[ / / / / / / / / / / / / / ] [ dir / arepa / fascist / general / in / lovelive / mde / quests / tacos ]

/k/ - Weapons

Salt raifus and raifu accessories
Email
Comment *
File
Password (Randomized for file and post deletion; you may also set your own.)
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Embed
(replaces files and can be used instead)
Options

Allowed file types:jpg, jpeg, gif, png, webm, mp4, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


There's no discharge in the war!

File: c0943c408984033⋯.jpg (30.67 KB, 600x525, 8:7, 140324872555.jpg)

f82470  No.610610

How can I get myself some education on how to do behave in a firefight in urban environment where I'm one of the guys shooting?

Sure, look for cover that can stop bullets, aim correctly instead of dumping the mag in 2 seconds but don't shoot like I'm target practicing so there is at least minimal suppression.

But I still want to improve my skills. What else can I do?

f82470  No.610611

in an urban*


0ef539  No.610626

If the walls allow it then always pie around corners. When you enter a room ideally don't breach into it but clear it from the door. If you truly want to inform yourself about it then look up the following:

>Battle of Grozny

One of the bloodiest urban battles in modern time. It shows perfectly what you should and should not do in urban combat.

>Battle of Fallujah

The US military took a lot of casualties and it is even more recent. The supposedly best army in the world with the most "advanced" war doctrine struggled against insurgents.

>Go-Pro footage from the Syrian civil war (ideally Hezbollah)

See in first person how people do the right things or get killed in urban environment.


ddeb49  No.610628

Irrelevant for self defense

You can watch all the GoPro videos you want, and you can read all the studies you want, but at the end of the day the only thing that will help you in real war is experience.


f82470  No.610629

>>610626

Thanks.

I'll watch some more of those.

>>610628

Yes, but training and instruction matter too.

There is no point on experiencing war if you don't know what to do.


ddeb49  No.610632

>>610629

Well sure, if you can find yourself a guerrilla or urban warfare training camp by all means, that'll help.


8277a1  No.610633

>>610626

>established military struggles against insurgents in insurgent-favorable terrain

>literally been happening to every nation since antiquity

>G-rman thinks this is noteworthy somehow


0ef539  No.610636

>>610633

If it makes every military struggle it is noteworthy. Fallujah is just a prominent example. Urban combat doesn't give the defenders some magic aura where they deal 35% increased damage against infantry and 55% against armor.


f82470  No.610638

>>610636

Urban combat is far different from open field mid-range combat where in can duck in cover and shoot someone that is 400 meters away

Urban warfare is usually fought within close quarters and on streets that are no more than 15 meters wide.


f7da68  No.610647

File: 822926cf1e77adc⋯.jpg (38.58 KB, 480x360, 4:3, download (1).jpg)

File: 503aab360e3b8f6⋯.jpg (41.87 KB, 500x333, 500:333, download (2).jpg)

File: eaf01a578cec8d6⋯.jpg (80.7 KB, 600x393, 200:131, download (3).jpg)

File: 4f10d4a86ceb385⋯.jpg (134.87 KB, 964x635, 964:635, download (4).jpg)

File: 67c0d11175dac51⋯.jpg (160.36 KB, 599x394, 599:394, download.jpg)

>>610632

> if you can find yourself a guerrilla or urban warfare training camp by all means, that'll help.

Isn't Brazil pretty much a massive urban warfare training camp?


bf797c  No.610680

File: e916131ea3f11c3⋯.jpg (385.06 KB, 2048x1365, 2048:1365, Syria murder hole.jpg)

When you cross the street have covering fire and get a starting run before going into the open so you're already at full speed. Use murder holes in buildings to your advantage. Instead of putting yourself in a window and looking out a murder hole is basically a small hole dug in the wall that you can see out of but if someone was watching you they wouldn't see you unless they had a high powered optic and just happened to be looking at some small hole in a building. If you are moving through a street make sure to be constantly scanning windows. Don't just look at one for five seconds and say 'clear' and have your team move through only to get shot in the back because the guy was hiding. Everyone with you should be scanning like this.


d53b8b  No.610682

Join BOPE


661e0b  No.610683

I'm gonna get laughed at, but airsoft, as long as it's in an urban map


661e0b  No.610685

File: 829fb6ca4e78429⋯.jpg (8.42 KB, 291x173, 291:173, images.jpg)

Forgot to say before, but clear your house every night, get used to peeking around corners and moving fast, but not making much noise

You should also learn to reload, not just in the perfect range shooting stance, but also lying down, crouching, leaning, etc

And if you have contacts, try joining a training course for security guards, just give them 200 pila and they'll teach you

>>610680

Didn't mention it but kill holes have to be cone shaped, with the big end facing you,and should have some sort of metal reinforcement


d92281  No.610698

>>610680

That picture is exactly how not do to do or use a spider hole.

You shoot from inside the building out through the hole, poking your gun out will instantly reveal your position to everyone.


f54a6c  No.610720

>>610633

Antiquity, you say? THAT's why all those empires kept whole nations enthrall for centuries upon centuries, because those nations were so good at using their local terrain to lose every war of insurrection. Good to know. Did they teach you that in indoctrination camp?

>>610680

Back in the day they were called loopholes. Guess everything has to change names.

>>610682

Is right. Join the military police and learn from those in the field.


000000  No.610811

Armchair operator here, I got a question: Without numerical superiority, how can you possibly prevent flanking or ambushes?

In an urban setting, visibility is very low and there are many paths to each location. People can "pop out" less than 100 (if on streets between intact buildings) to less than 10 (if inside ruined buildings) yards. If your enemy is more numerous, they can easily flank you from behind or sides. Every new room is a potential ambush. And you have to deal with this repeatedly as you move room to room. All the strategies I can think of have major flaws:

>put your back against a wall and entrench

<you are now pinned down and can't move

>move quickly so flankers can't catch up

<no time to check for ambush

>systematically check rooms for ambush as you move into them

<you are now too slow and vulnerable to flanking

>send out scouts ahead/behind your main squad

<if the lone scout finds ambush or flankers he'll probably get btfo

Also, do people wear ear pro when fighting in buildings? Shooting indoors is loud as fuck and disorienting, but with earplugs you might not hear a potential ambush.

>>610698

It looks like a pretty thick wall, so he's still mostly in cover. This way he gets to fire from rest, and it's easier to see through the hole when you're close to it.

Although if you're trying to stay hidden it probably is better to stay back. Worse than the gun sticking out, your muzzle flash would be in full view.


f54a6c  No.610821

>>610811

One thing that has changed since the old days is superior communication and organization with technology. In the olden days it was hard to outflank someone with superior numbers simply because the lines of command got too long, next thing you know the whole army lacks cohesion. Plus not having reserves to take initiatitve, cover retreat, take up positions in the open lines, ect. Getting too thin. But, even with today's changes this old problem still exists.

How hard is it to coordinate whole armies? How hard is it to coordinate squads and sections into platoons in a heavy battle, then companies, then battalion, ect. Throwing mass armies at someone might work, then again you could be throwing them without proper organization and coordination against an enemy to little effect. Without that coordination you might have units push too far in and get cut off and overrun themselves, much less outflank the enemy. Are important units being squandered away from the main fighting or objectives, are they wandering around the far flank to no additional, or little gain? Are you spreading your forces too thin? is it better to focus on the weak points or important objectives rather than just bum rushing them with a horde? Do you have a numerical advantage, but not enough for horde stile storming?

With modern weapons and warfare, one needs a very large advantage in numbers to truly win by pure numbers. A smaller, but smarter, force can use the right fields of fire, support, tactics and general strategy to effectively cover multiple avenues of attack and make every approach miserable. You can "pop out" as you say from various locations to be shot at by the same squad or team from one good position. Sure, you can try to send so many men against so many attacking avenues to push him back or throw him from his position, but how brave are your attackers? Are they willing to get shot by a marksman or charge down a street into incoming fire from a machine gun as fodder so another squad from another avenue can make the advance?

Numbers are power, but they can easily be overcome.


478058  No.610851

>>610811

Reality isn't a rock-paper-scissors game


000000  No.610888

For a more higher level look at urban warfare read this book-Concrete Hell Urban Warfare from Stalingrad to Iraq:

http://www.rulit.me/books/concrete-hell-urban-warfare-from-stalingrad-to-iraq-read-352007-1.html

Regarding Soviet lessons in urban warfare:

http://balagan.info/academy-of-street-fighting-tactics-during-the-battle-of-stalingrad

A vastly underappreciated aspect of urban warfare is use of explosives both in offense and defense. Also interestingly at infantry level the approach remains the same from Stalingrad to Fallujah approach unseen, violent assault and preference for night attacks.


000000  No.610895

Regarding Russian urban operations in Chechnya:

http://www.oocities.org/Pentagon/6453/chechnyaA.html

https://www.hsdl.org/?view&did=461598

The first link lists among other tactical lessons the importance of smoke and WP for screening movement which I quite surprisingly personally have not seen in any combat footage from Syria or Iraq (Daesh related although they have frequently attacked in the cover of sand storms).

Also just for the sake of its title alone

"Training, Not Technology, Is Key to Urban Warfare":

https://www.afcea.org/content/training-not-technology-key-urban-warfare


2918d2  No.615847

>>610626

>Battle of Grozny

>Battle of Fallujah

Funny thing is that in Fallujah there was a lot of veteran fighters from Nothern Caucasus (where Grozny happenings happened).


41bc88  No.615859

>>610610

>But I still want to improve my skills

Play BR games.


2708e5  No.616101

>>610647

Seriously?

Like what, Escape from Tarkov, PUBG? What about team-based stuff like Arma 3 or Squad?


d5c62e  No.616213

>>610811

>send out scouts ahead/behind your main squad

<if the lone scout finds ambush or flankers he'll probably get btfo

thats why theyre scouts, just like the pointman they are expected to take one for the team if need be


549c67  No.616217

>>610811

You cant so you organize yourself to take the inevitable ambush with least casualties.




[Return][Go to top][Catalog][Nerve Center][Cancer][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / arepa / fascist / general / in / lovelive / mde / quests / tacos ]