>>604038
That's how it used to be. Everyone who took part in a raid took their fair share of the loot.
Then those who contributed more (the biggest and badest dudes) started collecting more, because they contributed more.
Then the guys leading the raid collected even more, because they organized everything and lead the whole troop into a victorious battle in the first place.
Then there was nothing left for the lesser guys, so the upper guy paid them a small wage or gave them some of the raid's profit as pay.
Then it turns out that it is stupid to just raid faggots, when you could threaten to raid them once every year and receive taxes instead.
But now even the biggest and baddest dudes don't get anything, because instead of raiding faggots you spend all year going around threeatening to raid faggots, which means no loot for them and taxes to the big boss.
So the big guys just fuck off into the wilds and either capture some castle or force the local population to build one for them.
And thus the concept of Kings and Lords, Knights, men at arms and peasants was born.
>>604029
Many armies did this in the past. It is the reason why higher ranks get paid more than lower ranks. It is simply assumed that a solider who has been soldiering for longer has more experience and is more valuable to the army than a lower ranking one, thus he gets more money. The ranks (within a rank group) are just there to show the amount of time someone has been in the unit, and how much experience and training they got during that time.
The wage difference between officers, non-coms, and crews are due trust issues. You can lead fire team without a non-com, but try to lead an army without officers. A squad alone rebelling won't be dangerous, but what if the leaders of two companies band together and demand better pay?
This creates a direct dependency of the higher ranks on their lower ranking officers, which means that they have to pay them more than the common rubble they can pick up from anywhere.
Generals are a whole other issue. War on that scale turns into logistics and strategy instead of tactics and footwork. You have to compete with the private sector to get proper logistics guys, but guess what: armies have never been able to compete with the private sector when it comes to the pay of generals. The highest ranking German general (Generalinspekteur der Bundeswehr Zorn [Best name ever]) is in charge of all Soldiers of Germany, that's nerly 180.000 men, not to mention the countless civilians the army hires for maintenacne and logistics and cooking and so on he gets to boss around too. That's the same responsibility (probably more) as that of the CEO of a medium to large company listed on the stock market.
Do you want to know how much General Zorn earns per month? 12.830,70€. Maybe add some extras and take away a very minor church tax.
The CEO of any company even remotely as large as that earns somewhere in the hundred thousands. That's more than a factor 10 difference between being literally the highest ranking general of all of Germany, and being the boss of some medium sized company nobody even knows the name of, and it requires nearly the same skills. Generals don't become generals because they want the money, they become generals because of other reasons, which is why their pay isn't as important.
Though you have to pay them enough too, because if a Generals gets into financial trouble and some other nation comes along and offers to pay his debt if he simply decides to lower the state of alert of all your troops for this one day, or sends some super secrit info to someone, or decides to waste money on some stupid project nobody even cares about… You get the idea. The higher the rank the greater the risk of bribery or financial pressure, so they pay them enough that they won't have to worry about that too much.
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