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File (hide): ef634ac657dc736⋯.jpg (95.4 KB, 782x521, 782:521, microsoft-xbox-2.jpg) (h) (u)

[–]

 No.884387>>884441 >>885158 [Watch Thread][Show All Posts]

 No.884391>>884395

I'm wondering what's taking them so long.


 No.884395


 No.884398>>884403

https://www.youtube.com/watch?v=Wv8FnM__04s

TL;DW: several companies tried it, all failed. Internet just isn't fast enough.


 No.884400>>885424

Hell, even streaming from your desktop to your couch over LAN is troublesome, the fuck are they thinking.


 No.884401

if the kike's in charge of poosoft could they would stream the whole OS off the cloud like they do with office. give it 20 years


 No.884403>>884404 >>884406 >>886673

>>884398

they probably bought a few of those companies out and shut it down.

this will come out in reality when their xbox 9000 streams all game files from the cloud (encrypted) piece by piece as needed, so you don't even get a copy of the DRM infested game anymore with your $50 rental purchase from the steam store.


 No.884404

>>884403

Hm, doing all the rendering on the client side and only using Cloud™ for remote data storage might work. though it is not very exciting technology-wise


 No.884406>>884409

File (hide): a2c2e1f7a00b4a3⋯.jpg (63.71 KB, 1920x1080, 16:9, Subaru_03.jpg) (h) (u)

>>884403

>DRM infested

Nigger, as far as games go, streaming is the ultimate DRM.


 No.884409>>884458

>>884406

that's the point, and why they're pushing in this area


 No.884416

Valve better start solving the 1,700 issues in their steam-for-linux github bug tracker and investing more money into Linux.


 No.884420>>884449

File (hide): a5690fe9d0e3b46⋯.png (4.76 KB, 234x215, 234:215, sega-channel.png) (h) (u)


 No.884441

>>884387 (OP)

It won't work in America or Canada, and there are some European countries with American-tier internet too, I've heard Germoney namedropped on this issue. Same reason OnLive or whatever the fuck it was called didn't work. Microsoft better throw a few billion at greedy ISPs, with a gun to their throat if they pocket the money like every other time someone has handed ISPs money to improve infrastructure, before even dreaming about streaming games as a service.


 No.884449>>884513

>>884420

Also the BS-X (SatellaView) in Japan.


 No.884458

File (hide): e0f2d76f4ba92bd⋯.jpg (89.02 KB, 1024x576, 16:9, 102713.jpg) (h) (u)

Thanks to that eye catching headline most people here are missing the point of the article it's based on

>Microsoft’s new gaming cloud division readies for a future beyond Xbox

>The new division is designed to entice developers and game publishers to use Microsoft’s cloud services.

>Ubisoft has been using Microsoft’s Azure cloud services across PC, Xbox, and PS4 with Rainbow Six: Siege recently, and even the mobile game Black Desert uses Azure virtual machines and databases.

>Microsoft wants more and more game developers to use its cloud, especially as games become more connected across devices for their multiplayer experiences.

They're competing with Amazon that recently put out an open source game engine that can only run on AWS and Google with their upcoming cloud gaming service called Yeti for Android.

A game streaming service for consumers probably isn't even in the works considering both their paltry selection of exclusive game IPs they own and the rapidly declining share of the gaming market they have. The technical infeasibility of it is the least of their concerns.

>>884409

The xbone was originally designed to require an always on internet connection for no real technical reason, they don't even need game streaming to push DRM.


 No.884513

File (hide): 80ba87a1915ea89⋯.jpg (460.06 KB, 800x1200, 2:3, truth.jpg) (h) (u)

>>884449

Which didn't do that well. Anyway it's not comparable to the modern game streaming idea since you actually run the games on your SNES. Some of them have even been preserved.

Anyway game streaming has to be the worst form of DRM ever because it's much more expensive to host the hardware and stream them than any "lost" sales ever would be, aside from the mediocre experience and latency.


 No.885158

File (hide): 2631316e27ef2a2⋯.jpg (272.5 KB, 1280x989, 1280:989, onlive_game_system_microco….jpg) (h) (u)

>>884387 (OP)

Can't wait when Microsoft finally drowns in its own shit.

I have this nagging suspicion that faggotry of such degree might be aimed at subverting the Asian market. Netfux has recently begun investing in animu and nips aren't especially known for owning beefy gayman rigs, so if Macrokike plays their cards right with instant no-effort VN/Eroge/Dating sim/Gachashit streaming on anything with wifi they could achieve a sensible foothold amid Asian normalfags.


 No.885424

>>884400

They're pajeets, what did you expect?


 No.885733>>885808

If modern vidya is so crappy why do you support the right to steal it?

Cloud-based DRM is the final solution to the unauthorized copying problem. Let the normalfags rot in the shithole they paid to build.


 No.885741>>885759

another walled garden, this time in cloud

lol


 No.885759

>>885741

I see a biblical reference here


 No.885808

>>885733

>steal

My freedoms to run, modify and share code are my freedoms, no matter what publishers like to fantasize about.


 No.885834

It already exists. You mean Playstation Now?


 No.886673

>>884403

you can't hack or pirate something if you don't have it


 No.886685

File (hide): cb66968ee9c3fc4⋯.png (36.33 KB, 642x305, 642:305, Download_an_internet_card.png) (h) (u)

GAYmers are faggots, and there's already an endless library of older games from the last 3 decades that nobody can possibly finish within their lifetime. The state of the game industry is stale and degenerate. Large studios make low-effort, mass-appeal crap for nigger cattle, and indie-devs mostly just try to make a quick buck with shitty unity games. I hope there's another crash and it tanks like TV.


 No.896923




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