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/monster/ - The Last Bastion of Romance

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4762a2 (9) No.313158>>313159 [Watch Thread][Show All Posts]

Hello everyone and welcome to conquest of Verona, a cyoa about our admirable main character and his adventure to rule this mystical land. I'll be namefagging in this thread unlike the prep thread so it'll be easier to keep track of my posts.

The world of Verona is home to a wide variety of creatures, humans are the most prevalent intelligent beings that live there but creatures of all shapes and sizes roam the land, from goblins to the Sirrush, a giant desert dragon. Magic is an incredible force in this land, supremely difficult to learn and master and frowned upon by most, but its power has the potential to topple kingdoms. Starting off the land is stable, the supposed kingdom of Verona has halted expansion but also recession, the outlandish tribes have fallen into a state of peace and seclusion, uninterrupted by outside threats. The forest is peaceful, wildlife not more aggressive than usual, and the gates to unforeseen horrors are left closed. The journey to becoming the ruler of this land may upset the balance of any one of these things, so pick your enemies wisely.

Billy O'Donovan is our name, a man of rather short stature on a quest to one day look over the lands of Verona as his own. Our main character may not know everything about Verona but he knows this, Verona is not for the weak. Our place in Verona is as an admiral, currently commander of an impressive galley ship and a group of trusty men, 500 strong. We're not the most popular admiral however neither the most hated, with people supporting your new position or wishing you were never born. Our fortune is vast however with potential to be even greater, worth half a million gold coins. To give you an idea of how much that's worth each of our men receive 0.1g to 1g each week depending on position(by default). Last thread we also chose our equipment so feel free to look at our kit.

The CYOA won't have any dice rolls, instead choices will be decided based anons posting what they want, the agreement you come to together will decide the what shall occur. If you can't come to a conclusion I'll take the most sensible sounding option.

We start on the only port and human village of the island of Milfred, it being the only land we currently have control over. From here our adventure shall commence. So now then Violated Heroes, let us have fun and conquer Verona.

CYOA preparation thread

http://archive.is/ynBJz

4762a2 (9) No.313159>>313161

>>313158 (OP)

You wake up feeling hungover, the alcohol from last night's celebration still having an effect on your system. The light of your oil lantern long gone and instead cracks giving way to sunlight serve as your wake up call. Being awarded the rank of admiral is no small reward, especially at your age. Opening your eyes further, tasting the dryness that is your own mouth, you know it’s time to work.

Rolling the sheets down you start to drag yourself out of bed, it's an improvement over the last one you've had by a large margin, even if your alcohol abused body already left a noticeable smell. Thankfully there's no sign of throw-up or other bodily fluids, couldn't delay for too long however, it's time for breakfast and this position's going to need a lot of energy. You open your bedside dresser to don your Admiral's clothes, well, whatever you remembered to take off last night. Tricorn, leather coat with your swimwear underneath and finally jumping shoes, time to move on.

You open the door to the admiral's office a gust of fresh salty sea air hits you smack in the face, "refreshing". Looking around you see the old admiral's log, a book filled with all the information on your galley, its crew but not your port. on top of what is now your office's desk. Looking around your new environment it's quite an improvement from the captain's quarters you've inhabited in the past. A gentle brown wood encompasses all pieces of furniture, providing a comfy sheen thanks to the now rising sun. A lonely window is the only light source in this golden brown room but it's better than the zero windows you've had before.

Behind your desk, firmly bolted to the ground and empty of everything besides the previously mentioned log, there's a beautiful painting of what looks to be a siren bringing a rowboat to land, the island looks similar to Milfred but you haven't seen any sirens since you came. Besides that a multitude of cushioned chairs are strewn around the room, perfect for any visitors you're sure to be getting. A small dining table is laying on one side of the room while a row of bookshelves is on the other. Overall it's incredible.

Taking in enough of the room you look for your long sword, if the high seas have taught you anything it's preparation, can't ever be too careful. "Ah" you sigh, it appears the admiral had his own food storage as well next to the shelves. Nothing looks rotten either, suppose you can eat in your office this morning.

Picking up a bundle of salami and a peach from your personal cabinet you take a seat by your dinning table. pushing it back it's nice how it offers the perfect angle for the only two entry points to your room, the front door and window. You notice one problem though, your feet don't touch the floor. The window view however, is still accessible, providing a nice picture of your little port village.

"God Lord" is all you can mouth at this reality.

The streets are filled with a certain hustle and bustle not unlike the mainland city from which you arrived from, merchants doing their daily tasks, children playing in the street, part of your crew still passed out at the bar. The dry-dock is particularly empty, with your warship and a couple of trade ships being the only things stationed. A multitude of wooden houses have been constructed already to house not only your crew but the small population that now lives here. Citizens that you're in charge of. Aside from that there's a large tower that oversees the majority of the village on the cusp of the dock, next to what seems to be the cargo shed. The rest of the town is blocked by other buildings or whatever nearby trees yet to be cut down. Beyond the village itself you can make out the forest's tree line, much land still left to be explored as well as the large hills in the far distance. Suddenly a loud yelling is heard as what looks like a sailor is chased out of the bar… oh right.


4762a2 (9) No.313161>>313165 >>313172 >>313174 >>313227 >>313236 >>313383

>>313159

"Perchance it'll be a good idea to muster my men up as soon as possible" you ponder, can't let celebrations go on for too long now.

As you think to yourself a small creek can be heard from the office door, unlocked and free for anyone to visit. "Hello, is Captain O'Donovan here?" A calming voice asks.

"Yes, who is it? The door is fuckin' open by the way."

Out from behind the door appears a lanky looking figure, a member of your old crew by the looks of everything, even failing to address you by current rank. He hasn't fully shown himself, perhaps he thinks you're still drunk. "Dan? That you? You know I'm not an angry drunkard" you assure the now exposed figure.

"Sorry sir, I'm still getting used to the new hierarchy. You really need to work on that sailor mouth though captain" He says as he walks in, mindful of the expensive carpet.

"Well I'm the admiral now, lieutenant Dan, heh, can you believe I've manged to become the fucking admiral? Earned it fairs too. It's hard to believe but I suppose anyone could've outdone that last fuckwit." You brag a bit about your newfound position to your lieutenant, halting him from mentioning why he came.

"Right, that's fantastic, and I do mean fantastic, but I have some news to bring to you, the point of my trip here" Dan manages to squeeze out when you finish talking.

He pauses for a moment before you gesture him to continue. "Well since you've been promoted the Veronan king Edward has asked you to complete the mission admiral Sullivan failed, taking control over the island and its surrounding waters, he said he'll dispatch 3 new galleys to rebuild the uh, obliterated past fleet. They should be finished and arrive in about a week." Dan then takes a step back as he awaits your response.

"That all? Very well then, tell him to make it 4 new ships, this task I'm planning will require as much manpower as possible" His expression looks a little disgruntled, you can see the uncertainty in this plan of yours written on his face, but either way he offers a quick nod before leaving your room.

“Goodbye Billy” can be heard as the door is shut on his way out. "Goodbye Danial" You shout back at him, door already shut.

“Fuckin' goof” you whisper.

With that out of the way you finished your breakfast, downing the salami with a cup of fresh water and fresh peach. It was time to decide what you’ll do today, you still have that treasure map Sullivan owned, seems the man forgot a lot of things on his rushed departure. There were also the prisoners, perhaps you could get a use out of them the old admiral couldn’t. After a couple minutes you’ve made up your mind.

Would you like to…

1.Explore the captain's quarters further?

2.Explore the rest of the ship?

3.Explore the port village?

4.Check out the brig?

5.Learn about the treasure and your crew?

>You decide


0f5994 (1) No.313165>>313168

>>313161

Not so secret option 5 so we know what in the blue hell we're doing


d12577 (1) No.313168>>313169

File (hide): 5927a27d023940f⋯.png (933.92 KB, 776x795, 776:795, 8ecc9933eb963b7012f36c1327….png) (h) (u)

>>313165

Let's check out the brig, mission sounds big, so maybe we can find some convicts to put into involuntary service with us


9ec4be (1) No.313169

File (hide): bbc05f38e40a793⋯.png (21.14 KB, 720x960, 3:4, real american hero.png) (h) (u)

>>313168

Yes let's check the brig, hopefully we can find the true hero Grippa


3428f2 (1) No.313172

>>313161

5 we need a refresher course


1fd6ea (1) No.313174>>313189

>>313161

A suggestion. Maybe start a pastebin entry on what's in the Admiral's Inventory: Items, Amounts of Gold (how quickly it's being used), How many men (and what type for later monstergirls) are at his command, number of ships, class, names, number of men per ship ect.

It will help you to organise later…

>4.Check out the brig?


4762a2 (9) No.313189

>>313174

Thanks for the advice, I'll include a pastebin with all the information needed with the next update tomorrow or the day after.


701ceb (1) No.313227

>>313161

I'd say 5.

Talking to the prisoners in the brig might help figure out the political situation, but that can wait. If they crew isn't loyal, there's not much we can do if they mutiny. Plus they'll probably know what Sullivan was up to, what plans he made, and where he fucked up. Treasure's nice too.

Have a relevant quote from Sid Meier's Alpha Centauri:

A ship at sea is its own world. To be the captain of a ship is to be the unquestionable ruler of that world and requires all of the leadership skills of a prince or minister.

--- Col. Corazon Santiago, "Leadership and the Sea"


4ef7d3 (1) No.313236

File (hide): 2de2edbdf263b2d⋯.png (267.52 KB, 720x400, 9:5, 1504685782950.png) (h) (u)

>>313161

5

ROLL CALL


1b4599 (1) No.313383

File (hide): 4bf1248d5456abb⋯.jpg (1.23 MB, 1776x2268, 148:189, 20170901_183746.jpg) (h) (u)

>>313161

I second that roll call gotta know what we are working with else we will end up like the past


4762a2 (9) No.313432

Update today may be delayed.


4762a2 (9) No.313468

File (hide): e4e7964471e712b⋯.jpg (871.75 KB, 1600x1490, 160:149, Warship_diagram.jpg) (h) (u)

It was time to familiarize yourself, and the best place to do that would be at your desk, admiral’s log in tow. Starting off we have information on the ship, you christened this baby yourself, (ship name here) back in 897 N.K. About 757 tons of solid wood and carbonated iron, a hefty investment but worthy in making the ship last and last it has. Over 50 meters long, enough to support the crew of 500 and even more for transportation purposes, they'd have to sleep on the floor though. 3 sails that provide the source of movement and even some paddles should rowing be required. Now for the best part. 56 canons, 28 on each side, double Decked on the six floors this thing has. She really is a beauty of a ship, and now you won’t just be the lowly captain of this ship but admiral of an entire fleet, and more.

Next was on to the crew, you were the captain of most of these people, but the destruction of previous ships has led to an influx of a fair few newcomers. Your ship won’t be able to handle all these people so some will have to stay on the dock until the replacement ships come, unless the king would be generous enough to fully crew these new ships too. "Best not to get my hopes up." Skimming through the book the first 500 seem to be the men you were in charge of, along with some crosses on the listed casualties and causes. “Fed to the sharks? I don’t recall having a say in that. Well now I’m fucking in charge of the punishments.” You say to yourself. From the looks of it you’ll have around 1146 extra men at your disposal. Broken up into…

760 soldiers

426 gun operators/deck hands

206 supply operators

145 engineers

75 chefs

22 doctors

12 navigators

For all these soldiers the upkeep would be 573 gold per week, a fraction of your 500,000 fortune.

Flipping the pages over you advance through the roles, until the chain of command is reached. It appears Sullivan couldn’t update this section before his departure, maybe he just didn’t have the heart to. Lieutenant Danial is there, junior lieutenant Harvard and lieutenant commander Richard, along with your position as captain. Not so strangely there doesn’t seem to be anyone listed as vice admiral despite Sullivan’s claims, bet he just didn’t want you, anyone in that position really, to invalidate his ass backwards orders. “No one could challenge his authority that way, least that’s what he thought.”

Oh, there’s the big one, Admiral Sullivan himself. Doesn't seem like he wrote much here, not that information about a long gone admiral would be useful. Takes a special kind of mongoloid to have access to all this knowledge and power, yet squander it this easily in one engagement.

You make your way to the fallen ships' commanders. If there were any deaths among them he wouldn’t have listed them.

Lieutenants: Timothy, Heckler and Thomas.

Junior Lieutenants: Laslow, Donatello and Winston.

Lieutenant commanders: Matusz, Gennady and Hector.

Captains: Christopher, Edward and Rosenberg.

“No way will I be able to remember all these by myself.” You start to write down their names on a separate piece of paper. “Fucking lord even just Danial was a handful.”

As you expected there’s not much written about the port, besides its creation date a couple months ago. You start to finish up the book you notice a large chunk of it is missing, pages ripped straight out, this must’ve been something rather secretive. As to why he’d rip out the pages and not simply take the book with him is a mystery to you, perhaps there was some pity he had on his replacement, on you. “Bugger” well least now you had an idea of what you’ll be handling, a roll call will be in order at some point, now would be a good time. You hope none of them have issues with you being the new admiral, for better or for worse.

“Alright, time to get these fellas rounded up.” You put the log inside your drawer, it was time to make some progress. As you head outside and on to the main deck, a gentle feeling washes over you. It was surprisingly calm this morning, not a cloud in the sky, workers doing their morning tasks despite the new chain of command. "Ah right, I need someone to take over my old post." pondering aloud. The soft splashing of the waves puts your mind at ease though, this is supposed to be a happy day, the day you're admiral.


4762a2 (9) No.313470>>313471 >>313500

File (hide): 08c7576ecf23485⋯.jpg (256.95 KB, 692x860, 173:215, 01011303.JPG) (h) (u)

You start shuffling up to one of the deck hands in the distance "Hello sir, what is your name?" Looking at him straight on you feel like you can trust this man, looks like one of your original crew.

He looks at you at bit funnily before answering “Oh, me name’s Karl. W-what can I do for you Admiral?”

“Karl eh? Well would you do me a favour and round up the rest of the commanders? And I don't mean just the ones on our ship I mean every single one.”

“What’d they look like sir? I thought we already had everyone-.” You cut him off before he could finish his sentence.

“Here, ask around for these names, tell them to report to my office in one hour.” abruptly you say, giving a note with all commanders listed.

“Uh, thanks sir! Very well sir, promise I won’t disappoint.” Karl says before running off towards the village.

Next on the list of things to do was visiting the brig. It was time to check up on some of those prisoners he marked, maybe even see if the prison guards are up to snuff. Might as well while you wait for everyone to be rounded up. You turn towards the stairs leading downwards, the brig wasn't a place you visited all too often but the stench of convicts is always easy to locate.

You pass by a couple of sailors cleaning vomit off the floor, breakfast didn't go down well it seems. Bottom deck wasn't the greatest place on board either so this doesn't entirely help. Passing by one of the sailors you give him a manly pat on the back before telling him to keep up the good work.

Arriving at the brig you're greeted with a cold iron door, standing tall above you with cracks of rust forming up from the bottom. At the top of the door is a small window, the only view and just barely out of your reach. Placing your palm on the cold silver handle you give a hard tug.

Nothing…

Again and again you try opening the door but no such luck,

"The keys" you realize. Searching your clothes there's nothing that resembles a skeleton key, nor do you remember seeing one in your office.

Seems Sullivan had done something with the master key. Not sure what but it's a fucking bother now, hopefully none of the more mutinous members find them first. You could wait for the warden to show up, there's also your old key ring left in your old room, plenty of options. As you're thinking about your next step a large rattling is heard from the other side of the door. Not just rattling really, the sound of metal scraping against metal with a bit of screaming mixed in.

"Fucking, ear bleeding hell." Is your first response.

"Help help! Something’s in here with us!" A discernible call suddenly irrupts amidst the cacophony of screams.

"Oi, that doesn't sound too good." You whisper under your breath, seems the prisoners are in a bit of trouble. You jump up and grab hold of the window bars. Through the window you see what looks like a mermaid, nah, pretty sure mermaids aren't this muscular. Her face is pure white, contrasted by her dark hair, although you can't make out the exact colour due to the poor lighting. Her eyes have a black sclera with yellow irises. She looks pretty fine for being a sea creature, one that was locked up in solitary for who knows how long.

Suddenly she turns her head and stares at you, mouth wide open displaying her multitude of sharp teeth. She certainly doesn't look happy but at the same time not really angry, more complacent than anything. You can't get a good look at her lower half but she seems to be able to balance on her tail decently well, couldn't match you in a fight though you bet. In her hands is what looks like a prison bed, ripped straight from the wall, it's covering a decent portion of her body right now. If she could manage to land a hit with that, nah who are you kidding, no way you'd lose to a fish.

Behind her there's a cell with the bars blown out, although it appears the rest of the visible cells are in good condition. The prison guards look to be knocked out in the corner, seems she hasn't picked up their keys or if she has, and doesn’t know which door they're for. Beyond her there's the long corridor which connects all the cells, rather cramped but still traversable, a fight here would be relatively even. The cells are a bit less cramped, although despite being less than suitable for even one person an average of 4 mates would have to share a room at once. After a couple more seconds of staring at you she starts to inch forward. You let go of the bars and drop on your feet. "I wonder when that thing was captured, assuming it didn't swim up through the shitholes." your thoughts are suddenly interrupted, yells for help booming from the other side once more.


4762a2 (9) No.313471>>313477 >>313482 >>313499

>>313470

What do you do? Also, chose a name for our ship.

1. Try communicating with her

2. Get help from the rest of your crew

3. Ask the warden for his keys to free her

4. Ask the warden for his keys to take her out personally

5. Let the warden handle it when he comes. You have other things to do.

Sorry if this one's a bit low quality, a bit tired right now. Pastebin with all relevant info also coming soon.


6cf4dd (3) No.313477>>313498 >>313499 >>313523

>>313471

First, I think Terminus Est is a good name. If not, De Profundis sounds just as cool.

Second, find her and make and example out've her. I'm not saying we kill her, but we shouldn't just put her back into a cell.


26deed (2) No.313482>>313500

>>313471

going with 1 on this one figuring out who she is and what her crime was. Sides if she was able to bust through the iron bars with ease and take out the guards. Lets hear what the shark bait has to say.


9e9f93 (4) No.313498>>313499 >>314154

Fight her. We can ask questions afterwards. Nobody causes trouble on our ship and gets away with it!

>>313477

I've never read The Book Of The New Sun, but I daresay it's bad luck to name our ship after a cursed ship made of maggots and AIDS.

Isn't it bad luck to name ships after other ships in general? We are a sailor, so we need to keep an eye on our luck, after all. I'm thinking something Celtic like "The Merrow Queen", or pertaining to Celtic folklore like "The Elasmosaur".


a68dc5 (2) No.313499

>>313477

De profundis is much better and more fitting in this context than the name of a Warhammer 40k space ship. But again, De profundis means "From the depths". Does it not bring bad luck, even if it's a Psalm?

I'd suggest going for a Latin name or something Celtic/British like >>313498 said.

>>313471

Get the keys and punish her


540a83 (4) No.313500>>313501 >>313524

>>313470

>>313482

Let's start with 1, leading to 4 if that doesn't pan out.

We have no idea what Admiral McFuckface might have tossed people in here for, so it's possible some of 'em were wrongly imprisoned because it was convenient to him. Not like these fuckers know the ship's under new management yet.


a68dc5 (2) No.313501

O fug, >>313500 is right, talk to her first


d8874a (1) No.313523>>313524 >>313574 >>313581 >>313685

>>313477

>Shit names from shit legions

If you're going to use Warhammer names, at least use the good ones.

Conquerer (fits best with.the plot), Iron Blood, Fist of iron, Phalanx, or something that isn't fancy Latin shite.


b8013e (1) No.313524>>313574 >>313685

>>313500

>Let's start with 1, leading to 4 if that doesn't pan out.

This sounds like a good plan.

>>313523

>Conquerer

Again this sounds good.


1ce3da (2) No.313574>>313685

>>313523

>>313524

Backing Conqueror

fucking illiterates


6cf4dd (3) No.313581>>313685 >>314154

>>313523

Conqueror sounds kickass.


4762a2 (9) No.313685>>314154 >>314181

>>313524

>>313523

>>313574

>>313581

Conqueror it is, here's the pastebin for the series' stats https://pastebin.com/E54z3XZb. A plot summary will be added later once we have more actual plot.


2e1a6e (2) No.314154>>314155

>>313498

>>313581

>>313685

>not the Yamato

If we take this to space I'm requesting an immediate name-change.


2e1a6e (2) No.314155

>>314154

>forgot sage

Fuck I'm gay

At least the thread was near the top anyway.

Please don't bully


829e4b (4) No.314181

>>313685

>Too late to vote for a name

Shit, and here I was gonna throw in Bonaventure

2. Call the rest of the crew, get the warden to unlock the door, and put that bitch in a cell that still locks. We don't know what she's in here for, but we do know she's knocked out our guards and is therefore a threat to the rest of the ship.

Also some minor nitpicks

>Not referring to your ship as female

Bad luck and rude if we plan to waifu the ship, as any self respecting seaman would

>Treating your sailors like human beings, giving pleases and thank yous, calling them sir

>Talking to your sailors at all

They hate that, sailors see being treated with basic human dignity as a sign of weakness in officers.


2d5883 (3) No.314182

You decide it would be best to get some answers out of her first, by now however she probably moved up the door, as close as she could get to you. You jump back up to the window, indeed she didn't stop walking forward and was now directly below you. In her hand is the bed, getting a closer look at it it doesn't appear to be bent in any way, Her method of breaking through the bars might not have completely relied on it, or we need to upgrade the prison bars already.

She seems to be quite tall at least a foot taller than you, even when balancing on her tail. Her head features a bouquet of deep blue hair, rather short, not even touching her shoulders, from the mess of it, it appears she did it herself, or the barber just didn't care. The ears she sports were also much less pointy than what you thought, although a little longer with a thin hood across the front. She has black marks under her eyes and from the looks of it her breasts were huge. Can't get a good angle though on them from here however.

"Excuse me lass, do you understand me? Listen here if you don't stand down they'll be a lot of trouble waiting for you outside this door." You stop to gauge her reaction, she seemed to have been listening.

"Ehhhhhh." She finally speaks, well her noises are rather feminine sounding but still they're much deeper than the average woman.

"Okay then hang on.” you said to yourself. Alright, there was indeed a language barrier. Maybe giving her a drawing of some kind could help, from under the door, she had to be intelligent enough to understand it right? You still had some leftover paper from when you wrote down the list. A symbol of peace would be needed, perhaps a handshake, a handshake with her species, you recall her having hands similar to a human's aside from the webbing in between. "Perfect." The plan had been hatched.

Checking to see if the floor was wet first, you slid the piece of paper under the door. Might be time to get the keys now, you don't quite trust her to let herself out. Before heading off it was best to see her reaction, you waited a moment for a response before back hoping to the top of the door. She was still there, right where you left her. The paper was already in her hands with her eyes fixed on the symbol. Then she turned to stare at you, looking far longer than before seconds were passing by in complete silence, even the prisoners had calmed down, eventually she started to cautiously extend her hand.

Her dark eyes look into your soul, they're not completely wide open anymore, is she smiling? Her other hand starts to extend further, a jingle can be heard in them.

"Oh shit" She was toying with you.

Her other hand started to make its way over to the locked door. She was still offering a handshake with her hand outstretched, you couldn't accept it now. Again you fell down to the floor, she might fly out from behind at any moment, or open it gently. You had to be prepared for confrontation now, if you let her by as an enemy, nothing could stop her from breaking through the wooden weak points of the ship


2d5883 (3) No.314183>>314187 >>314194 >>314206 >>314211 >>314231 >>314250

The lock could be heard opening, the door started to creek open, blade at your side you were ready for anything. The cold metal door swung open and it appears you didn't misjudge her height, truly a massive creature. She's still looking at you, that fixation in her eyes still there, but her expression has softened again, almost as if she was looking at…

"Baby?" What? Oh no.

At least you got a good look at how she moves on land without support, using her tail as a springboard to push herself forward a bit like a frog if it had one leg. Honestly it look quite silly.

No time to laugh though as she got within arm’s reach of your body, as fast as a marlin she grabbed you by the waist. Her hand didn't dig in but you have an idea of where this could lead too. Before this tomfoolery could continue you give her a light slap across the face and wrap your arms around the shapely waist she was sporting, now's not the time for that thinking. "Let go of me Jarhead!"

You plant your feet firmly on the group, her demeanor changes from bliss to wide eyed confusion. You grapple and push her onto her back, aligned with the doorway now was the time to make your move. She leans to the right, you to the left, with all your strength you pick her off the ground, just an inch, before jumping forward. Back into the brig hallway you go! You zip by the front door, passing by the the first cell, the second cell, before you let go of her, stopping yourself on the fourth cell's bars, "fuck" that hurt your arm. She's sent flying forward, her back sliding down the wet hallway until she's resting against the very end of it all. Still with no time to waste you head back to the main door, shutting it closed, locking it and throwing away the key. Out the top window it goes.

You were now stuck together.

You walk further inside, eyeing the prison guards left in the corner, you’re not quite sure if she killed them from the lack of blood, whatever she did rendered them useless to you now. You inspect the bodies, “no dents in their armour” you took their helmets off to examine more closely. Strangle marks, their necks were a beat red, must've been a recent endeavour. Examining closer with a hand on their neck it determined they still had a pulse, this happened even earlier than you thought, and they wouldn’t be out of it for long. She must’ve made quite a lot of noise breaking the bars open, it's a wonder how she managed to strangle these two, and perhaps she had pacifist intentions from the start. Making your way further down the hall you turned your head to look at the prisoners, fear in some, and happiness in others.

Perhaps you'll thank them later for remaining quite in that engagement. Looking closer you spot they muffled the ones yelling.

Finally you walk back up to her at the end of the narrow hall. She seemed to have recovered from the impact but was now at the mercy of your will. Walking and walking a glimpse of her destroyed cell gets caught in your eye. You were now right next to her, still on the ground she lay there with her head against the wall, quite a bit dazed from the shock but overall incapable of retaliating. Pacified, now would be time to sort things out.

What do you do? Chose two.

1. Interrogate her about herself and why she's here

2. Tell her about yourself to gain her trust and explain the situation to her

3. Coddle and comfort her for a bit

4. Talk to the other prisoners about what they saw

5. Punish her for her previous actions.


2d5883 (3) No.314185

File (hide): def9d9f1e6cdd8a⋯.png (171.26 KB, 480x641, 480:641, 1456464621687.png) (h) (u)

Sorry for the lack of updates guys. Real life is getting in the way of things recently.


6cf4dd (3) No.314187>>314188 >>314231

>>314183

1 and 5.

She choked the fuck out of the guards, if we let that slide we might as well say goodbye to any respect the crew would have for us.


829e4b (4) No.314188

>>314187

This, whether she was falsely imprisoned or not before she can now be imprisoned for the entirely legal charge of assaulting two of our sailors and vandalism of our brig.


30b2f1 (1) No.314194>>314231

>>314183

1 and 5, 4 if needed


2045fa (1) No.314206>>314231

>>314183

2 and 4. I'd trust the other prisoners more than I trust her words, but it is important to get on her good side otherwise she might try to escape again or worse. Is there an option to shake the guards awake or something I want their side of the story.


4a46b1 (3) No.314209

>sneak back later and do 3 after it gets dark


5480e5 (1) No.314211>>314231

>>314183

1 and 5


c62dad (2) No.314231

>>314187

>>314194

>>314211

>She choked the fuck out of the guards, if we let that slide we might as well say goodbye to any respect the crew would have for us.

Why? The HMS Conqueror isn't a pleasure yacht, it's a naval vessel. The sailors will probably laugh at how the guards were "slapped" about by a "fishy" lass. The guards will be fine…

I would agree with punishing her if she did kill them. But she didn't and she could have done easily. She doesn't seem to have any wounds on her. If you have to punish her, boop her on the head twice for injuring the guards.

Find out what happened first before you start handing out punishments, please.

>>314183

>4

Find out what the fuck went on and if they know why she's down here (quietly).

>2

She needs to know who we are. And that we're not to be fuck with, literally and figurally.

>1

We need to know more about her. How she came to be on the ship in the first place ect.

>>314206

Sage please.


1ce3da (2) No.314250

>>314183

1 and 4. Don't really see a reason for 5 at least for now


5b319d (3) No.314672>>314673

File (hide): 6ceb45eca9c2edf⋯.png (831.12 KB, 607x997, 607:997, mer.png) (h) (u)

You had to get some answers out of her, haven’t seen anything like a mermaid before. “So you mind telling me the reasoning for all this? Who are you?” You gaze at her for a few seconds, fidgety and nervous she certainly is but eventually her barrier breaks down.

She starts to open her mouth, you get another look at those sharp teeth, unlike a normal shark there’s only one row and the rest of her mouth is a healthy red. Seems the teeth are the only oddity there.

“The old man, kept me here.” A full sentence for once, and one stating the obvious.

You kneel down in front of her, still at a distance to avoid any sudden attacks. She appears to take the motion well, unflinching at the sudden movements. You open your mouth to speak and question her.

“Don’t worry about him, I’m in charge now.” Making her feel safer should get her to speak up more. “Let’s just start with simple introductions, I’m Admiral Donovan, and who are you?” You try to avoid moving your hands as much as possible and don’t even offer a simple handshake.

“W-well, I think, it’s Cav. Cavalla’s my name right.” She stutters out, rather unfitting of her deeper voice.

“So you think your name is Cavalla? You think that’s your name?” You inquire, she gives a simple nod as a response. Does she have amnesia or is she just lying?

“Well I suppose it won’t matter if you’re lying about it now, we have other things to get to.” You whisper to yourself unsure if she could pick it up. “Why are you here?” You ask.

“I don’t know why, there was just a lot of people. I was in the water, it was pretty dark and there was a huge, lots of water pushing me. I couldn’t really move, a-and I’m a real good swimmer. When then there was a shiny light from the sky. I can’t see for a second before being stolen.” She pauses for a second to collect herself before starting again.

“He took me to his room where he started asking me questions, about who I am and what I was doi-.” You cut her off before she finishes. “And how did you respond?”

“I told him I was just swimming and stuck in the water, kinda glad he saved me. He said something about how I could help out later before throwing me in here.”

“Did he do all this himself? No he couldn’t have, I want to know who helped apprehend you.” She appears a bit confused at your question, doesn't stop her from answering though.

"I couldn't get the best look at them, but they had armour on and looked pretty big and one of them had a really fancy hat. I think there were around 3 of them" Not very descriptive. "What were their facial features? Did they have any marks on them?"

“I-I think one of them had a big line on them, but that's all I remember. I want to just leave. Just go.” Sounds like a lieutenant, that narrows things down and they had armour too. Armour was reserved for the admiral's guards or guards of certain ship locations, like the brig… Could it be?

Well you needed to finish up with her before that. “It sounds like you yourself don’t know much at all, fucking where would you go if we were to free you now?”

“…” Silence. She starts talking again of her own volition though. “Well I sorta just planned to break the thing open, get free and leave. It took a while to break the bars with the metal and I made a lot of noise which got people to come. They didn't want me to get out so they tried to poke at me, so I knocked their swords away and broke out, cut my hands a bit though.”

“But how did you knock them out before? How’d you knock out the guards?” “Easy, they got close and I grabbed them, couldn't do much without the swords. They tried to run away but couldn't open door."

Oh lord, that’s going to be an issue later. “How long have you been trapped here?”

“I don’t know, some days?” God damn it.

"The old guy, he came in her asking questions like now, about what I was doing in the whirlpool, I told him what I told you.”

“So nothing.” You responded.

“Sorry I couldn’t be any more help, can I go now?”

You sigh a bit before grabbing her by the shoulders “Listen what you did is not acceptable, you attacked my men and damaged the ship.”

"But, I just wanted to leave, I didn't want to be a nuisance." You can't help but feel a slight amount distrust with that statement.

“I see, well I still just can’t let you off scot free.” You grab her hand while standing up, although she doesn’t seem content with you taking the reins.

“No, no sir,” she breaks free of your grip, it doesn’t seem like you could bound her with your strength.


5b319d (3) No.314673>>314677 >>314690 >>314956

>>314672

“Very well then, if you refuse to cooperate I might just have to lock you up again.”

She looks heartbroken at her denial of freedom. As you’re finishing your discussion the door opens, the warden has come. “John? Have you finally got off your ass?”

“Billy? What are you doing-?” Perfect timing. “John get the soldiers, we have some work to do.”

John the Warden starts to walk away, in the meantime you and Cavalla get off the floor and made your ways down the hall. Those soldiers, she just grabbed them by the throats till they lost all strength. You’re going to need to train your guards later.

You wait outside of the brig with the sharkgirl, she seems to be a bit nervous. After a while the men arrive, a rather shocked expression on their faces. “Good to see you all, I’ve found this broad in out prison cell, and she caused quite a commotion, We need to give her the proper punishment for fucking things up.” The men look a bit dumbfounded, first time seeing a shark woman and first time seeing their captain conquer one.

It was time to administer the proper penance for her actions, you prepare the men and tell them that she’d be buried up to her neck in sand. As far away from the water so the only refreshment she’d get would be in high tide. You help the rest of your men escort her to her destination while some run ahead to prepare the hole. “Oh keep it away from the shore, dig in the high tide zone! Can’t stress that enough.” You take a look at the rest of your men as you walk together, they seem a bit uncomfortable but with the occasional looks at you, pretty sure they’re glad you’re with them. You can’t help but feel proud they can look up to you.

Eventually you arrive at the beach, a small hole in sight with a diameter could fit a beer barrel. You can’t tell if it’s deep enough yet but from the frantic digging you can only assume otherwise.

Eventually it’s finished and Cavalla is pushed inside with the help of yourself and your crew. You grab her shoulder again, this time with her powerless to thrash you off as the hole gets filled with sand. She’s stuck there now, until you decide her sentence is up. “Alright men, you may be a bit confused about the situation and I understand that, all will be explained in due time, turns out Sullivan had a lot of secrets that I’m going ta tell yous about.”

They look, excited, smiles on their faces at your recent words and actions. You turn to fishtits, she seems a bit annoyed. You assign some more trusted soldiers to guard and take care of her. The day is still not over however, and many things were still left to do.

What do you do?

1. Go to your quarters early for the meeting

2. Stay next to Cavalla and talk a bit

3. Go back to the brig and tend to the guards and prisoners

4. Explore the port town.

5. Inform your men about the current situation


c62dad (2) No.314677>>314678

>>314673

What the heck is going on?

>burying sharktits up to her… tits in sand.

Why is the Admiral behaving like a pirate?


5b319d (3) No.314678

>>314677

We decided she must be punished for the damages she's done otherwise our crew might think less of us. There are worse punishments that pirates and sailors of all kind endured like Keelhauling so in the grand scheme of things this is pretty humane. Torture isn't a pirate only thing.


9e9f93 (4) No.314679>>314680

Didn't people they did that to get crushed to death by the weight of the wet sand though? It was less of a humiliating punishment and more a "fuck you" type of execution.


aef99d (2) No.314680>>314682 >>314689

>>314679

They mostly died from drowning and were usually buried in a low tide area. Admiral here assumes Cavalla can breath for a while in water so it's not exactly fatal or an execution.


aef99d (2) No.314682

File (hide): fe5a585931d1978⋯.png (349.23 KB, 433x429, 433:429, ace6772b3961b25265681cad2d….png) (h) (u)

>>314680

Forgot to sage.


9e9f93 (4) No.314689

>>314680

Just make sure she's dug up before she gets squished then.


26deed (2) No.314690

>>314673

Going with two on this one she is a victim of circumstances and that way she doesn't get away. Last thing we need is a revenge plot early in the game.


4a46b1 (3) No.314715

going with 2 as well then after a day has passed we dig her up and inform her the first part of her punishment is complete and the rest of her punishment is 2 years of service on board as an indentured servant till her debt is repayed and have one of the brigs cells modified to be her new permanent quarters, maybe have that be what your men do while shes under the sands


540a83 (4) No.314956

>>314673

Give the men the short and sweet version of how useless Sully was, delegate someone to handle 3 because we're a fucking Admiral, and then 2.


896c33 (4) No.315711>>315712

You stand next to Cav as she stares blankly towards the ocean, so close and yet so far away. Deciding it’s better to get this over with now and try to break the ice. “Cav, hope you don't mind if I stick by and chat.” She continues looking forward. “Don't worry, it's not for questioning or anything like that."

She seems pouty, again refusing to talk and this time you’re sure it's not the result of playing dumb. The waves splash against the beach, water calming down as the day nearly reaches its eleventh hour. The onlookers stay a while observing you and the pale creature, a mix of village folks and crew members. They each seem enamoured by this marble skin creature, stuck in the sand while the highest ranking man on the island talks to it.

“I’m only doing this because I ‘ave to, my men would be furious if you got away with the trouble you caused.”

Another wave crashes down and she’s left silent before a twitch pops from her ears. “Then, can I do something else to be free? Something less boring and more happy.”

“Lass I don’t think you understand what a punishment is, but perhaps there may be a criteria that fits your bill.” As you talk to Cav her emotions start to shift, talk of freedom or change certainly riling up her attention. It doesn’t last long before another interruption interrupts, this time from a familiar gravelly voice.

So occupied with Fish tits, anyone could’ve walked up to you without a sound should they have passed the guards, and it so happens a familiar warden did just that. “Eh, excuse me for a moment captain, Admiral Billy but what are you still doing here?” Warden John, in high spirits and not returning to his post just yet.

“Ah, perfect timing Warden, if you don’t mind I want to ask some questions myself right now. Why didn’t you tell me before we had this girl in captivity? You shout at him, pointing to the shark girl at your feet.

“Bill-“

“Warden John Femora, I’d prefer if you called me O’Donovan until you’ve gained my respect again, why didn’t you tell me about this?” Your voice becomes sterner, then softens again as you say your final words.

“Billy O’Donovan, I was just as in the dark as you, I didn’t know we caught a mermaid or anything like it.” John crosses his arms and takes a quick glance at Cav, remaining casual.

“As warden of our brig you were in the dark about one of the most destructive prisoners we ever got?” John tries to remain steady, tapping his feet against the sand, some of it hitting Cav.

“I couldn’t see the prisoner, I wasn’t allowed to look at her cell with any stretch of capacity. Any of em the back in the back were off-limits. I had to go through the guards and they denied me any access.”

“So why couldn’t you inspect those cells? You outrank both those guards and could’ve easily ordered them to let you through.”

“I mean I asked them about it, about why they were blocking off these last cells and they just said it was Admiral’s orders. Sure enough I talked to the fellow and he said yes, those men were stationed there by his orders. Didn’t go any further into it than that.” He uncrosses his arms, returning to a more professional stance.

Another wave splashes against the shore, you feel rustling by your feet as Cavalla is already turning restless. You let out a small sigh “If we were talking about any other Admiral I wouldn’t believe you, but if something like this happens again you’re being demoted. Go back and check up on things in the brig, see the damages done to the cells and prisoners. I don’t want this place in ruins the first day I take up the job.”

“A little late for that sir.” He quips. “And I you didn’t respond to my earlier question.”

“I’m chatting with the shark girl, which reminds me.” You take a step a bit closer towards John.

“I want you to talk to the prisoners about why they were locked away, I understand you’re not really an interrogator but it’s important we find out who were jailed on less than trustworthy orders. Speaking of trustworthy, I want the guards also to be prepped for interrogation and stripped of their equipment.”

“Asking me to do a bit more than usual Admiral? Very well, I’m thankful I’ve actually been given something to do for once and I’ll, be sure do my best as well. ” His tone seems to have shifted again, becoming much lighter now.

“Thank you John, report back to my quarters once you finish up, just don’t leave the place unattended once you’re away.” You give him a light wave, Cav turning her head slightly at the broad man turning.

“Relax Billy, and don’t worry, I’ll make sure everything’ll be dandy.”

“Also you need to think for yourself a bit, get some curiosity otherwise another event like this may happen.” With that send-off Warden John starts to walk away.


896c33 (4) No.315712>>315713

>>315711

As he leaves the rest of your crew follows him, leaving only the occasional civilian or off duty sailor as witness. Some try to get closer for a better look and are quickly stopped by the soldiers you appointed. Soon the crew is back on the ship performing their earlier tasks or visiting the village for some off-duty relaxation. Not much time passes before you return to your conversation with Cavalla.

“Sorry about the interruption. So Cav, how was your life beforehand, did you ever get a taste of cooked food or were eating things raw, still eat things raw?” She keeps her head forward, thinking to herself.

“My life?” She asks. “I don’t remember much about my life, but the fish was good, sometimes the water gets really hot for them, so I use that to heat them up. Why do you ask?” You walk a bit in front of her.

Again with the amnesia, at least it appears she hasn’t been retarded. “Well it’s going to be lunch soon and I was thinking of what to get you. Water hot enough to boil fish however? I’m not sure how you survived before but it sounds like you found Hell.” A blush washes over her face as her stomach growls before returning to the conversation at hand. “A Hell? Well it was really hot, but it wasn’t hot everywhere, I could stay away from all the painful bits. I liked it.”

“Well then, I hope you enjoy fried fish as much as you like it boiled. Are there any more mersharks or are you one of a kind? Am I going to get another ‘I don’t know?’?”

“I, I haven't seen any other sharks, in the sea, but I did see some other kind of mermaid in the sea and I think I saw her before I got caught.” She starts to shuffle around in her grainy cage.

“Another one? Can you tell me what she looked like or where you found her?” You exclaim.

“Can you make me do something other than sit in the sand?” She pouts.

“I’ll see if anything can be arranged, don’t worry you’ll be freed at the end of this either way.”

She hesitates a bit before finally speaking up. “Well, she was white, everything about her was white and she had a really nice voice, like a gentle waterfall. She was just in the ocean when I found her, I mean that really hot place where I cooked the fish. That was where I saw here, I don’t remember much before that and after that was my capture.”

“You truly don’t remember anything. Hey, how about we lighten the mood with a little story, told by me?”

“O-ok.” Her eyes start to droop, seeming tired.

“Alright here we go. I once went on an adventure with my crew in the Sarcoscale border desert, Lut. You probably haven’t heard of or been to it, but it’s a vast stretch of desert that separates the kingdom of Verona from the land of Sarcoscale to the west. We had quite the experience there me and the boys, our mission classified but largely can be summed up as sabotage. We were on the run after a crushing defeat against the enemy forces, the border that separated our lands was too heavily guarded, our only path being the ocean south. The mission was to be abandoned” You tilt your head downwards, it may have been only a few years ago but unforgettable was such a defeat.

You can’t help but compare it to the most recent fuck-up of the year, except a magnitude worse. “I-I called tactical retreat, there was no one left to command so they followed whoever screamed the loudest. We saved the lives of what men we had left, incidentally because this was the fault of another commander failing to consider the advantage the Sarcos had in their own terrain and how much larger their army was.”

The strategic talk seemed to be boring her, time to shift to the most interesting part. “He didn’t last the engagement and saw him dead on the ground as we ran away. It was here I got to really know future lieutenant Danial. Not sure if you heard of the sod but he’s one of my most trusted subordinates. We were running, running away from the rain of arrows and rocks, it was just me, Danial, and sixty-seven soldiers left of our original hundred. The sand was filling up my metal boots, the sun was cooking us and on top of that death could arrive at any moment. One by one, they would land a lucky shot, or someone would trip and another man was lost, until finally it was my turn to take the hit.”

“W-what?” Cav seemed worried.


896c33 (4) No.315713>>315772 >>315773 >>315822 >>315834 >>315889 >>315894

>>315712

“I was providing cover for one of the lads, when it was a rock that hit my shoulder, knocking my shield out of my hand and breaking most of the bones. Seeing this Danial decided to come by and take over my position, he got injured too. Remarkably we lived through the hardships and it wasn’t our legs that took the hits. We still ran and ran, helping the others out and getting helped out wherever we could.”

“We had to survive this hell for hours, by the end of it only a third of our original scouting force made it back to the boats, still under fire by the enemy. By this point they had cavalry, chariots pulled by mighty lizards as tall as you are long, I mean, as I’m long. Someone had to delay them and that would be us, along with the other injured men. Rows of three they came in and rows of three we cut them down. At the dock they weren’t the most useful soldiers.”

“We managed to hold them off long enough for the rest of the men to get on board the ships, but we weren’t going to be left behind. Abandoning our metal armour into the sea and with broken bones, we swam, swam for our lives until we reached the rowboats, kind enough to stop for us. All that was left to do was row back to the coast. For our deeds we were promoted, although I suspect he’s still jealous I got the higher rank. Eventually we both transferred over to the navy, leaving most of our allies behind. I got my new crew, new friends, but that’s a story for another time.”

She stares at you intently, drinking in the story, it appears matters outside the sea are more interesting to her, shame she doesn’t have legs. “I didn’t know you saw… so many people died.”

“Oh. Well, in our line of work it’s just another day on the job. Maybe we can move onto a lighter topic, what do you like?

“Um I like pretty things, they stand out from the rest of the world. Shinnies.”

“Pretty things, you mean treasure?” You respond.

“Treasure?” She replies.

“Ha, good to know you feel the same, I have an interest in finding shinnies too, maybe if you decide to tag along once the terms are settled we could find treasure together.”

You clench your fist a give a soft smile, her eyes focused on you above all else. “Yeah, I’d enjoy that.”

Together you stare at the ocean waves again, Cavalla trying to turn her head towards the docks but only getting a passer’s shot. It’s calm, peaceful and the only thing occupying your ears is the sound of joy; and feet, it’s getting louder too.

Behind you the source reveals itself as you turn around and find, sailors, running towards the dock in what seems like a hurry. Seven are in your view as they barrel down the village’s central pathway. “Sorry Cavalla I need to deal with something.” You straighten your legs and walk towards the mass of men approaching from the crowd.

The first thing they do is walk up to your guardsmen, soon enough you hear a yell “they want to speak to the admiral!” says one of them.

You take a quick look at some of these mates, scruffy certainly but no different from any other sailor, although aside from one you don’t recognize any of them from your ship. As you get closer they attempt to walk towards you only to be stopped by the guard, instead of making a fuss they wait patiently for you to reach conversing distance. One of them takes a deep breath. “So, Admiral O’Donovan, just as short as I remember.” Cocky.

It appears your crew member is the front-runner of this band, talking down to you like you weren’t even a sailor. “And you’re just as high ranking as I remember. Why the fuck did you call for me? I have a lot of important business right now.’

“Oh? Like talking to your new girl over there? Very important, listen I’m glad you brought up rank because we have some issues with the new establishment.” He takes a breath before continuing.

“It was a mistake picking you as the admiral, Sullivan was a fucking mess but a pea-sized backstabbing good for nothing isn’t fit to lead us either. It’ll just be more of the same with you and for your own good, quit while I still have some respect for you. ”

The guards look a bit restless and are prepped for a response, it goes silent for a second while Cav turns her head. She seems worried, as usual.

“…”

Chose a response. Also a new/old punishment for Cavalla.

1. Say you have important business to attend to elsewhere

2. Show them a feat of strength

3. Talk them down

4. Tell them about what you just did

5. Just leave for your meeting, no word spoken.


896c33 (4) No.315714

File (hide): b5d486a890e81be⋯.png (Spoiler Image, 288.46 KB, 900x900, 1:1, apophis birthday.png) (h) (u)

Sorry for the update delay.


c6bed3 (1) No.315772

>>315713

Cannot tolerate this insubordination or disrespect. #2 I get the feeling there's going to be a lot of that disrespect going around for a while until the Admiral gets settled in. A good flogging might convince a few sailors otherwise.


829e4b (4) No.315773

>>315713

Apply his face directly to the dock


009ab4 (2) No.315822>>315842 >>315866 >>315889 >>315894

>>315713

Secret option 6

Punch the fucker. A nice uppercut too. Then kick his ass while threatening to hang anyone that tries to get involved.


251655 (1) No.315834>>315894

>>315713

Going with two and secret option 6 with this


009ab4 (2) No.315842>>315894

>>315822

When we're done, maroon him on an island with a back pack containing: one bottle of rum, one bible (or equivalent), one pistol (loaded, and one extra shot package.

Ain't worth keeping him around. Might try and betray us.


4a46b1 (3) No.315866


540a83 (4) No.315889

>>315713

>>315822

This. Let's go for a "tough, but fair" approach. Mutinous talk like this clearly requires something of a direct intervention.


4769ef (1) No.315894

>>315713

>>315822

>>315834

>2 & 6

Ok, this is where you dish out the punishment. This stupid shit is bad mouthing a fucking Admiral!

>>315842

>maroon him on an island

This sounds like a good idea.


091a7b (1) No.315926>>315931 >>315948

By the way if no one chooses a new punishment for Cavalla I'm flipping a coin between deciding the trial she's experiencing is what she deserves or we lighten her sentence. Also I'm getting a tablet on tuesday Assuming shipping doesn't get delayed so art may return to these updates, eventually.


829e4b (4) No.315931

>>315926

Assuming she can dig her way out once high tide gets to her, what she's getting now should suffice.


540a83 (4) No.315948

>>315926

I'm good with lightening her sentence. Just let her out early for good behavior, since it looks like we might be working with her in the future.


c54a55 (3) No.317231

File (hide): cdf875362022a90⋯.png (326.85 KB, 911x857, 911:857, MA Ulm MA Xibalba.png) (h) (u)

You can’t bother looking at him directly, instead keeping your eyes at a low profile observing the rest of his colleagues. “I’m sorry, but we’re going to need to wrap up this conversation, mind giving me your name before that?” You await a response, he seems to be lost in thought while everyone else is eyeing an excuse to break this stand-off. The sinister look on his face becoming more neutral.

Cough cough. Couldn’t hold in that cough much longer.

The man looks at you again with that same smug, quivering expression he’s had before, getting a bit too brave. “Well if you must ask, it’s Donatello, Lieutenant Donatello. So what’s the matter with you? Got a sore throat from all the upper class cock you sucking?” More of the same, there’s no way he was a lieutenant on your ship, was he even a lieutenant? One of your comrades takes a worried look at you, seems he recognized the lad or at least Donatello himself.

You cross your arms and spread your legs to take a more relaxed stance, looking up to his ugly face, could smell him from here. “I didn’t quite catch that, why don’t you come closer so we can have a little exchange?”

Still cocky. “So you wanted to wrap up the conversation and now you don’t want it to end. Alright, let’s talk eye to eye.” He brings himself down a notch, going farther, farther, father until soon at your feet lay his knees. “So you ready to change your mind again and step down?” He says gazing slightly skywards at you.

One of your guards tries to speak up. “Sir, do you want us to escort them to uhh, Johnathon?” “Relax, I’m almost done here.” You assure him.

You uncross your arms and take a big swing back, bring your pecs closer together. He appears confused but unmoving, remaining motionless as your arm pivots back. As fast as possible you flex forward, right arm straightening out while it makes contact with his neck. The bone of your hand makes contact with his adam’s apple. A loud thud can be heard even before he hits the ground. He’s left gasping on his side stuck in the silky sand.

The force of your punch is enough to redden his throat and send him to the ground wheezing loudly, but you weren’t done yet. A trail can be seen from where he was kneeling from and behind it is the rest of his group. “Yeah, bet you Sullivan couldn’t pull a move like that. So who else wants to question my leadership?”

The other six men look a bit stricken, but not all of them are willing to comply. Your companions have their swords drawn ready to act but despite this combat seems inevitable. Before you can capitalize on the downed foe his allies appear to have made up their minds. Instead of splitting their forces two on one, three of them headed towards you.

One in the back is unfastening his crossbow, protected by two others who seem to be looking for their weapons. The three closest make their move, one displaying a knife while the other two seem hell-bent on immobilizing you. You take a step back “C’mon lads I only gave him what he deserved. You don’t want the rope now-”

“You can’t talk us out of this scoundrel!” One of them yells “Why’d you kill him?” says another. You’re trying to reach for your sword, back peddling a few more seconds before time runs out. You’re left with only your fists as they close the gap, hurdling over their fallen ally, one of them tripping and barely catching himself. All seem poised to strike.

The one with the knife takes a swing at you, and another. He doesn’t appear able to properly wield it but you can’t keep moving back forever. Instead of waiting for another strike you reach out and grab his arm but not before kicking him high up in his stomach. He tries his best to keep moving forward, the couple behind him keeping pace. With your other arm you apply a quick punch to his chest, trying to make him lose grip of the knife as your other hand squeezes.

Eventually he slows down too much. The other men in the back crash into the two of you, knife scraping against your face as it flies forward. You started getting closer and closer towards falling, if you did fail to escape it might mark the end to your career as Admiral. “Fucking Lord help!” the one on top of you yells.

Nearly at your back and running out of options, dodging would be your only chance. Your feet hit the ground first, swiveling the heels towards your right, the rest of your body still falling backwards and backwards. With a bit of pressure and a good footing you made it. As quick as you got into this situation you escaped, sand kicking up while dancing around the beach, the two sailors soon feel to the ground, nothing but their comrade beneath them.

Meanwhile your men are distracted with their own battle, trying to prevent their opponent from arming themselves. Cascades of blows serving only to keep the enemy on their toes and they’re unable to help you while they’re forced to spare their foe. The two ruffians seem worried, but there’s a third in between.


c54a55 (3) No.317232

Outside this conflict is the one enemy that stayed behind, armed with a crossbow pointed directly at you. He hesitates for a second, the men at his side fighting desperately and moving closer, until you see his finger move. Momentum is still carrying you while your feet glided against the sand. His bolt was following your direction, fixated, you couldn’t trust him to stand down. “Whoosh.”

Not much time to react, with one jump after another you leap. Straight up and forward, you’re in the air, high above any of them with a small pain in your leg, too excited to pay attention to. From the sky a series of onlookers sees your dwarfish figure rising. The adrenaline is pumping through your veins, there wasn’t any time to enjoy the view, view anything except the man with the crossbow.

You’ve reached the highest point in your arc, still on target. Down you accelerate and towards a hastily reloading marksmen, about to experience your foot at 150 meters per second. “What in blazes?” You rapidly hear his voice get louder as you close in.

Landing on the attacker’s shoulder, the force of the fall knocks him onto his back, with guards at your sides, they were surrounded and with only five of the original seven left standing. A few more men come from their stations, two armed with crossbows ready to loose. They all focus on surrounding what few men remain, only seconds since the engagement had started and it was already over. An unabashed victory on your behalf.

“So you seem to have noticed your situation, best not do more or you’ll face worse than the lass over there.” You point at Cavalla who’s been watching the situation since the beginning, The one with the crossbow lets go of his weapon, still left unloaded and still on the ground but, nice of him to be so considerate. They raise their hands high up towards the bright sky, desperate not to lose their lives, honestly you think they look quite pathetic.

Immediately after catching your breath you voice orders on the situation. “I’d like the man who badmouthed me be given his own ferry, take him to one of the deserted islands nearby, and away from the pirates, I know it sounds like a good idea to let him get captured by, his own kind but it’s not, and worry about your own safety too. Get him the cheapest boat we have, a knife, a bible and glass of rum, hopefully it won’t spill on his journey.” You bark at the nearby soldiers.

"His entourage will get what I promised them, a public flogging should suffice, any further mischief of this kind will result in more drastic measures.” One of the guards speaks up. “Admiral Sir, why public? Shouldn’t you keep such things on the quieter side for your first day, on a Monday too?” Interesting way of thinking this folk had. “Nothing to worry about, I’m not the kind of person to be keeping secrets like this, and I don’t want to lose my entire crew.” You flash your fellow sailors a smile.

Next stop was talking to the couple of lads who helped you in the battle.

You take a deep breath, they both seem rather, scared in all honesty. “Fellas, you did well in that scenario, trained well, but I do have some complaints. I appreciate you trying to spare your foe but delaying two won’t make the other five go away. While they were once our comrades they didn’t hesitate to draw weapons when I punched out their leader, don’t let your compassion get in the way of other’s safety.”

“But, what else could we do? Hang on Captain that was a stupid question.” He scoffs. “Captain? Anyway, I hope you realize the error of your ways and do a better job as soldiers aboard this ship, we’ll be counting on you.”

You say your thanks to the rest of the men that aided you before it was farewell. Business at the dock appeared over for now, it was going to be your meeting soon as well and it’s probably best not to make further delays. Removed from the sand now was the time to enjoy the dry dock.

“Wait what about me!?!”

You turn around and of course, it’s Cav. You step off the dock and back to the sharkgirl you walk, briskly with her looking a bit tipped.

“Oh right, your punishment. I’ve decided that in the spirit of adventure, you’re free to go. IF! You can break out of your sandy hole. How’s that sound? Gives you something to do like you wanted.” A sly smile spreads across your face, although she doesn’t seem fazed.

“Uh, uh… alright, just watch me make my escape.” And just like that she started thrashing, barely making any progress with rapid head bobbing causing her to look like a fool.


c54a55 (3) No.317233>>317304 >>317459 >>317583

“Sorry lass, I have important business to attend to. Try not to escape before your complementary meal arrives.” A pat on the head is your last goodbye before leaving Cavalla to herself. “Good luck.” It doesn’t appear she took much attention to most of your statement or just didn’t care, still thrashing when you leave her.

For the second time you leave the beach, a bit embarrassing to say the least but on the bright side it doesn’t overshadow the respect that fight must’ve given you. Not many people survive being overrun like that scot-free.

“Ouch.” Oh right. The pain in your leg was getting more noticeable however, sure enough, that crossbow bolt didn’t entirely miss. Pants were cut open on the left while the armour your swimwear provided nullified any potential cuts to your flesh. Your leg has been bruised a gross purple from the impact though and as you roll up your suit you quickly roll it back down. No one seems to have seen your injury. Better than to show weakness you cover it up with your boots and let you pants hang lower, obstructing the skin and cut cloth.

Walking on the dry dock, making your way towards the lonely ship you take a left glance at the things you’ve caused. A shark girl wiggling around in the sand, a bloody man with his apprehended comrades being put to public humiliation. A couple of soldiers escorting a single man into the boat, a life most certainly lost and if he did somehow escape, he’d learn to appreciate it much more. You’ve certainly left your mark outside the ship’s walls.

Where do you go now?

1. Straight to the meeting on time

2. Pick up Lunch first from the mess hall

3. See how Warden John is doing

4. Attend the public humiliation

5. Go seek medical aid for your bruise


283947 (1) No.317304>>317422

>>317233

5 then 4


5dc490 (3) No.317386>>317391 >>317393 >>317418

File (hide): c10b309190aac63⋯.png (121.88 KB, 606x535, 606:535, Cav.png) (h) (u)

Did Cavalla, trying to get good at digital art so I can provide some more for these threads.


5dc490 (3) No.317391>>317418

File (hide): e504650f65789b7⋯.jpg (38.06 KB, 606x535, 606:535, Cav.jpg) (h) (u)

>>317386

Alright the colouring was a mistake.


0526cb (1) No.317393

>>317386

>it's lemon


bff407 (1) No.317418>>317422

File (hide): a46c625d00b80cf⋯.jpg (10.6 KB, 126x149, 126:149, IMG_2053.JPG) (h) (u)

>>317391

>>317386

She looks like a cyclops

seriously tho, it's better than anything I can do


5dc490 (3) No.317422

Just realized our MC is a seafaring version of Mario.

>>317304

Also so far this guy is the only one providing a suggestion.

>>317418

Thanks and please sage.


1dc995 (1) No.317459

>>317233

1, we don't need to give other things more attention and get side tracked.


9e9f93 (4) No.317583

>>317233

1

We've got no idea what kind of bloody mess that cabin boy fucker Sullivan left us in. Wins will get the troops on our side. Losses will make them turn on us even more.




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