>>845555 (OP)
VR is nothing but a temporary hype. It has shitty quality and you'll get tired and bloody eyes after less than 1 minute of that "experience".
better just skip everything that is VR related.
until there's such a thing as stable 120+ FPS 24+ Mpix rendering, and <10ms total input lag, VR cannot work as intended. and did you see any software+hardware combo achieving that in practice?