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/monster/ - The Last Bastion of Romance

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de20d7 (126) No.267608>>267612 >>267613 >>267634 [Watch Thread][Show All Posts]

It looks like the guy who's developing H-Doom has been using his small breaks in development to work on another mod.

MGQ 3D but this time in doom.

https://twitter.com/HDoomguy/status/834968527824105472

https://twitter.com/HDoomguy/status/836844014347378688

de20d7 (126) No.267612

>>267608 (OP)

So basically after Hentai Doom we get Hentai Hexen.


de20d7 (126) No.267613

File (hide): de26cec043c0cd8⋯.jpg (8.01 KB, 223x288, 223:288, coming.jpg) (h) (u)


de20d7 (126) No.267629

Looking good.


de20d7 (126) No.267634

>>267608 (OP)

Hopefully he's gonna go far with it.


de20d7 (126) No.267707>>267716

So how much degenerate shit from the source material is he gonna put in?


de20d7 (126) No.267716

>>267707

Way I see it, the only ways to find out are to either play it or watch a playthrough on YouTube or Twitch or something.


de20d7 (126) No.267762>>267769

This could turn out really well or really bad. There is no middle ground.


de20d7 (126) No.267769

>>267762

Depends on how much shit he puts in there. I hope he is mostly a vanilla fag in this case.


de20d7 (126) No.267772>>267777

>More Doom autism

It'll go nowhere, just like everything else he does.


de20d7 (126) No.267777>>267782 >>267784 >>267786 >>267793 >>267794 >>267798 >>267802 >>267803 >>267805 >>267825 >>267828 >>267829 >>267830 >>267831 >>267838 >>267841 >>267852 >>267854 >>267856 >>267857 >>267865 >>267903 >>267906 >>267907 >>267919 >>267927 >>267928 >>267932 >>267958 >>267973 >>268085 >>268503 >>269139 >>269175 >>269176 >>269270 >>273147 >>273181

File (hide): a43cb82fda52a95⋯.png (357.75 KB, 976x1602, 488:801, FOREVER. EVER..png) (h) (u)

>>267772

>It'll go nowhere

This is sounding suspiciously like a certain dead meme.


de20d7 (126) No.267778>>267904 >>277368

File (hide): 887487566d4b548⋯.png (210.39 KB, 622x450, 311:225, 887487566d4b5481f513a561b1….png) (h) (u)

It'll be good as a fun little gag demo and not much more, but it does give me an excuse to post this.


de20d7 (126) No.267782

File (hide): 360cd7a170bf80c⋯.png (117.32 KB, 318x425, 318:425, 360cd7a170bf80ca7633deae16….png) (h) (u)

>>267777

FOREVER EVER

PRAISE BE TO AMMIT-CHAN AND HER THIGHS


de20d7 (126) No.267784

File (hide): dbcd0f38574406e⋯.png (69.38 KB, 1024x1024, 1:1, activate it.png) (h) (u)

>>267777

FOREVER EVER

Checking those digits.


de20d7 (126) No.267786

>>267777

>Quads

Thanks for dooming us to hell for 2 years or how many those were.


de20d7 (126) No.267793

>>267777

FOREVER EVER


de20d7 (126) No.267794

>>267777

FOREVER EVER

can't ignore those quads


de20d7 (126) No.267798

File (hide): 96f2f47ba5515ee⋯.gif (1.6 MB, 500x280, 25:14, 1466811273116-4.gif) (h) (u)

>>267777

FOREVER EVER QUADS


de20d7 (126) No.267802

>>267777

FOREVER EVER


de20d7 (126) No.267803

>>267777

FOREVER EVER


de20d7 (126) No.267805

>>267777

FOREVER EVER


de20d7 (126) No.267825

File (hide): 2abe1a11f352728⋯.gif (533.25 KB, 381x512, 381:512, [ripping and tearing inten….gif) (h) (u)

>>267777

FOREVER EVER


de20d7 (126) No.267828

>>267777

FOREVER EVER


de20d7 (126) No.267829

File (hide): d7d810f61f2edc2⋯.jpg (432.13 KB, 1212x1535, 1212:1535, normalfags.jpg) (h) (u)

>>267777

FOREVER EVER


de20d7 (126) No.267830

File (hide): d2dcfe0f40416b4⋯.png (197.02 KB, 369x364, 369:364, 1463686873206.png) (h) (u)

>>267777

FOREVER EVER


de20d7 (126) No.267831

>>267777

>Dem quads.

FOREVER EVER


de20d7 (126) No.267838

>>267777

FOREVER EVER


de20d7 (126) No.267841

>>267777

FOREVER EVER

FOREVER EVER

FOREVER EVER


de20d7 (126) No.267852

File (hide): 205fe0ec28221a1⋯.png (182.98 KB, 600x511, 600:511, b14feb4c99dae50ae2c4c5b3a2….png) (h) (u)

>>267777

FOREVER EVER


de20d7 (126) No.267854

>>267777

FOREVER EVER


de20d7 (126) No.267856

File (hide): a4d8234378b6252⋯.jpg (82.19 KB, 500x476, 125:119, 1431112899321-0.jpg) (h) (u)

>>267777

FOREVER EVER


de20d7 (126) No.267857

>>267777

FOREVER EVER


de20d7 (126) No.267865

File (hide): c19bca318938438⋯.png (1.49 MB, 1237x1500, 1237:1500, tumblr_ntnml9Jx5h1sk31cyo1….png) (h) (u)

>>267777

FOREVER EVER


de20d7 (126) No.267903

File (hide): c98fdc036c74978⋯.jpg (42.94 KB, 554x439, 554:439, 1454040965395.jpg) (h) (u)

>>267777

FOREVER EVER


de20d7 (126) No.267904

File (hide): 9884b96368338ef⋯.png (223.47 KB, 800x600, 4:3, 1409082956336.png) (h) (u)

>>267778

>It'll be good as a fun little gag demo and not much more

>implying Hdoomguy hasn't been preparing to make it for years


de20d7 (126) No.267906

File (hide): 96dc74c231ec56c⋯.png (683.2 KB, 1019x1208, 1019:1208, 1463333349664-0.png) (h) (u)

>>267777

FOREVER EVER


de20d7 (126) No.267907

>>267777

FOREVER EVER!


de20d7 (126) No.267919

>>267777

FOREVER EVER


de20d7 (126) No.267927

File: dca7b4e8477a299⋯.webm (7.67 MB, 640x360, 16:9, Virtual Josanity.webm) (h) (u) [play once] [loop]

>>267777

Forever Ever


de20d7 (126) No.267928>>272652

File: 962ed8f3992df66⋯.webm (3.74 MB, 640x640, 1:1, 962ed8f3992df667813ce7d4f….webm) (h) (u) [play once] [loop]

>>267777

Forever Ever.


de20d7 (126) No.267932

>>267777

FOREVER EVER


de20d7 (126) No.267958

File (hide): d0016618042dd39⋯.jpg (1.36 MB, 1470x1670, 147:167, Awawawawa.jpg) (h) (u)

>>267777

FOREVER EVER


de20d7 (126) No.267973

File: f2796373181a68d⋯.webm (6.16 MB, 407x377, 407:377, FOREVEREVER-long.webm) (h) (u) [play once] [loop]


de20d7 (126) No.267989


de20d7 (126) No.268085

File (hide): 4e08a40bfb96fee⋯.jpg (53.55 KB, 744x419, 744:419, Damnson.jpg) (h) (u)

>>267777

THOSE DIGITS

FOREVER EVER


de20d7 (126) No.268485

File (hide): 2527623ebdfa704⋯.gif (77.87 KB, 144x252, 4:7, ezgif-1-7d3147ec35.gif) (h) (u)


de20d7 (126) No.268503

File (hide): 00aaf4d9be54fd1⋯.png (103.38 KB, 895x893, 895:893, Ammit Ohayou.png) (h) (u)

>>267777

FOREVER EVER


de20d7 (126) No.269136>>269144 >>269149 >>269171 >>269183

File: 5cbe89152a7abd5⋯.mp4 (7.98 MB, 1280x720, 16:9, minotauros.mp4) (h) (u) [play once] [loop]

Ah, glad to see there's a lot of support here! I've got a lot of ideas about how to make this work and it seems to be going fairly smoothly and steadily so far.


de20d7 (126) No.269139

>>267777

FOREVER EVER


de20d7 (126) No.269144>>269146

>>269136

It's been a pretty long time since you made your presence known on here.


de20d7 (126) No.269146>>269184

>>269144

i'm always lurking in the shadows


de20d7 (126) No.269149

>>269136

Looking good.


de20d7 (126) No.269171

>>269136

Keep it up mayne.


de20d7 (126) No.269175

>>267777

FOREVER EVER


de20d7 (126) No.269176

>>267777 (oy quads!)

FOREVER EVER


de20d7 (126) No.269183>>269222

>>269136

I only wish that one day you could include monsters from Kenkou Cross' Encyclopedia.


de20d7 (126) No.269184>>269222

>>269146

Also, do you like headpats?


de20d7 (126) No.269222>>269244 >>269347

>>269183

It's certainly possible (since there is some overlap in monsters/monster design)

>>269184

yee boi


de20d7 (126) No.269244

>>269222

Trips of headpatting truth.


de20d7 (126) No.269270

>>267777

FOREVER EVER

Liru confirmed Daughter of Ammit!


de20d7 (126) No.269347>>312826

>>269222

I'd personally take the MGE designs over MGQs NOPE designs.


de20d7 (126) No.269502>>269718 >>269825 >>269827

File: 28cde981b15e43d⋯.mp4 (2.51 MB, 640x360, 16:9, IZzMUipt1DlYMwwN.mp4) (h) (u) [play once] [loop]

File (hide): 486f27e4f0f884f⋯.png (40.03 KB, 153x262, 153:262, slimes.png) (h) (u)

There's slime girls now.


de20d7 (126) No.269718>>269721 >>269830

>>269502

This music doesn't fit at all.


de20d7 (126) No.269721

>>269718

Yeah, there's probably going to need to be a doom soundfont version of the MGQ battle theme.


de20d7 (126) No.269825

>>269502

I'm surprised no one said it before but luka's face looks really well done and cute, good job man!!


de20d7 (126) No.269827

>>269502

It looks like a pretty comfy game


de20d7 (126) No.269830

File (hide): 3c22a6c87d5b2be⋯.png (10.13 KB, 384x238, 192:119, KIng.png) (h) (u)

>>269718

But it fits surprisingly well.


de20d7 (126) No.272434>>272447 >>272471 >>272630 >>272944

This is something that should be made for a Rance game, luka doesn't fit being doom guy at all. You wouldn't even have to change the doom music for Rance


de20d7 (126) No.272447

File (hide): 3f0141af3de5c7c⋯.jpg (95.17 KB, 800x600, 4:3, ultimate hero.jpg) (h) (u)


de20d7 (126) No.272471>>272617

File (hide): 5667dc8da10e801⋯.gif (1.43 MB, 260x157, 260:157, 1414190457798.gif) (h) (u)

>>272434

>luka doesn't fit being doom guy at all

I don't know, he killed god, most of the angels and defeated 3 monster lords.


de20d7 (126) No.272617

>>272471

Technically the fight with the 15th monster lord was never finished by him rather it was Alice that killed her. So two and a half monster lords.


de20d7 (126) No.272630>>278909

>>272434

But Rance is awful for a monster girl game. He decided a qt spoder had too many legs for him and cut them off.


de20d7 (126) No.272652

>>267928

I know this is way off topic, what the hell is that song? It's completely hypnotic. I can just find myself listening to it for hours.


de20d7 (126) No.272944>>272945 >>273040 >>277464

File (hide): ad8f2ceffcb5e91⋯.gif (54.66 KB, 224x244, 56:61, imp-hscene_wip17.gif) (h) (u)

File: a988ccb32c42a81⋯.mp4 (3.71 MB, 1280x720, 16:9, harpy2.mp4) (h) (u) [play once] [loop]

I've been making a lot of progress.

>>272434

I never liked Rance. He's kinda just an unlikable prick.


de20d7 (126) No.272945>>272950 >>277464

>>272944

Some map shots. Also - Imp, Slime, Minotauros, and Harpy are all currently implemented ingame. Imp and Minotauros have an h-animation each, i'm working on Slime Girl's next.


de20d7 (126) No.272950>>277464

File: 0ff09122ad5eae1⋯.mp4 (3.22 MB, 1280x720, 16:9, minotaurosh.mp4) (h) (u) [play once] [loop]

File: c44dbe6b0a7acec⋯.mp4 (4.05 MB, 1280x720, 16:9, slimegirls.mp4) (h) (u) [play once] [loop]

>>272945

A few more gameplay/test videos.


de20d7 (126) No.273040>>273051

>>272944

How are SP and spirits going to work?


de20d7 (126) No.273051>>273059

>>273040

Much in the same way as the original game, albeit more suited for real time gameplay. We already have a lot of the combat system planned out


de20d7 (126) No.273059>>273061

>>273051

Any idea how soon you're going to release a demo?

Also, I think you should nerf Luka's swing speed, the way I see it, SP builds up far too quickly.


de20d7 (126) No.273061>>273144

>>273059

SP isn't capped yet, which is why it's ridiculous at the moment. We probably won't nerf his swing speed since Doom engine games rely on fast gameplay, but we'll probably make it so that you have to hit an enemy in order to gain an SP point or have it take a certain number of swings.


de20d7 (126) No.273144>>273153

>>273061

are we going to be able to kill the abominations?


de20d7 (126) No.273147

>>267777

FOREVER EVER


de20d7 (126) No.273151>>277464

File (hide): 5dd5549b56f4bc1⋯.gif (101.58 KB, 472x256, 59:32, sg-h_alpha1-preview.gif) (h) (u)

Just finished this today


de20d7 (126) No.273153>>273154

>>273144

Do you really want to see animated versions of their sex scenes when losing?


de20d7 (126) No.273154>>273155

>>273153

No, not really. But since they were in the original I'd figure I could just ask.


de20d7 (126) No.273155>>273156

>>273154

I'll probably include some of the monstrosities for gameplay purposes at least. I feel like, love them or hate them, they're part of what makes MGQ MGQ


de20d7 (126) No.273156>>273157

>>273155

Good luck. Some of those seem like they would be painful to animate. Partly because they are abominations, and partly because of how much shit is going on with them.


de20d7 (126) No.273157>>273178

>>273156

Yeah, I'm no stranger to working on horror monsters and shit though, so I'm not too badly off.


de20d7 (126) No.273178>>273183 >>273309

>>273157

>Many of the monsters have more then one H-scene to them, for certain monsters is there more then one?


de20d7 (126) No.273181

>>267777

FOREVER EVER


de20d7 (126) No.273183>>273709

>>273178

I'll do more than one h-scene for monsters as I get good ideas


de20d7 (126) No.273309>>273583

>>273178

>I don't know how to greentext


de20d7 (126) No.273583>>273594

>>273309

In my defense, it was 2 to 3 in the morning, and my internet was having a shit-fit with me.


de20d7 (126) No.273594

File (hide): c4c17feecb3b15b⋯.png (232.28 KB, 1128x905, 1128:905, 6EF14780-FF05-400E-AA7F-57….png) (h) (u)

>>273583

>no sage


de20d7 (126) No.273709>>273825

File (hide): 0e62eac833d7a5d⋯.png (504.75 KB, 640x500, 32:25, HZJXmMeb2.png) (h) (u)

>>273183

If you're in for a small favor, I'd like to see Luka in the HUD wearing sunglasses whenever IDDQD is on.


de20d7 (126) No.273825

>>273709

Would be easy enough. Also I wanna redo that picture someday, albeit maybe a bit less dated on the terminology.


de20d7 (126) No.277368

>>267778

SQUEEZE AND SQUISH BIG BREASTS


de20d7 (126) No.277464

File (hide): 12c7a0376f5b52b⋯.png (1.06 MB, 800x960, 5:6, b96.png) (h) (u)


de20d7 (126) No.278717

File (hide): 82d7567bbff3e13⋯.png (585.48 KB, 1920x1080, 16:9, MGQ3D-NightTime.png) (h) (u)

File (hide): ac3361029dd5aa6⋯.png (857.62 KB, 1920x1080, 16:9, MGQ3D-QuitMessage1.png) (h) (u)

File (hide): d5752fb1b58e165⋯.png (873.95 KB, 1920x1080, 16:9, MGQ3D-QuitMessage2.png) (h) (u)

Some new updates to the MGQ3D game, such as nighttime textures and failure messages, such as the first one we're all familiar with :^)


de20d7 (126) No.278727>>278761 >>304636

File (hide): f0f3e72c09ef623⋯.jpg (384.8 KB, 1920x1080, 16:9, C9C6dQpWsAAatJ2.jpg large.jpg) (h) (u)


de20d7 (126) No.278761

>>278727

Would it be weird if lewd games like this teach you new positions you can use with your waifu? Which would you try with your waifu? Minotauros blowjob position


de20d7 (126) No.278813>>278861 >>278984

I got this error when I was trying to load the game with GZdoom 2.2.0

Script error, "engine.pk3:compatibility.txt" line 460:

Expected '}', got 'setsectorspecial'.

I was trying to load both pk3 files that were with the demo.


de20d7 (126) No.278861>>278984

>>278813

Found out the issue, needed to get GZdoom 2.4.0, and not load the engine.pk3


de20d7 (126) No.278909

>>272630

>But Rance is awful for a monster girl game. He decided a qt spoder had too many legs for him and cut them off.

Well she still liked it


de20d7 (126) No.278910>>278982 >>278985

Is there a way to disable swaying / head bobbing when you move?


de20d7 (126) No.278982>>278985

>>278910

I'm pretty sure that view bobbing is built into the Doom engine


de20d7 (126) No.278984

>>278813

>>278861

You can just run it with it's own executable (MGQ 3D.exe)


de20d7 (126) No.278985>>280231

>>278910

>>278982

Actually, I'm pretty sure you can disable it in options. There's very few things within the Doom engine that can't be toggled on or off with modern source ports.


de20d7 (126) No.280231

>>278985

I think it could only be possible via console.


de20d7 (126) No.280256>>280376

I gotta say, the skills in the game are rather abusable, especially so when considering the freedom of movement that your character has.

And when I think about the title, I wonder how that other MGQ3D game is…


de20d7 (126) No.280302

File (hide): 6b2a9ddc344fb15⋯.png (192.23 KB, 400x386, 200:193, 1415309960043b.png) (h) (u)

Maybe a stupid question but how does all that MGQ-derivative stuff work? The creators are cool with other people using the IP (kek)?


de20d7 (126) No.280304>>280376

>hdoom hasn't been updated in a while

>tfw you've been using hdoom as your guinea pig for learning how2 decorate

Shit, if this shit keeps up, I might end up finishing the mod in Mike's place :^)))))))))))))))))))))


de20d7 (126) No.280376

>>280304

nah, Hdoom is still being worked on. I've been working on the Spider Mastermind again on my own since the person helping me out with it went MIA.

>>280256

Battle system is very early, I want it to be a bit more projectile/skill-based and 'arcadey' in the future.


de20d7 (126) No.280704

Can you stop posting all of your sprites? When I see them all everywhere it doesn't want me to play this game since I know everything.


de20d7 (126) No.280723>>280738

File (hide): fe0ca9bece44520⋯.png (681.8 KB, 1920x1080, 16:9, 1492297711584.png) (h) (u)

Chrome's mansion is going to get whipped up.

Looks like there's gonna be giant zombie pussy.


de20d7 (126) No.280738

>>280723

looks more like Blood than Doom at this point


de20d7 (126) No.280892>>281652

Are you planning to recreate the entire original game, or it's just going to be episodes with different places?


de20d7 (126) No.281652>>282875

File (hide): e5434953315dd6a⋯.png (693.35 KB, 1920x1080, 16:9, 1492659597374.png) (h) (u)

>>280892

Could be just episodes with different places. It's a mere guess however.


de20d7 (126) No.282875>>283394

>>281652

I'm working the locations/parts from the original game in random order for right now (random being 'what i feel like working on' plus 'what will require me to develop new assets and mechanics to involve the game) - but as i keep working, who knows what will happen.

While i'm not sure if it will make it in the next demo or the one after that, I'd like to use Chrome's Mansion to explore VN-style dialogue with Alice + fun scripted event/changing map stuff.


de20d7 (126) No.283394>>283398

File (hide): 27167808984c3b6⋯.png (815.3 KB, 1280x720, 16:9, courtyard.png) (h) (u)

File (hide): d17c8ac2ec6c11f⋯.png (715.85 KB, 1280x720, 16:9, graveyard.png) (h) (u)

Starting to look nice.

>>282875

Suppose the VN-style dialogue is gonna work similarly to H-Doom? Likely obvious, but I'm just wondering.


de20d7 (126) No.283398>>283409

>>283394

>graveyard

this level is going to be spooky


de20d7 (126) No.283409>>283411 >>283412

>>283398

Yep, as if actually seeing Chrome in the window wasn't enough.


de20d7 (126) No.283411

File (hide): 5278f71c32f6831⋯.png (217.76 KB, 680x510, 4:3, 1424729492534.png) (h) (u)

>>283409

>Look at the image again

>

By the time I finished writing this post I saged the thread and reported the post and called the cops, fuck you


de20d7 (126) No.283412>>284578

File (hide): 9ee1c7825475247⋯.png (391.85 KB, 640x480, 4:3, ct_chrom1.png) (h) (u)

>>283409

Chrome dindu nuffin.


de20d7 (126) No.284578

File (hide): 881d66deede1375⋯.png (2.5 KB, 188x268, 47:67, 1493405763522.png) (h) (u)

>>283412

I guess.


de20d7 (126) No.285587>>288561

Shit's getting real spooky now.


ef5848 (9) No.286080>>286085 >>286258

File (hide): 67a365d37e0976d⋯.png (3.2 KB, 192x264, 8:11, 1493919534896.png) (h) (u)

snek buttcrack


71801f (1) No.286085

>>286080

Here's to hoping that can do little swings!


cb7472 (2) No.286258>>286308 >>286311 >>288665 >>295756

File (hide): af8c0746b79ab99⋯.gif (133.59 KB, 311x267, 311:267, 1413683724097.gif) (h) (u)

>>286080

Did they ever explain why she's afraid of ghosts?


cb7472 (2) No.286259>>286311

File (hide): df4fde5cc818aac⋯.mp4 (75.37 KB, 456x492, 38:41, C_Kc2JTXYAAdqta.mp4) (h) (u) [play once] [loop]

Also


1f0251 (1) No.286308

>>286258

I dunno, it seems to be a joke to have the super powerful character who is afraid of something that they can't punch/magic away.


ef5848 (9) No.286311

>>286258

Probably just wanted to throw in something sorta cute for shits and giggles.

Exactly why Amira is there and is the one that breaks the fourth wall.

>>286259

This gon' be good.


ef5848 (9) No.288531

Zombie pussy.


d9682e (1) No.288561>>288562

>>285587

>Shit's getting real spooky now.

The real spooky shit starts in MGQ with the fucking Iron Maidens and other Sex Experiments. The come the Angles…


8a90c5 (1) No.288562

File (hide): 5a4d1c1c1d6b3d5⋯.png (Spoiler Image, 36.11 KB, 184x184, 1:1, 1460165676700.png) (h) (u)

>>288561

>the Angles

judging from the context, you're saying they aren't

acute?


ef5848 (9) No.288602>>288603

Looks like it's all done and animated.


8f5280 (2) No.288603>>288604

>>288602

Why haven't we realized until now that zombies have the best ahegao faces?


e49763 (1) No.288604>>288608

>>288603

Their tongues keep falling off, for starters.


8f5280 (2) No.288608

>>288604

But if her tongue falls off, you gain free reign to do anything you want with it.


3db285 (1) No.288665>>288738

>>286258

It's suppose to be an irrational phobia.


0b5563 (1) No.288738

File (hide): 2133674f6fdbe03⋯.png (221.3 KB, 963x613, 963:613, 1414192584114.png) (h) (u)

>>288665

Nah, I don't buy it. Maybe they'll reference it in Paradox.


ef5848 (9) No.295703>>295826

File (hide): 4d4affc4ec32799⋯.gif (37.19 KB, 272x336, 17:21, 1497797975092.gif) (h) (u)

File (hide): c362de119f84a49⋯.png (4.84 KB, 140x256, 35:64, 1497799070323.png) (h) (u)

Woah lad, he's still alive.


0277ce (2) No.295756

>>286258

Because she's lived a sheltered life and ghosts exist in MGQ. Also showing that she too gets scared at times makes her relatable and it's cute.


691d76 (1) No.295826>>295891

>>295703

What do you think the scene will be? Handjob n headpats?


ef5848 (9) No.295891

>>295826

Either that or paizuri is what I think.

WOO WOO WOO WOO WOO


ef5848 (9) No.298096>>298128

File (hide): c570a8d5d7e8841⋯.png (688.4 KB, 1920x1080, 16:9, 1498611043762.png) (h) (u)

File (hide): 02ceea3795db568⋯.png (868.19 KB, 1920x1080, 16:9, 1498610522659.png) (h) (u)

Lookin' fukken noice.


b80410 (1) No.298128

>>298096

I see a nice reference or two in there.


ef5848 (9) No.300527

File (hide): fbf137d92f6e8fe⋯.gif (38.54 KB, 272x336, 17:21, SW-Uwh.gif) (h) (u)

Ghost girl is complete so far.


ef5848 (9) No.301073>>301151

File (hide): ef60b29e46f586a⋯.png (41.41 KB, 400x512, 25:32, YfNvLk.png) (h) (u)

File (hide): b9f5a394176e4a7⋯.png (707.34 KB, 1280x720, 16:9, g-yhU0.png) (h) (u)

File (hide): 287224f38962bf0⋯.png (643.1 KB, 1280x720, 16:9, fYcORa.png) (h) (u)

Heeeeeeeeere's Freddy!


0277ce (2) No.301151>>304026

>>301073

she kind of reminds me of a mummified ancestor of Tio


e2a539 (2) No.304026

>>301151

Yeah, you could say that she's pretty similar.

Tio's still cuter though


69302d (1) No.304636

>>278727

Tried the demo out, and it's looking pretty good so far. The animations are nice and running around swinging the angel halo is satisfying. There doesn't seem to be much point in having so many different skills when demon decapitation will kill so much for just 2 sp (hits everything on-screen that's not behind another enemy; leaves the taurs with 1 hit left but kills everything else. There's a range on it, but it's pretty long) Can't wait for the next demo


e2a539 (2) No.306222

File (hide): e62fc02c6597c46⋯.png (913.59 KB, 1920x1080, 16:9, 1501371407678.png) (h) (u)

File (hide): 5e2f8518764b336⋯.png (425.73 KB, 1920x1080, 16:9, 1501371895971.png) (h) (u)

Spooky spooky


bd78bf (2) No.312757>>312982

File (hide): a9fed0192be89bb⋯.gif (15.5 KB, 168x252, 2:3, shadoo.gif) (h) (u)

Still alive, boys.


b9cfd3 (1) No.312826

>>269347

This, someone had mentioned "monster girls doom" to to me offhandedly and how "hype they were" but immense disappoint set in when I learned it was MGQ and not that. Oh well.


e88896 (2) No.312982

File (hide): 58dee9491f241a2⋯.gif (967.34 KB, 540x304, 135:76, nervous catgirl.gif) (h) (u)

>>312757

spooky


43001d (1) No.314134>>314161

Hey look, some new animations.


e88896 (2) No.314161

File (hide): 97a6da016eef59c⋯.jpg (38.66 KB, 314x319, 314:319, 1433214637245.jpg) (h) (u)

>>314134

>ghost thighjob


0cf025 (2) No.314190>>314204

File (hide): 63744bd3d99f9f4⋯.png (71.81 KB, 1920x1057, 1920:1057, Screenshot_MGQ3D_20170913_….png) (h) (u)

Beat my any% run, turbo nerds.


f82246 (1) No.314204>>314288


0cf025 (2) No.314288>>314291

File (hide): 7058046a29d037e⋯.png (71.81 KB, 1920x1057, 1920:1057, Screenshot_MGQ3D_20170913_….png) (h) (u)

>>314204

Look at me, I'm the hero now.


9059b7 (1) No.314291

>>314288

No, I am.


84527c (1) No.314430

There was a post made here with a new record, but it doesn't show up in the thread for some reason. Going to see if a new post makes it show up.


bd78bf (2) No.318537

File (hide): de1b43d0503b8c1⋯.gif (38.42 KB, 280x260, 14:13, freddy.gif) (h) (u)

Almost like the VN.


ff0e86 (1) No.319848

File (hide): b9472113c0d9461⋯.png (3.06 KB, 496x415, 496:415, luka.png) (h) (u)


afbdc6 (1) No.326862

File (hide): 8ebc5a9ecce6cb7⋯.gif (171.98 KB, 295x400, 59:80, 2114760.gif) (h) (u)

File (hide): 585461fc48a6f0f⋯.gif (165.77 KB, 295x400, 59:80, 2114767.gif) (h) (u)

File (hide): 913a7755466441f⋯.gif (164.71 KB, 295x400, 59:80, 2114622.gif) (h) (u)

well since the thread is dead I guess I'll contribute some amateur upscaled gifs of Chrome.




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