Release117zs: Bugfixes and texture work. This release adds additional bumpmaps to some textures that lacked them and improves the normalmaps of other textures that lacked a heightmap component in the alpha channel. Thus wall textures on sideloop, dastower, tankconcourse, interspacestation, safferswar, aswell as on many of the sc_tile buildings (city generation) have been improved and look more 3d. Additionally work has been done on the textile (banner) textures in darkhold. A bug affecting the spawning of monsters on "skill 5" setting (bot skill) was fixed. (The same bitmask was used for 2 settings... this is now fixed).
Enjoy the improved texture 3dness!
U kno where 2 get it