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 No.880488[Watch Thread][Show All Posts]

Release117zs: Bugfixes and texture work. This release adds additional bumpmaps to some textures that lacked them and improves the normalmaps of other textures that lacked a heightmap component in the alpha channel. Thus wall textures on sideloop, dastower, tankconcourse, interspacestation, safferswar, aswell as on many of the sc_tile buildings (city generation) have been improved and look more 3d. Additionally work has been done on the textile (banner) textures in darkhold. A bug affecting the spawning of monsters on "skill 5" setting (bot skill) was fixed. (The same bitmask was used for 2 settings... this is now fixed).

Enjoy the improved texture 3dness!

U kno where 2 get it



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