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 No.836907>>837340 [Watch Thread][Show All Posts]

It's going to be interesting to see what happens with radv now. Personally, I don't see much of a reason to keep it going.

Moronix article:

https://archive.is/j1Gne

 No.836911

It doesn't require a fucking forked LLVM.


 No.836913>>836914

So did AMD just win? What is the point in getting an Nvidia card for Linux anymore?


 No.836914

File (hide): a4c3855791fc593⋯.png (928.24 KB, 1024x724, 256:181, nvidia_vs_amd_by_kopianget….png) (h) (u)

>>836913

CUDA. And that is almost literally it now that Mesa's OpenGL stack is actually pretty decent.


 No.836935>>836940

Where is the source? Is it ==FREE== software?


 No.836940

>>836935

Seems so. Permissive license probably,


 No.836960>>836965

File (hide): bbd4d3ca761b005⋯.png (596.32 KB, 706x895, 706:895, 6f4c5cf522e8d184e76fecc3cc….png) (h) (u)

So, what happens to radv? Seems a waste just to throw it away when it was just getting to learn how to walk.


 No.836965

>>836960

Might remain as Mesa's standard Vulkan implemenation, but I seriously doubt it'll get the same amount of support and development it has to this point.


 No.836970>>837015 >>837081

When are other porters besides Feral going to start using Vulkan? When is Wine?


 No.837015

>>836970

Feral mostly uses Vulkan for wrappers, don't they?


 No.837081>>837117 >>837118 >>837202

>>836970

According to Ryan "Cuck" Gordan, it's easier writing asm than vulkan. No one wants to use it over opengl. You might see some aaa games provide as an option but that's about it.


 No.837117

>>837081

Croteam is using Vulkan on Linux. Vulkan is even lower level than the Gallium API, so it's way-way better than OpenGL for wrappers too.


 No.837118

>>837081

>Ryan "Cuck" Gordan,

He really does talk about politics way too fucking much these days.


 No.837125>>837148

it wasn't open before? i thought that was it's pitch: open, easy, portable


 No.837148

>>837125

radv was/is the current standard implementation of Vulkan in the open drivers.


 No.837202>>837213

>>837081

the vast majority of "aaa" games don't write their own engines anyway, they use unity or unreal engine or some other big existing engine, which will inevitably support vulkan, so the game will by proxy.


 No.837213>>837236

>>837202

If only the Godot devs weren't being such faggots about Vulkan.


 No.837232>>837349

Can I finally run OpenCL accelerated programs on Linux with my Tahiti card?


 No.837236

>>837213

What did he mean by this?


 No.837304>>837351

File (hide): 1a024b15b5aab34⋯.jpg (211.93 KB, 1920x1200, 8:5, wallhaven-84357[1].jpg) (h) (u)

inb4 Nvidia steals the code and puts it in their proprietary closed source alternative raking in revenue from gamers that put water cooling on a GPU they won't overclock.

Lets celebrate the two major projects where the Vulkan drivers are used and makes somewhat of an impact but Nvidia GPUs have support for it so no one notices the difference between the GPU wars.

QEMU and Wine, hip hip hurrah.


 No.837337>>837343 >>837369


 No.837340>>837350

>>836907 (OP)

Does it still requires bobs ?


 No.837343

File (hide): 047376c0ce9df9f⋯.jpg (17.92 KB, 678x440, 339:220, articlecar_678x452.jpg) (h) (u)

>>837337

what an abomination

you could still use your corebooted opteron setup though.

you do have that, don't you, anon?


 No.837349

>>837232

I think you have to at least have an R9 card to get the benefit from this.


 No.837350>>837386

>>837340

Yes. The driver is 100% (cuck licensed) OSS, but like everything else now, there is some signed firmware you need for 3d to work.


 No.837351

>>837304

It's cuck licesed, but that's still unlikely given how much Nvidia invests in their custom sauce. More likely is that radv and even Nouveau benefit from this though.


 No.837369

>>837337

Don't use intel, famalam.


 No.837386

>>837350

closed-sourced open-source software, my favourite

still better than intel




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