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/monster/ - The Last Bastion of Romance

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File: 45b5f06e3e3ba4a⋯.jpeg (1.81 MB, 1920x1080, 16:9, 8e8889f426a56f03b82ad2e91….jpeg)

de20d7 No.267608

It looks like the guy who's developing H-Doom has been using his small breaks in development to work on another mod.

MGQ 3D but this time in doom.

https://twitter.com/HDoomguy/status/834968527824105472

https://twitter.com/HDoomguy/status/836844014347378688

de20d7 No.267612

>>267608

So basically after Hentai Doom we get Hentai Hexen.


de20d7 No.267613

File: de26cec043c0cd8⋯.jpg (8.01 KB, 223x288, 223:288, coming.jpg)


de20d7 No.267629

File: 367bcc2912897a7⋯.gif (1.46 MB, 260x157, 260:157, 5667dc8da10e80155fce018930….gif)

Looking good.


de20d7 No.267634

File: b3e76ba7819fc1f⋯.png (319.05 KB, 718x718, 1:1, b3e76ba7819fc1fc94338ca6d5….png)

>>267608

Hopefully he's gonna go far with it.


de20d7 No.267707

So how much degenerate shit from the source material is he gonna put in?


de20d7 No.267716

>>267707

Way I see it, the only ways to find out are to either play it or watch a playthrough on YouTube or Twitch or something.


de20d7 No.267762

This could turn out really well or really bad. There is no middle ground.


de20d7 No.267769

>>267762

Depends on how much shit he puts in there. I hope he is mostly a vanilla fag in this case.


de20d7 No.267772

>More Doom autism

It'll go nowhere, just like everything else he does.


de20d7 No.267777

File: a43cb82fda52a95⋯.png (357.75 KB, 976x1602, 488:801, FOREVER. EVER..png)

>>267772

>It'll go nowhere

This is sounding suspiciously like a certain dead meme.


de20d7 No.267778

File: 887487566d4b548⋯.png (210.39 KB, 622x450, 311:225, 887487566d4b5481f513a561b1….png)

It'll be good as a fun little gag demo and not much more, but it does give me an excuse to post this.


de20d7 No.267782

File: 360cd7a170bf80c⋯.png (117.32 KB, 318x425, 318:425, 360cd7a170bf80ca7633deae16….png)

>>267777

FOREVER EVER

PRAISE BE TO AMMIT-CHAN AND HER THIGHS


de20d7 No.267784

File: dbcd0f38574406e⋯.png (69.38 KB, 1024x1024, 1:1, activate it.png)

>>267777

FOREVER EVER

Checking those digits.


de20d7 No.267786

>>267777

>Quads

Thanks for dooming us to hell for 2 years or how many those were.


de20d7 No.267793

File: 066e06da2f42c4c⋯.png (37.85 KB, 1280x720, 16:9, 5247DBCF-A8A8-4BDF-BD90-54….png)

>>267777

FOREVER EVER


de20d7 No.267794

>>267777

FOREVER EVER

can't ignore those quads


de20d7 No.267798

File: 96f2f47ba5515ee⋯.gif (1.6 MB, 500x280, 25:14, 1466811273116-4.gif)

>>267777

FOREVER EVER QUADS


de20d7 No.267802

>>267777

FOREVER EVER


de20d7 No.267803

File: 27f37a9381ba564⋯.gif (94.09 KB, 368x368, 1:1, BEHEAD THOSE WHO INSULT ER….gif)

>>267777

FOREVER EVER


de20d7 No.267805

>>267777

FOREVER EVER


de20d7 No.267825

File: 2abe1a11f352728⋯.gif (533.25 KB, 381x512, 381:512, [ripping and tearing inten….gif)

>>267777

FOREVER EVER


de20d7 No.267828

>>267777

FOREVER EVER


de20d7 No.267829

File: d7d810f61f2edc2⋯.jpg (432.13 KB, 1212x1535, 1212:1535, normalfags.jpg)

>>267777

FOREVER EVER


de20d7 No.267830

File: d2dcfe0f40416b4⋯.png (197.02 KB, 369x364, 369:364, 1463686873206.png)

>>267777

FOREVER EVER


de20d7 No.267831

File: 9c6c5bc12cbf1eb⋯.jpg (12.62 KB, 601x601, 1:1, 9c6c5bc12cbf1ebe1fdc0abd13….jpg)

>>267777

>Dem quads.

FOREVER EVER


de20d7 No.267838

>>267777

FOREVER EVER


de20d7 No.267841

File: 7b6e42b09cedc99⋯.jpg (910.97 KB, 1200x1800, 2:3, 01ba0d40e42ad855cfb7b65081….jpg)

>>267777

FOREVER EVER

FOREVER EVER

FOREVER EVER


de20d7 No.267852

File: 205fe0ec28221a1⋯.png (182.98 KB, 600x511, 600:511, b14feb4c99dae50ae2c4c5b3a2….png)

>>267777

FOREVER EVER


de20d7 No.267854

>>267777

FOREVER EVER


de20d7 No.267856

File: a4d8234378b6252⋯.jpg (82.19 KB, 500x476, 125:119, 1431112899321-0.jpg)

>>267777

FOREVER EVER


de20d7 No.267857

File: 6586e3f4408f71a⋯.png (148.36 KB, 500x480, 25:24, tumblr_okivmctixf1vbyrcjo1….png)

>>267777

FOREVER EVER


de20d7 No.267865

File: c19bca318938438⋯.png (1.49 MB, 1237x1500, 1237:1500, tumblr_ntnml9Jx5h1sk31cyo1….png)

>>267777

FOREVER EVER


de20d7 No.267903

File: c98fdc036c74978⋯.jpg (42.94 KB, 554x439, 554:439, 1454040965395.jpg)

>>267777

FOREVER EVER


de20d7 No.267904

File: 9884b96368338ef⋯.png (223.47 KB, 800x600, 4:3, 1409082956336.png)

>>267778

>It'll be good as a fun little gag demo and not much more

>implying Hdoomguy hasn't been preparing to make it for years


de20d7 No.267906

File: 96dc74c231ec56c⋯.png (683.2 KB, 1019x1208, 1019:1208, 1463333349664-0.png)

>>267777

FOREVER EVER


de20d7 No.267907

File: 77766b283228b68⋯.jpg (111.29 KB, 1280x720, 16:9, 7aa8532c4aede141b63a03740a….jpg)

>>267777

FOREVER EVER!


de20d7 No.267919

File: 8360c2af2fe36b8⋯.jpg (90.35 KB, 540x800, 27:40, 9a38514879e80b085cde2ae0f8….jpg)

>>267777

FOREVER EVER


de20d7 No.267927

File: dca7b4e8477a299⋯.webm (7.67 MB, 640x360, 16:9, Virtual Josanity.webm)

>>267777

Forever Ever


de20d7 No.267928

File: 962ed8f3992df66⋯.webm (3.74 MB, 640x640, 1:1, 962ed8f3992df667813ce7d4f….webm)

>>267777

Forever Ever.


de20d7 No.267932

>>267777

FOREVER EVER


de20d7 No.267958

File: d0016618042dd39⋯.jpg (1.36 MB, 1470x1670, 147:167, Awawawawa.jpg)

>>267777

FOREVER EVER


de20d7 No.267973

File: f2796373181a68d⋯.webm (6.16 MB, 407x377, 407:377, FOREVEREVER-long.webm)


de20d7 No.267989


de20d7 No.268085

File: 4e08a40bfb96fee⋯.jpg (53.55 KB, 744x419, 744:419, Damnson.jpg)

>>267777

THOSE DIGITS

FOREVER EVER


de20d7 No.268485

File: 2527623ebdfa704⋯.gif (77.87 KB, 144x252, 4:7, ezgif-1-7d3147ec35.gif)


de20d7 No.268503

File: 00aaf4d9be54fd1⋯.png (103.38 KB, 895x893, 895:893, Ammit Ohayou.png)

>>267777

FOREVER EVER


de20d7 No.269136

File: 5cbe89152a7abd5⋯.mp4 (7.98 MB, 1280x720, 16:9, minotauros.mp4)

Ah, glad to see there's a lot of support here! I've got a lot of ideas about how to make this work and it seems to be going fairly smoothly and steadily so far.


de20d7 No.269139

>>267777

FOREVER EVER


de20d7 No.269144

File: b7bea2931b91592⋯.gif (159.79 KB, 234x234, 1:1, [SKIPPING LEG DAY INTENSIF….gif)

>>269136

It's been a pretty long time since you made your presence known on here.


de20d7 No.269146

>>269144

i'm always lurking in the shadows


de20d7 No.269149

>>269136

Looking good.


de20d7 No.269171

>>269136

Keep it up mayne.


de20d7 No.269175

>>267777

FOREVER EVER


de20d7 No.269176

File: 6aafe6b2a9f7c00⋯.gif (7.31 MB, 500x500, 1:1, 6aafe6b2a9f7c00bdfb96d7032….gif)

File: 2e913bbd65ba524⋯.gif (1.3 MB, 500x281, 500:281, 2e913bbd65ba52469f751bf31c….gif)

>>267777 (oy quads!)

FOREVER EVER


de20d7 No.269183

>>269136

I only wish that one day you could include monsters from Kenkou Cross' Encyclopedia.


de20d7 No.269184

>>269146

Also, do you like headpats?


de20d7 No.269222

>>269183

It's certainly possible (since there is some overlap in monsters/monster design)

>>269184

yee boi


de20d7 No.269244

>>269222

Trips of headpatting truth.


de20d7 No.269270

>>267777

FOREVER EVER

Liru confirmed Daughter of Ammit!


de20d7 No.269347

>>269222

I'd personally take the MGE designs over MGQs NOPE designs.


de20d7 No.269502

File: 28cde981b15e43d⋯.mp4 (2.51 MB, 640x360, 16:9, IZzMUipt1DlYMwwN.mp4)

File: 486f27e4f0f884f⋯.png (40.03 KB, 153x262, 153:262, slimes.png)

There's slime girls now.


de20d7 No.269718

>>269502

This music doesn't fit at all.


de20d7 No.269721

>>269718

Yeah, there's probably going to need to be a doom soundfont version of the MGQ battle theme.


de20d7 No.269825

>>269502

I'm surprised no one said it before but luka's face looks really well done and cute, good job man!!


de20d7 No.269827

>>269502

It looks like a pretty comfy game


de20d7 No.269830

File: 3c22a6c87d5b2be⋯.png (10.13 KB, 384x238, 192:119, KIng.png)

>>269718

But it fits surprisingly well.


de20d7 No.272434

This is something that should be made for a Rance game, luka doesn't fit being doom guy at all. You wouldn't even have to change the doom music for Rance


de20d7 No.272447

File: 3f0141af3de5c7c⋯.jpg (95.17 KB, 800x600, 4:3, ultimate hero.jpg)


de20d7 No.272471

File: 5667dc8da10e801⋯.gif (1.43 MB, 260x157, 260:157, 1414190457798.gif)

>>272434

>luka doesn't fit being doom guy at all

I don't know, he killed god, most of the angels and defeated 3 monster lords.


de20d7 No.272617

>>272471

Technically the fight with the 15th monster lord was never finished by him rather it was Alice that killed her. So two and a half monster lords.


de20d7 No.272630

>>272434

But Rance is awful for a monster girl game. He decided a qt spoder had too many legs for him and cut them off.


de20d7 No.272652

>>267928

I know this is way off topic, what the hell is that song? It's completely hypnotic. I can just find myself listening to it for hours.


de20d7 No.272944

File: 9b3657d2dcf381e⋯.gif (37.74 KB, 240x240, 1:1, minotauros_hscene1-alpha1.gif)

File: ad8f2ceffcb5e91⋯.gif (54.66 KB, 224x244, 56:61, imp-hscene_wip17.gif)

File: a988ccb32c42a81⋯.mp4 (3.71 MB, 1280x720, 16:9, harpy2.mp4)

I've been making a lot of progress.

>>272434

I never liked Rance. He's kinda just an unlikable prick.


de20d7 No.272945

File: 7427e2a67b1d732⋯.png (636.93 KB, 1920x1080, 16:9, Screenshot_Doom_20170319_2….png)

File: 837960bdd15fdc7⋯.png (620.45 KB, 1920x1080, 16:9, Screenshot_Doom_20170319_2….png)

File: b3b4738c54b227d⋯.png (736.39 KB, 1920x1080, 16:9, Screenshot_Doom_20170319_2….png)

File: ee99e5e26147296⋯.png (837.97 KB, 1920x1080, 16:9, Screenshot_Doom_20170319_2….png)

>>272944

Some map shots. Also - Imp, Slime, Minotauros, and Harpy are all currently implemented ingame. Imp and Minotauros have an h-animation each, i'm working on Slime Girl's next.


de20d7 No.272950

File: 0ff09122ad5eae1⋯.mp4 (3.22 MB, 1280x720, 16:9, minotaurosh.mp4)

File: c44dbe6b0a7acec⋯.mp4 (4.05 MB, 1280x720, 16:9, slimegirls.mp4)

>>272945

A few more gameplay/test videos.


de20d7 No.273040

>>272944

How are SP and spirits going to work?


de20d7 No.273051

>>273040

Much in the same way as the original game, albeit more suited for real time gameplay. We already have a lot of the combat system planned out


de20d7 No.273059

>>273051

Any idea how soon you're going to release a demo?

Also, I think you should nerf Luka's swing speed, the way I see it, SP builds up far too quickly.


de20d7 No.273061

>>273059

SP isn't capped yet, which is why it's ridiculous at the moment. We probably won't nerf his swing speed since Doom engine games rely on fast gameplay, but we'll probably make it so that you have to hit an enemy in order to gain an SP point or have it take a certain number of swings.


de20d7 No.273144

>>273061

are we going to be able to kill the abominations?


de20d7 No.273147

>>267777

FOREVER EVER


de20d7 No.273151

File: 5dd5549b56f4bc1⋯.gif (101.58 KB, 472x256, 59:32, sg-h_alpha1-preview.gif)

Just finished this today


de20d7 No.273153

>>273144

Do you really want to see animated versions of their sex scenes when losing?


de20d7 No.273154

>>273153

No, not really. But since they were in the original I'd figure I could just ask.


de20d7 No.273155

>>273154

I'll probably include some of the monstrosities for gameplay purposes at least. I feel like, love them or hate them, they're part of what makes MGQ MGQ


de20d7 No.273156

>>273155

Good luck. Some of those seem like they would be painful to animate. Partly because they are abominations, and partly because of how much shit is going on with them.


de20d7 No.273157

>>273156

Yeah, I'm no stranger to working on horror monsters and shit though, so I'm not too badly off.


de20d7 No.273178

>>273157

>Many of the monsters have more then one H-scene to them, for certain monsters is there more then one?


de20d7 No.273181

>>267777

FOREVER EVER


de20d7 No.273183

>>273178

I'll do more than one h-scene for monsters as I get good ideas


de20d7 No.273309

>>273178

>I don't know how to greentext


de20d7 No.273583

>>273309

In my defense, it was 2 to 3 in the morning, and my internet was having a shit-fit with me.


de20d7 No.273594

File: c4c17feecb3b15b⋯.png (232.28 KB, 1128x905, 1128:905, 6EF14780-FF05-400E-AA7F-57….png)

>>273583

>no sage


de20d7 No.273709

File: 0e62eac833d7a5d⋯.png (504.75 KB, 640x500, 32:25, HZJXmMeb2.png)

>>273183

If you're in for a small favor, I'd like to see Luka in the HUD wearing sunglasses whenever IDDQD is on.


de20d7 No.273825

>>273709

Would be easy enough. Also I wanna redo that picture someday, albeit maybe a bit less dated on the terminology.


de20d7 No.277368

>>267778

SQUEEZE AND SQUISH BIG BREASTS


de20d7 No.277464

File: 12c7a0376f5b52b⋯.png (1.06 MB, 800x960, 5:6, b96.png)


de20d7 No.278717

File: 82d7567bbff3e13⋯.png (585.48 KB, 1920x1080, 16:9, MGQ3D-NightTime.png)

File: ac3361029dd5aa6⋯.png (857.62 KB, 1920x1080, 16:9, MGQ3D-QuitMessage1.png)

File: d5752fb1b58e165⋯.png (873.95 KB, 1920x1080, 16:9, MGQ3D-QuitMessage2.png)

Some new updates to the MGQ3D game, such as nighttime textures and failure messages, such as the first one we're all familiar with :^)


de20d7 No.278727

File: f0f3e72c09ef623⋯.jpg (384.8 KB, 1920x1080, 16:9, C9C6dQpWsAAatJ2.jpg large.jpg)


de20d7 No.278761

>>278727

Would it be weird if lewd games like this teach you new positions you can use with your waifu? Which would you try with your waifu? Minotauros blowjob position


de20d7 No.278813

I got this error when I was trying to load the game with GZdoom 2.2.0

Script error, "engine.pk3:compatibility.txt" line 460:

Expected '}', got 'setsectorspecial'.

I was trying to load both pk3 files that were with the demo.


de20d7 No.278861

>>278813

Found out the issue, needed to get GZdoom 2.4.0, and not load the engine.pk3


de20d7 No.278909

>>272630

>But Rance is awful for a monster girl game. He decided a qt spoder had too many legs for him and cut them off.

Well she still liked it


de20d7 No.278910

Is there a way to disable swaying / head bobbing when you move?


de20d7 No.278982

>>278910

I'm pretty sure that view bobbing is built into the Doom engine


de20d7 No.278984

>>278813

>>278861

You can just run it with it's own executable (MGQ 3D.exe)


de20d7 No.278985

>>278910

>>278982

Actually, I'm pretty sure you can disable it in options. There's very few things within the Doom engine that can't be toggled on or off with modern source ports.


de20d7 No.280231

>>278985

I think it could only be possible via console.


de20d7 No.280256

I gotta say, the skills in the game are rather abusable, especially so when considering the freedom of movement that your character has.

And when I think about the title, I wonder how that other MGQ3D game is…


de20d7 No.280302

File: 6b2a9ddc344fb15⋯.png (192.23 KB, 400x386, 200:193, 1415309960043b.png)

Maybe a stupid question but how does all that MGQ-derivative stuff work? The creators are cool with other people using the IP (kek)?


de20d7 No.280304

>hdoom hasn't been updated in a while

>tfw you've been using hdoom as your guinea pig for learning how2 decorate

Shit, if this shit keeps up, I might end up finishing the mod in Mike's place :^)))))))))))))))))))))


de20d7 No.280376

>>280304

nah, Hdoom is still being worked on. I've been working on the Spider Mastermind again on my own since the person helping me out with it went MIA.

>>280256

Battle system is very early, I want it to be a bit more projectile/skill-based and 'arcadey' in the future.


de20d7 No.280704

Can you stop posting all of your sprites? When I see them all everywhere it doesn't want me to play this game since I know everything.


de20d7 No.280723

File: fe0ca9bece44520⋯.png (681.8 KB, 1920x1080, 16:9, 1492297711584.png)

Chrome's mansion is going to get whipped up.

Looks like there's gonna be giant zombie pussy.


de20d7 No.280738

>>280723

looks more like Blood than Doom at this point


de20d7 No.280892

Are you planning to recreate the entire original game, or it's just going to be episodes with different places?


de20d7 No.281652

File: e5434953315dd6a⋯.png (693.35 KB, 1920x1080, 16:9, 1492659597374.png)

>>280892

Could be just episodes with different places. It's a mere guess however.


de20d7 No.282875

>>281652

I'm working the locations/parts from the original game in random order for right now (random being 'what i feel like working on' plus 'what will require me to develop new assets and mechanics to involve the game) - but as i keep working, who knows what will happen.

While i'm not sure if it will make it in the next demo or the one after that, I'd like to use Chrome's Mansion to explore VN-style dialogue with Alice + fun scripted event/changing map stuff.


de20d7 No.283394

File: 27167808984c3b6⋯.png (815.3 KB, 1280x720, 16:9, courtyard.png)

File: d17c8ac2ec6c11f⋯.png (715.85 KB, 1280x720, 16:9, graveyard.png)

Starting to look nice.

>>282875

Suppose the VN-style dialogue is gonna work similarly to H-Doom? Likely obvious, but I'm just wondering.


de20d7 No.283398

>>283394

>graveyard

this level is going to be spooky


de20d7 No.283409

>>283398

Yep, as if actually seeing Chrome in the window wasn't enough.


de20d7 No.283411

File: 5278f71c32f6831⋯.png (217.76 KB, 680x510, 4:3, 1424729492534.png)

>>283409

>Look at the image again

>

By the time I finished writing this post I saged the thread and reported the post and called the cops, fuck you


de20d7 No.283412

File: 9ee1c7825475247⋯.png (391.85 KB, 640x480, 4:3, ct_chrom1.png)

>>283409

Chrome dindu nuffin.


de20d7 No.284578

File: 881d66deede1375⋯.png (2.5 KB, 188x268, 47:67, 1493405763522.png)

>>283412

I guess.


de20d7 No.285587

File: 1768a14d70ec0a5⋯.png (848.61 KB, 1280x720, 16:9, tumblr_op9ahjcbOH1tlb4xko3….png)

File: bce9450f286eb4b⋯.png (849.98 KB, 1280x720, 16:9, tumblr_op9ahjcbOH1tlb4xko2….png)

File: 71337a991f61210⋯.png (691.36 KB, 1280x720, 16:9, tumblr_op9ahjcbOH1tlb4xko4….png)

Shit's getting real spooky now.


ef5848 No.286080

File: 67a365d37e0976d⋯.png (3.2 KB, 192x264, 8:11, 1493919534896.png)

snek buttcrack


71801f No.286085

>>286080

Here's to hoping that can do little swings!


cb7472 No.286258

File: af8c0746b79ab99⋯.gif (133.59 KB, 311x267, 311:267, 1413683724097.gif)

>>286080

Did they ever explain why she's afraid of ghosts?


cb7472 No.286259

File: df4fde5cc818aac⋯.mp4 (75.37 KB, 456x492, 38:41, C_Kc2JTXYAAdqta.mp4)

Also


1f0251 No.286308

>>286258

I dunno, it seems to be a joke to have the super powerful character who is afraid of something that they can't punch/magic away.


ef5848 No.286311

>>286258

Probably just wanted to throw in something sorta cute for shits and giggles.

Exactly why Amira is there and is the one that breaks the fourth wall.

>>286259

This gon' be good.


ef5848 No.288531

File: ba4eb7204089b3a⋯.png (3.42 KB, 228x408, 19:34, tumblr_oq2h5ybh3F1tlb4xko2….png)

File: aef686f81f704fe⋯.png (4.24 KB, 270x366, 45:61, tumblr_oq2h5ybh3F1tlb4xko1….png)

Zombie pussy.


d9682e No.288561

>>285587

>Shit's getting real spooky now.

The real spooky shit starts in MGQ with the fucking Iron Maidens and other Sex Experiments. The come the Angles…


8a90c5 No.288562

File: 5a4d1c1c1d6b3d5⋯.png (Spoiler Image, 36.11 KB, 184x184, 1:1, 1460165676700.png)

>>288561

>the Angles

judging from the context, you're saying they aren't

acute?


ef5848 No.288602

File: 7c59f2203bd7a3b⋯.gif (44.68 KB, 288x372, 24:31, tumblr_oq4ej6dxIE1tlb4xko1….gif)

Looks like it's all done and animated.


8f5280 No.288603

>>288602

Why haven't we realized until now that zombies have the best ahegao faces?


e49763 No.288604

>>288603

Their tongues keep falling off, for starters.


8f5280 No.288608

>>288604

But if her tongue falls off, you gain free reign to do anything you want with it.


3db285 No.288665

>>286258

It's suppose to be an irrational phobia.


0b5563 No.288738

File: 2133674f6fdbe03⋯.png (221.3 KB, 963x613, 963:613, 1414192584114.png)

>>288665

Nah, I don't buy it. Maybe they'll reference it in Paradox.


ef5848 No.295703

File: 4d4affc4ec32799⋯.gif (37.19 KB, 272x336, 17:21, 1497797975092.gif)

File: c362de119f84a49⋯.png (4.84 KB, 140x256, 35:64, 1497799070323.png)

Woah lad, he's still alive.


0277ce No.295756

>>286258

Because she's lived a sheltered life and ghosts exist in MGQ. Also showing that she too gets scared at times makes her relatable and it's cute.


691d76 No.295826

>>295703

What do you think the scene will be? Handjob n headpats?


ef5848 No.295891

>>295826

Either that or paizuri is what I think.

WOO WOO WOO WOO WOO


ef5848 No.298096

File: c570a8d5d7e8841⋯.png (688.4 KB, 1920x1080, 16:9, 1498611043762.png)

File: 02ceea3795db568⋯.png (868.19 KB, 1920x1080, 16:9, 1498610522659.png)

Lookin' fukken noice.


b80410 No.298128

>>298096

I see a nice reference or two in there.


ef5848 No.300527

File: fbf137d92f6e8fe⋯.gif (38.54 KB, 272x336, 17:21, SW-Uwh.gif)

Ghost girl is complete so far.


ef5848 No.301073

File: ef60b29e46f586a⋯.png (41.41 KB, 400x512, 25:32, YfNvLk.png)

File: b9f5a394176e4a7⋯.png (707.34 KB, 1280x720, 16:9, g-yhU0.png)

File: 287224f38962bf0⋯.png (643.1 KB, 1280x720, 16:9, fYcORa.png)

Heeeeeeeeere's Freddy!


0277ce No.301151

>>301073

she kind of reminds me of a mummified ancestor of Tio


e2a539 No.304026

File: 97fd3e797db95d7⋯.gif (44.06 KB, 268x512, 67:128, tumblr_otf5u5uFuh1tlb4xko1….gif)

>>301151

Yeah, you could say that she's pretty similar.

Tio's still cuter though


69302d No.304636

>>278727

Tried the demo out, and it's looking pretty good so far. The animations are nice and running around swinging the angel halo is satisfying. There doesn't seem to be much point in having so many different skills when demon decapitation will kill so much for just 2 sp (hits everything on-screen that's not behind another enemy; leaves the taurs with 1 hit left but kills everything else. There's a range on it, but it's pretty long) Can't wait for the next demo


e2a539 No.306222

File: e62fc02c6597c46⋯.png (913.59 KB, 1920x1080, 16:9, 1501371407678.png)

File: 5e2f8518764b336⋯.png (425.73 KB, 1920x1080, 16:9, 1501371895971.png)

Spooky spooky


bd78bf No.312757

File: a9fed0192be89bb⋯.gif (15.5 KB, 168x252, 2:3, shadoo.gif)

Still alive, boys.


b9cfd3 No.312826

>>269347

This, someone had mentioned "monster girls doom" to to me offhandedly and how "hype they were" but immense disappoint set in when I learned it was MGQ and not that. Oh well.


e88896 No.312982

File: 58dee9491f241a2⋯.gif (967.34 KB, 540x304, 135:76, nervous catgirl.gif)

>>312757

spooky


43001d No.314134

File: 3408c3894aa4e27⋯.gif (55.94 KB, 270x366, 45:61, tumblr_ow56rlT0Fr1tlb4xko1….gif)

File: 23631114184423c⋯.gif (58.7 KB, 234x390, 3:5, tumblr_ow3f8hTqzm1tlb4xko2….gif)

Hey look, some new animations.


e88896 No.314161

File: 97a6da016eef59c⋯.jpg (38.66 KB, 314x319, 314:319, 1433214637245.jpg)

>>314134

>ghost thighjob


0cf025 No.314190

File: 63744bd3d99f9f4⋯.png (71.81 KB, 1920x1057, 1920:1057, Screenshot_MGQ3D_20170913_….png)

Beat my any% run, turbo nerds.


f82246 No.314204

File: 4484da881ed1b54⋯.png (84.75 KB, 2560x1080, 64:27, Screenshot_MGQ3D_20170913_….png)


0cf025 No.314288

File: 7058046a29d037e⋯.png (71.81 KB, 1920x1057, 1920:1057, Screenshot_MGQ3D_20170913_….png)

>>314204

Look at me, I'm the hero now.


9059b7 No.314291

File: e15c939d07c0c84⋯.png (84.69 KB, 2560x1080, 64:27, Screenshot_MGQ3D_20170913_….png)

>>314288

No, I am.


84527c No.314430

There was a post made here with a new record, but it doesn't show up in the thread for some reason. Going to see if a new post makes it show up.


bd78bf No.318537

File: de1b43d0503b8c1⋯.gif (38.42 KB, 280x260, 14:13, freddy.gif)

Almost like the VN.


ff0e86 No.319848

File: b9472113c0d9461⋯.png (3.06 KB, 496x415, 496:415, luka.png)


afbdc6 No.326862

File: 8ebc5a9ecce6cb7⋯.gif (171.98 KB, 295x400, 59:80, 2114760.gif)

File: 585461fc48a6f0f⋯.gif (165.77 KB, 295x400, 59:80, 2114767.gif)

File: 913a7755466441f⋯.gif (164.71 KB, 295x400, 59:80, 2114622.gif)

well since the thread is dead I guess I'll contribute some amateur upscaled gifs of Chrome.




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