[–]▶ No.91981>>91986 >>91990 >>92015 >>92042 >>100337 >>138713 >>142193 >>188286 [Watch Thread][Show All Posts]
Didn't all the source code and shit get leaked when Breeding Season got fucked over? Whatever happened to that? Did anybody ever do anything with it? or am I misremembering
▶ No.91983
There's not much to get out of it that wasn't in the last public release. Instead we got cloud meadows to watch now
▶ No.91986
>>91981 (OP)
Yes.
I don't know.
^
▶ No.91990>>196143
>>91981 (OP)
Sorry mate, no one really bothered. I can see why, considering how dedicated most of the game is to a single art-style. The way the game is structured, it cannot be finished without the artist or someone who can, and is willing to, mimic his style. That makes things a touch more difficult than if it was just another text-game.
▶ No.92015>>92020 >>92042 >>92174 >>196143
>>91981 (OP)
>Didn't all the source code and shit get leaked when Breeding Season got fucked over?
Yes.
>Whatever happened to that?
The files might still be available. I don't remember where I found the download link, so I can't confirm.
>Did anybody ever do anything with it?
What do you expect that anyone would have done with it?
Among the leaked files, you'll find a few planning notes for characters or questlines which the team had planned to include; an erotic writer could try to complete them. The code itself is mostly undocumented, so you'd want to move it to a repo and ask an AS3 programmer to add some comments. There are several spritesheets, but those things don't just magically assemble themselves; you need an animator. A single person can't do much unless they're a pornographic polymath.
Sustained progress would depend on the full set of development tasks: writing scenes, designing characters, debugging code, drawing sprites, and animating sprites in Flash. A lone basement-dweller with zero skills could slowly teach himself ActionScript. He could hammer away at the code for a while and add a few game mechanics or quests. But it would be difficult to seriously expand the game without adding new NPC portraits or new sex animations. So he'd eventually need to contact the original artists. They'll tell him to get fucked, because:
1. They don't want to deal with this game ever again
2. He's stealing their work
3. If his BS continuation/expansion thing becomes successful then it would pull money away from their new Patreon project
If anyone really wants to pursue this idea then it would be stupid to expand on Breeding Season. You'd need to recruit a team in order to cover all of the skillsets (writing, coding, drawing, animation, UI, project management, etc) and your teammates would be constantly flaking out because you're not paying them anything. It would make more sense to just start a new project (so that you'd be able to raise funds and pay your team).
▶ No.92020>>92041
>>92015
Why is it in ActionScript? What benefit did they get from it? Is there some dev software it's the proprietary language of or something?
▶ No.92024>>92042 >>117402
The reason it got fucked because both parties was fucking retarded
>h-bomb commissioned shwig to do assets but gave the rights for it meaning he can take the assets if he wanted and he can't do anything about it
>shwig got more ambitious than h-bomb that he backstabbed him by half assing his work then creating his 'clone' of it
>everybody else got fucked thanks to the 2 chucklefucks
▶ No.92028>>92030 >>92033 >>92042 >>133235
Am I the only one who preferred the old art? The new art was shit and only gave them an excuse to sit on their asses while slowly transferring everything to the new style.
▶ No.92030
>>92028
No, I'm with you. I followed one of the guys on Tumblr and I watched the style get steadily worse and the character designs get steadily lazier.
▶ No.92033>>92042 >>92231
>>92028
>the game is taking too long to create, time to move out
>HEY GUYS I'M MAKING THE SAME GAME BUT WITH RPG MECHANICS, THIS WON'T TAKE TOO LONG TOO
shwig is a god damn jew, fuck him
▶ No.92041>>92043 >>92050
>>92020
>Why is it in ActionScript?
The game was developed in Flash. You can't write the code in Fortran or c++. You're forced to use AS3.
> What benefit did they get from it?
From ActionScript itself? It's a object-oriented language which shares a lot of syntax with other languages, so it's fairly easy to find programmers who understand it (or cross-train a programmer who already knows JS or whatever). The language lacks a few bells and whistles (such as compact lambda expressions) but it's sufficient for most porn games.
AS3 code is portable. It can run on many different OSs and hardware platforms without needing to be recompiled. If it's properly written then major sections could be ported into a JS+HTML5 game. So you could theoretically extract the genetics/breeding system and integrate it into a new game (but you can't do that because the BS code WASN'T written well).
The more important question is "why did the game use Flash?" and the answer is "animation." Flash is built around a timeline and is very conducive to looped, layered, and overlapping animations. It's easy to preview your animation work and tweak it. Flash is much less amenable for programmers. Console logging and step-through debugging are fairly limited, a lot of information is stored in binary format which can't be repo-ed, and runtime data protection is extremely weak. Modding is also a pain in the ass. But none of that stuff mattered because the BS team was mainly worried about animation.
After all, nobody was donating $30k/month in order to see well-optimized code or elegant data structures. Folks wanted to see cartoon animals fuck each other.
>Is there some dev software it's the proprietary language of or something?
Adobe Flash, sort of.
AS3 can be used outside of Flash. Flash projects are forced to use AS3.
▶ No.92042>>133160
>>91981 (OP)
I'd recommend poking around in chan archives if possible, might find something. I know there was an offsite link to some forum somewhere for making porn games that might have been it, I didn't really look into it much beyond that. Not because of the game being in different hands mind you, I was never interested in this game (although I will say its knockoff is looking even worse aesthetically and in other areas), but because I learned of this whole shitstorm that had many anons discussing how stupid H-bomb was for the mess with the contract shit and how stereotypically happy-merchant S-purp/Shwig/whatever the fuck he's going by now was.
>>92015
>>92024
>>92033
This. Saved a post that I feel described that situation pretty well from that mess.
>>92028
Agreed, it's almost like Patreons monthly stipend bullshit encourages this sort of behavior or something.
Why ever finish or deliver a product when you can show off a screenshot or animation or two and retards will throw money at you for it?
Expect lots of delays as they milk stupid fucks of their shekels from now until something forcibly makes them stop like Patreon going down or WW3, who knows, maybe you'll have someone jump ship and repeat the process all over again.
▶ No.92043
>>92041
I see. Thanks, my guy.
▶ No.92050>>92072
>>92041
>a lot of information is stored in binary format which can't be repo-ed
how so, as far as i can tell code is all in single files. Sure, for builds you're screwed but for source files it seems fine.
▶ No.92052>>92091
I still have the game files, if someone really wants them i can upload them but it'll take a few days since my internet is shit. It's 2.6 GB.
▶ No.92072>>92123
>>92050
>how so, as far as i can tell code is all in single files.
Flash allows you to embed code inside your FLA files. You *can* keep all of your code in external files, but it's tricky to do so when your code is heavily integrated into animations.
For example: combat. Generate a random number for damage, then play "dodge" animation or "hit" animation or "critical hit" animation. You *can* keep the code separate (invoking the keyframes by name with magic strings), but it feels a bit sloppy.
If you embed code into the FLA file then it isn't managed by the repository anymore. You don't get checkin comments or a proper revision history. If your team includes multiple programmers then they'll need to be chatting constantly in order to avoid fuckups.
If you separate the code then you're susceptivle to runtime errors. For example: your code says gotoAndPlay("criticalHit"); but the frame was recently renamed to "criticalFlinch" within the FLA. Whoever made that change didn't bother editing the external code files (because derp) and there's no compile-time check to warn him about the mistake.
Since the FLA file itself isn't under proper source control, it's easy to get team-sync problems. It's tricky to merge changes in a FLA source file if two people have edited it separately. That problem is more applicable to the animator's workflow than the programmer's data-management, though.
▶ No.92091
▶ No.92102
>want to implement a rule where 'developers' should show a substantial update for their games
>jews will likely try to trick them by shoving in half assed placeholders
There's no really winning for this shit unless people are SMART enough to realize to avoid scams
▶ No.92123
>>92072
I see, thanks that was interesting.
▶ No.92150>>92198
Here you go. I've been keeping an archive of dead games handy, just in case.
https://mega.nz/#F!Er4VkSDS!GbU3MksaI-6_p34y3PYr4w
▶ No.92174
>>92015
>original artists
>in plural
>their new Patreon project (aka Cloud Meadow)
Shwig, pls.
▶ No.92183
>>92182
Wowsers! That's a real neat name you have there, check mine out!
▶ No.92198>>92209
>>92150
that's an empty mega folder
▶ No.92209
>>92198
>that mega folder is filled to the brim with finished Patreon games
Fixed it for ya mate, I've got your back.
▶ No.92231
>>92033
" Projected Release Date: Q3-Q4 2019 "
Hitler should have finished the job.
I don't see how anyone can blame H-bomb. He was just some guy who made a dumb mistake, purp is the real scheming cuntjew.
▶ No.92239>>92241 >>92316
I don't want to give money to that fucker that ruined breeding season, but im curious about cloud meadows since I love mosntergirls, someone has a link to a patreon release?
▶ No.92241>>92242 >>92320
>>92239
I just gave the public build a go today. there's fuck all to do, one fight (that crashed unity yes it's in unity the first time.), "farming" where you dig, plant, water, watch, and harvest, four monsters you can breed or milk (I could only do this once, wouldn't allow me to again after waiting ~20 minutes.), and for character walks at a goddamn snails pace.
patreon.com/posts/public-release-3-9651160
▶ No.92242
>>92241
>and for character
Your*
▶ No.92316
>>92239
the first alpha release was 500+MB and had very little to do. just downloaded 1.04.4 from svscomics. crash before the game even loads.
BTW the download was 66.3MB but extracts to 4.8GB!? da fuk?
it saddens and hurts me to see how much $$$ they are making from this.
▶ No.92320
>>92241
>four monsters you can breed or milk (I could only do this once, wouldn't allow me to again after waiting ~20 minutes.),
>Make porn games
>Cockblock the actual porn interaction behind mobile-tier bullshit
>He's getting 10 grands a month for that
Maybe I should half-ass fucking binary assets together too, I'm baffled he still get anyone to support him after all the crap he's pulled already
▶ No.92363>>92434
Idk what it is about cloud meadows but the spritework looks garbage tier in comparison to breeding season and overall the mechanics seem lame and while I was pretty interested in breeding season- i don't think I give a fuck about cloud meadows. Maybe that's also just me being bothered by the fact that 100s of thousands of dollars went to nothing and it's turned me off to everything to do with that team.
▶ No.92374>>92377 >>92439
I followed Breeding Season on Patreon for a while. iirc they were making something like $15k/month for this shitty flash game that had maybe 3% of its total scope done. Is there a market for this? Can any anons tell me if I'd get fucked by the original dev team if I just made the game in UE4 and did 3d animations instead?
▶ No.92377>>92466 >>92574 >>116687 >>117237 >>118387 >>145302
>>92374
>Can any anons tell me if I'd get fucked by the original dev team if I just made the game in UE4 and did 3d animations instead?
If you re-use their logo or name your game "Breeding Season 3d" then you're an idiot. You probably won't get sued, but your Patreon campaign could be reported and taken down for impersonation.
Those guys don't hold a patent on the game concept. You can make a 3d monster-breeding game in UE4 if you want to. Others have already done so:
https://www.patreon.com/BreedersOfTheNephelym
https://www.patreon.com/LustOverReality
There's a certain appeal/demand for 2d sprite artwork. Even if your game reaches feature-parity with Breeding Season, there's no guarantee that you'll attract the same level of donations. Some people just like cartoons more than polygons. The market is also a bit saturated at the moment, and donors might be a bit wary because of the Breeding Season clusterfuck.
▶ No.92434
>>92363
It's because he keeps muddying his colors with excessive dithering.
▶ No.92439>>92586 >>117405
>>92374
15k/month? No. Try 40-45k a month. That's how much they were making for the majority of their last year
▶ No.92466
>>92377
Another reason being that flash games can run on any desktop, laptop or mobile whereas UE games require some substantial hardware
▶ No.92574
>>92377
Didn't knew those, I'm going to give them a try.
▶ No.92586
▶ No.92740
I wish. People are so fucking lazy now, and there are no devs willing to create good games anymore. Every single porn game creator has a Patreon and tries to jew their patrons by forcing them to pay to access the game's content a month early. H-bomb was pretty much on the cutting edge of being an insufferable jew, and I still blame him for all the Patreon jewry that followed.
▶ No.100337>>100880
>>91981 (OP)
Gorepete, the guy who made Sakyubasa no Tatakai or whatever the fuck it was called and Dusty's castle is planning to do something with it apparently.. Check that shit on LoK forums Legend of krystal if you're interested.
▶ No.100880>>100940
>>100337
Considering GoRepeat is one of a short list of people I know that completes games regularly, I'm interested to see what he comes up with.
▶ No.100940
>>100880
He has already made like a beta or something, called Season Breeding (check it on LoK). But apparently he got bored and started working on another project. He says that he will complete it, though.
▶ No.115520>>115542
Arise from your slumber, ancient thread.
What news of games like this?
Any new game of this type I should know about?
Is the update to Pillars of Perversion worth the effort of getting it?
▶ No.115542>>115585
>>115520
One word will answer all your questions: Patron. So very likely nothing new or new game types. Finally
>Patron funded "games"
>"Update" worth the effort of getting
Polite sage. Also please to raping a dead corpse unless it is your fetish or something.
>Less than three month old thread
>ancient
?????????
▶ No.115585>>115683
>>115542
An am image board?
Yes, that's ancient. This board is slow, you do realise that?
▶ No.115617>>115845
after this shite game got shot in the face ive been playing Breeders of the Nephylim. 15/10 light years beyond all these other trainer.mngmt sims.
▶ No.115634
>people are still talking about breeding season?
▶ No.115683
>>115585
>Yes, that's ancient. This board is slow, you do realise that?
Yes I was just uselessly splitting hairs about the definition of ancient.
▶ No.115845
>>115617
But it has 3 sex animation in it so far. It's empty.
▶ No.116272>>116273
Um..w-would anyone be willing to share the assets for this game? I really like the art…thank you.
▶ No.116273>>116275
>>116272
For research purposes?
▶ No.116275
>>116273
If by 'research' you mean attempting to emulate the artists style, and way of making sprites, then sure.
. . .Then again, to be honest with you, I just wanna gawk at the pretty pictures without having to open the game and struggle through the lag.
▶ No.116528>>190114
Previous link in this thread seems dead. Here's a direct link to a 2.33GB DL of all BS files:
https://mega.nz/#!dpJwTRSY!nZlPPeLbBmfKIgLcQYe3iIpH87-qzGa9f6EUKKq5ljc
▶ No.116687>>116780 >>117400
>>92377
>Breeders of the Nephelym
<no lolis
here superior version; https://lustoverreality.wordpress.com/
▶ No.116780
>>116687
You can breed the lolis now? I don't recall that being an option before.
▶ No.117237>>117240
>>92377
Are these shit any good, What about the new project from the guy, whats it called?
I hate that I like this trash.
▶ No.117240
>>117237
>I hate that I like this trash.
I can't blame you, the premise of Breeding Season was pretty good. It's a pity that it went down the path it did.
▶ No.117400
>>116687
>only one animation and it's garbage
▶ No.117402
>>92024
He basically pulled a Cuckerberg.
▶ No.117405
>>92439
I'm not embezzling, I swear. Is he the Chris Roberts of (((western))) flash games?
▶ No.117530>>117542 >>117548 >>117810 >>117817 >>117831 >>117873 >>117879
POST YFW YOU NEVER FELL FOR THE ✡✡✡SCAMMING SEASON✡✡✡ MEME OR ANY OTHER ✡✡✡PATREON✡✡✡ MIRAGES
▶ No.117542>>117810
>>117530
>Mfw i never donated to any patreon
▶ No.117548>>117810 >>141714
>>117530
>Have never backed a kikestarter or donated to any patreon
▶ No.117810
>>117530
>>117542
>>117548
>Mfw never donating to a Patreon
▶ No.117817
>>117530
MFW
I did. Sometimes it would be a DD and it went without me noticing where that money was going sometimes
▶ No.117873>>133058
>>117530
Never have, likely never will.
Only excuse to demand shekels for porn is if you're developing some next-gen VR/USB Onahole shit, or you're just collecting them for artwork commissions to since you've already completed the game otherwise.
▶ No.117879
>>117530
Ha ha!
I've not fallen pray to their schemes, and I never will!
▶ No.117913>>118129 >>118130
>tfw remembering when breeding season was just a shitty flash game with mspaint-tier art by the original dev for shits and giggles before he realized he could make shekels off it and opened a patreon and decided to redo the game from the ground up
▶ No.118129
>>117913
God, I remember when it had shitty LoK models and I played all the new versions on SWFchan like a retard
▶ No.118130
>>117913
You mean that's not what it still is? Shit.
▶ No.118150>>118161 >>133068 >>133375
Is Cloud Meadow even moving along?
Can't say I care much for whatever the legal issues were, but the quality of CM seems tenfold that of BS.
▶ No.118161>>118198
>>118150
Gonna have to disagree on that, I feel a lot of the new character designs look vastly inferior to the old ones.
▶ No.118198
>>118161
Designs, sure. I think I like the MC designs of Bs more, but in terms of animations quality - which is what I should have said in the beginning - is incomparable.
▶ No.118387
>>92377
Anybody have a newer version of Breeders of the Nephelym?
▶ No.132706
Do you think Sam Hyde was behind this?
▶ No.133054>>133056 >>133175
Reminder that HBomb ran off for 11 months of development (to try and woo his roommate's ex by buying a piano and piano suit and teaching himself to play no less), leaving only Spurple and the animators to advance stuff, while he continued to suck up 50% of the income because Spurple's contract stated that all of the expenses for other team members came out of his side of the 50%.
▶ No.133056>>133062 >>133149
>>133054
Also, as much as people shit on patreon, all of the reasons they list for having hated patreon makers? I find it hilarious that they bring up cloud meadow so often when it's obviously bucking the curve.
>>132478
More on that in this thread. Consistently updates, new content every month, regular feedback, tons of transparency with what their income level actually is and even to a degree how they spend it, a reasonable time frame. Jesus… it's almost like all those things Breeding Season never had and should have had were added the moment the dead weight was cut away.
▶ No.133058>>133406
>>117873
>Only excuse to demand shekels for porn is if you're developing some next-gen VR/USB Onahole shit, or you're just collecting them for artwork commissions to since you've already completed the game otherwise.
>I'm an entitled little shit who thinks that artists somehow manage to live off of the morning dew and lily blossoms like some ancient master on a hill and should give out smut for free when people will pay them for it and let them support themselves rather than working at 5 different part time jobs to make ends meet.
▶ No.133062>>133088
>>133056
Also, because I love pissing in the cheerios of everyone still buttmad at Spurple when they should be buttmad at Hbomb
http://s-purple.tumblr.com/post/147484294391/breeding-seasons-cancelation-my-side-of-the
Debunking of all the bullshit and lies HBomb dumped out.
▶ No.133068>>133149 >>133406
>>118150
Judge Heath here,
You can see the progress we've made by comparing our first builds with our current ones. Core systems are almost done being implemented, and with the foundations in place it means we can really start expanding the game play more and more as we go along. Breeding is fully in now, with traits being passed down from parents to children, and the last thing to make Monsters and Characters feature complete will be the addition of skill point systems. Farms are getting revamped, ability to expand, first story dungeon going in before the end of the year if all goes well, and we can spend the rest of next year focusing on expanding content, and then the last year purely on polish and reiteration and expansion of the game systems as well as refining the stats of monsters and such.
So yeah, we've been making progress. We release the previous month's final bug-fixed build publicly each and every month, so it's not like our progress is hidden behind a paywall either.
▶ No.133088>>133144
>>133062
Both H-Bomb and S-Purple can be shit. One was a terrible project lead coasting on success. The other backstabbed the project they were supposed to be working on to kill it off before they put out their own version so they had easy access to an audience that had lost the project they were interested in.
However shit the development of Breeding Season was making Cloud Meadows didn't require killing it and the excuse that he didn't want it to die a slow painful death is just that; an excuse. S-Purple would get a lot less shit, though I won't say none cause drama retards would still pounce on it, if he'd just quit the project and set up Cloud Meadow as competition.
▶ No.133144>>133152 >>133174 >>133552
>>133088
you say it is an excuse but really, what else would he do, let the project continue and keep misleading backers? He wouldn't be able to work onboth projects either. It was a mercy killing the way I see it, and for the best, Cloud Meadow does look like a better game, even though it lacks futa/neoteny and doesn't really prioritize the porn features given only the main character gets detailed animations.
▶ No.133149>>133376
>>133056
> even to a degree how they spend it
Where can one see how they spend it?
>>133068
>progress we've made
I have downloaded the public version about a week ago to test what progress has been made but after seeing my character gets still stuck in the chair with mouse only input my first reaction was to search the quit button. I had the same issue last year/at the start of this year when testing the public version. My recommendation is to fix such basics or remove the mouse for movement if it can't be fixed.
▶ No.133151
I have donated to artists that just output what i like. thats about it.
▶ No.133152>>133154
>>133144
>but really, what else would he do
Let the patreons decide if they continue the support or not? Thats how patreon is supposed to work after all. The project would have died either way if hbomb wouldn't have delivered new content. Hbomb was even willing to pay spurple again for the art after spurple got already what 150k(?) from the patreons for it. So hbomb had the will to continue or at least he could have made it open for public use without restrictions.
▶ No.133154>>133157
>>133152
wouldn't that just lead to the very same results? After the whole thing is leaked no one would want to back BS.
▶ No.133157>>133230
>>133154
We would have an active modding community if it was public use.
The other alternative is Hbomb hiring new artists. CM switches to new animators all the time so it's not like needing a new artist is the end.
▶ No.133160
>>92042
BS was the game that cemented why Patreon was a horrible model for game development. It incentivizes slowing down development to draw a monthly stipend, and incentivizes creating an impossible project scope to make sure that you have years of income to come.
▶ No.133174
>>133144
Did you miss where I said he should've quit working on Breeding Season and started Cloud Meadow? Because thats the what else he should've done. He made use of H-Bomb bungling the contract, because lets be clear he was paying S-Purple to be an artist so giving him the ability to walk away with all the art he paid for obviously isn't sensible, to kill a project that shouldn't have been his to kill whether you think it was a mercy killing or not.
And trying to portray S-Purple just doing a good thing loses a shit ton of it's weight when you remember how pissed he got when H-Bomb tried to release the full unencrypted content of Breeding Season others could pick it up and continue the project(and yes H-Bomb did it out of spite for S-Purple but that doesn't change shit). That made it really clear S-Purple killed the Project because it was competition because getting Breeding Season out of H-Bombs hands and into the public should've been a good thing.
▶ No.133175
>>133054
>because Spurple's contract stated that all of the expenses for other team members came out of his side of the 50%.
Thats wrong. They split what was left after all expenses. They were equal partners concerning earnings.
▶ No.133230>>133232 >>133236
>>133157
the leaked files we have are public are they not?
▶ No.133232>>133233 >>133236
>>133230
Kinda greyish area.
They where relased to the public so they could do whatever the fuck they wanted with them.
But let´s not forget purple jew and incompetence bomb are both pieces of shit.
You may be allowed to use them without consequences if the thing you are doing is free tho.
▶ No.133233
>>133232
that effectively broke their contract so there is nothing they can do about it unless someone tries to profit from it i suppose
▶ No.133235>>133236
>>92028
i still remeber when breeding season was just LoK assets
▶ No.133236>>133241 >>133313
>>133230
Currently its the same as having assets who got ripped from a game so there is no legal use even not if its free. Spurple would have to step forward and allow their use like Hbomb did.
>>133232
It's not really greyish. The only way to use them would be with coverage from Spurple suing one. The sad part is most of the important pieces like the sex animations weren't even done by Spurple but its still a legal minefield with him clamping to what he did.
>>133235
They never used LoK assets.
▶ No.133241>>133244
>>133236
>They never used LoK assets.
yes, it did
in the earliest iteration of the game, it did have LoK modified sprites before Hbomb had the grand idea of scrapping the entirety of that version and start again with spurp's art
▶ No.133244>>133258
>>133241
See pic for before Spurple art. Thats not LoK art.
▶ No.133258>>133263
>>133244
Not other anon, but wouldn't he be talking about these sprites? They were pretty shit but were used for a while there and had horrible clipping issues from just the copy-pasting of joints.
▶ No.133263>>133279
>>133258
Thats already spurples art. The original game from hbomb had very simple art then spurple joined and they did the redesign as in your image. Later around when vanilly joined they did another redesign.
▶ No.133279
>>133263
>Redesigned that
Nah. All they did was make it so her tits weren't deadly weapons.
▶ No.133313>>133339
>>133236
game sprites were lok assets, the profiles/busts were new art
▶ No.133339
>>133313
Nope also no LoK art.
▶ No.133340>>133341
Jesus,what is these old pics ? These are exist in game about 3.8 not 7.1 where the game actuaily was before "delete".
Post last edited at
▶ No.133341
>>133340
The pics are from 4.2 which was released in January 2014 and is the last version before Spurple joined in February 2014.
▶ No.133348
oh,okkay.thx :)
Vol Edit: Who the fuck is this nigger speaking in Ebonics, and why the fuck are they namefagging? Seriously, cut it out unless you've got a legit reason. I'm too tired for this shit and I'm not even supposed to be doing Vol stuff right now since I've got finals to worry about.
Post last edited at
▶ No.133375>>133376 >>133378
>>118150
Milestone system is the primary method, but it's also a case that besides the $3000/month in wages, the rest goes right back into what we call 'the warchest' which is made up of a considerable bit of Spurp's savings from his time working at Breeding Season, after taxes are taken out. The warchest is used to pay for things like the banner art, writing commissions, music, utility licenses, and similar. If there's a sufficient demand from our followers and patrons we'll start releasing a spendings statement each month as well as an earnings statement with the exact amounts spent on various things. The issue is that would more or less be just as much trust based as you guys taking me at my word here, there'd be no way to screenshot things like we can the metrics on the patreon dashboard.>>133149
▶ No.133376
>>133375
>sigh
Sorry, meant to link >>133149
▶ No.133378>>133381
>>133375
In all honesty Judge Heath, as far as first impressions of gameplay go, Cloud Meadow seems more about flashy characters and ego stroking than anything else. Makes sense, since I think H-Bomb managed to reign S-Purp in a bit, but now that he's in full swing there's all these forced interactions at the very start of the game that I don't give a shit about. In total, the intro sequence must be about 35 minutes in total, and that's if you don't get lost and you know exactly where you're going. But if you opt to skip all that shit, you miss the actual important details like wtf you're supposed to be doing, and which characters you can even interact with. Some basic instructions would be nice instead of this nuanced shit. Sorry if that seems too blunt to be constructive, but honestly, I can't bring myself to get to the porn itself if the fucking game is more interested in giving me a tour of furfagia
▶ No.133381>>133387
>>133378
No this helps a lot actually! Thank you for the feed back and I'll get it to the team. We're still early on but trying to balance 'get people immersed' and 'get people moving along' is always a tough thing in any game.
▶ No.133387
>>133381
Sure thing.. Well if you're honest about taking on criticism then that means a lot in my book. I don't think many other people have complained thus far, but me personally, I'm just kinda sick of verbacious lengthy intros in games which are supposed to be about sex. So I think perhaps for the intro, leave it as is if people are happy with it, but for people who want to skip and just play the game, perhaps have a seperate tutorial or even just a single page/popup detailing what you're supposed to be doing and just the instructions or whatever. That, or even just have like a quick summary of who/what you are, and what you're doing in Cloud meadow, e.g.
'You are an X, Your name is Y, and you've come to cloud Meadow because Z. To fulfill that task you need to A, B, and C. If you need further assistance, speak to Q.'
Did you ever get a chance to play breeding season? I felt like the intro sequence in that fulfilled it's purpose completely; you could skip the formalities, get straight to learning how to play if you didn't already and then boom; you were in. Being given a tour of the town for all that just felt kinda monotonous to me
▶ No.133406
>>133068
>Core systems are almost done being implemented
<it's been over a year
Holy shit, that's a new low
>>133058
>literally explicitly said "collecting money for artwork commissions is OK"
>still this buttblasted
▶ No.133412>>133676
>never kept up with all this BS drama
>decided to download it and take a look at the content
>thoroughly impressed by the amount of fetishes they decided to add
>even more impressed by how much they were making from those interested
>look into the next attempt that is cloud meadows
>it's vanilla + furry content at most
Welp. I hope the game portion turns out well because having to pull yourself through boring gameplay to see vanilla content is going to be a major letdown. I guess on the upside if everything is a similar shape and size it'll make animating everything a lot more streamlined. I can't help but feel that it's wasted potential after seeing all the different variants available in BS though. Genderbent, Feral and Neoteny combinations certainly multiplied the amount of art required but that's also what made it so impressive in terms of scope. One day I'll get to play as a starfish MC with dicks for limbs that renders everyone that comes into contact with it unconscious through sheer pleasure alone, but it will not be this day.
▶ No.133552>>133566
>>133144
> Cloud Meadow does look like a better game
NO.
Also, since we're on topic of Breeding Season.
What other good games of this type are out there?
I hear Pillars of Perversion and Breeders of Nephylim show promise. How far along are they? How much content is there?
▶ No.133566>>133617
>>133552
Haha fucking no. Breeders has inexplicably gone backwards in terms of development, I blame patreon for it. The developer has gone from reasonable releases and progress - having an actual alpha with content and gameplay. To having nothing, literally fucking nothing. The game straight up has not worked for the past three releases (literally just crashes if you do anything) and he doesn't give any fucks about getting it into a playable state when he can take longer and longer times between "releases".
▶ No.133617>>133677
>>133566
Really?
Played it…2 months ago or so and it seemed OK, tough not many animations were done.
▶ No.133676>>133727 >>133824
>>133412
>Implying adding more fetishes is better or even good
Enjoy your BBC and cuckolding, faggot. I'd take vanilla over fetish autism ever day.
▶ No.133677
>>133617
Which version were you playing? If it was the one posted on this board, that version was literally the last playable version released and it's super old. Every version released since on the guy's patreon has been broken and unplayable. Newer versions aren't hard to find if you really want to download a game that crashes immediately to desktop upon launch.
▶ No.133727
>>133676
>implying BS had BBC or cuckolding
>implying any fetish is intrinsically autism
▶ No.133824>>133858
>>133676
It's important to distinguish between characters and situations. BS had mostly vanilla situations (impreg, incest), but a wide array of fetishy characters (monster girl, furry, feral animals of both sexes, futanari, loli/shota).
▶ No.133858>>133955
>>133824
I'm fairly new to the whole kerfuffle,
Was Breedin Season meant to be more of a lewd harvest moon, where as Cloud Medows seems to be the rune factory variant with more combat rpg'ness?
Is that even in the right realm?
▶ No.133955
>>133858
Breeding Season was more of a monster rancher type deal.
▶ No.134472>>134479 >>134486 >>134520 >>134531 >>188298
One thing that has always struck me as odd, in the development of BS, back in the days, was the insane scope of the game. For all the monsters, variants and combinations, would have taken thousands of animations.
Wouldn't it have been simpler to make a base line game, designed to be as modular as possible from the ground up, and then add monsters, animations, npc's and such as independent files added on? Instead of trying to keep it all in one file I mean.
Then they could have made the base free and made new monsters, animations and other content available to their paterons, while allowing others to also make their own monsters, animations and such, available on their own patreons or for free if they want to.
This would create more content for the project than the developers could hope to on their own, involve fans and other creators to participate more and create an entire community around the game that would have a vested interest in keeping the games patreon funded.
▶ No.134479
>>134472
It's the Star Citizen of Patreon games.
▶ No.134486
>>134472
Yes, that would've been best. That became pretty obvious after it was already too far in development for an easy switch.
▶ No.134520
>>134472
>Wouldn't it have been simpler to make a base line game, designed to be as modular as possible from the ground up, and then add monsters, animations, npc's and such as independent files added on? Instead of trying to keep it all in one file I mean.
It was built on Flash, and Flash is hard to edit when compiled, hard to modularize, and hard to integrate with external executables/plugins in a sane manner. That's not a bad idea in theory, but the toolchain they were using was just not designed for it.
▶ No.134531
>>134472
That's assuming the people behind the project want to actually finish the game and sell it. When they're making more in "donations" than they expected to sell the game for they had no financial incentive to finish the game. Throwing whatever into the project to give the sense progress is a lot more profitable than wrapping up and releasing.
The original creator taking money to create something he has no or little experience with was already fishy enough. Paying him on a monthly basis is about as smart as paying someone to design and build a home for you by the hour.
▶ No.138713>>141662
>>91981 (OP)
I resumed my argument as best as i could.
I check Legend of Krystal forum every once in a while but so far i've seen nothing relevant, no one's even trying to use the game engine like they do with that one Mario or Krystal fangame over and over… … and over again.
SPurple moved on with his life and now has Cloud Meadow which seems to be doing just fine.
▶ No.141662>>141879 >>142188 >>142706
>>138713
S-Purple couldn't continue Breeding Season even if he wanted too, he just owned the art, not the characters, writing, or codebase. Only HBomb can continue the game, and he's content to blame it all on S-Purple and run off with his 140k.
Remember that number he threw out? About how much S-Purple supposedly ran off with?
I know the guys on the team, they said that S-Purple had around 30-40k at the end of that, saved up carefully, using it as insurance and out of pocket expenses for Cloud Meadow.
Want to know what I think? I think HBomb was the one who ran off with 140k in operating expenses. That's how much money he had left over. How disgusting is that? For that much he could have funded a Breeding Season Reboot with a full team of artists out of his own goddamn pocket.
▶ No.141714>>141721
>>117548
Sauce? Please tell me it's smut.
▶ No.141721
>>141714
>people still don't know about rondo duo
holy fucking shit.
▶ No.141879>>142188
>>141662
You have to couple this with the fact that the leak of the assets had a lot of unused animations and such and the fact that Hbomb was the one directly responsible with actually implementing the assets and pushing out the updates, nobody else could do that since he had all of the code and such on his end. As soon as production slowed down, or namely two or three times restarted from scratch, you can easily tell that it was Hbomb who wanted to do all that to milk as much profit as he can. Case and point after breeding season died and after the shit show that came from its death cleared out, hbomb is suddenly nowhere to be seen. No other projects, no revival with another artist (despite having the following and the code to continue), its pretty clear Hbomb made out like a bandit.
▶ No.142188>>142938
>>141879
>>141662
Hbimb may have been incompetent, but that hardly excuses S-Purple swindling the production team into working on his new private project and then, as the cherry on top and then destroying the project and C&D'ing the project for using the art he made for it, in order to launch a competing project.
Any way you try to spin it, S-Purple is a prick and utterly untrustworthy with any kind of cash for what he did.
Hbomb's ineptitude does not excuse S-Purples jewish trickery and spiteful destruction of the entire project.
▶ No.142193
>>91981 (OP)
>Didn't all the source code and shit get leaked when Breeding Season got fucked over
…
>give shekels to a software
>no source code
>cries because no leaks
Just stop financing software that doesn't belong to you even after you pay it only pay for GPL software.
▶ No.142706>>142938
>>141662
I ain't saying S-Purple must be the one to continue Breeding Season even though at this point is petty much the equivalent of an abandonware or freeware.
I doubt S-Purple will fight over the rights of the engine (the barebones one before he and the others got introduced), only the artwork.
H-Bomb apparently vanished to never be seen again besides the fact that he himself released for a limited time the last alpha build to date out of spite.
The concept is good, but as i said before, no one else seems willing to pick it up.
▶ No.142938>>142948 >>142957 >>143011 >>143018
>>142188
any way you spin it, hbomb was the reason the project stagnated for years as he milked the patreon and then took the money and left after starting a drama bomb because spurple conveniently gave him a reason to stop caring about a project he stopped caring about long ago. You fuckers always act like hbomb did nothing wrong and Spurple should be burned at the cross but at least the faggot is doing something, wheres hbomb and his share of the cash? Is he making anything after the shitfest calmed down? Spurple isnt a saint but hbomb is worse than spurple.
>>142706
This, there was literally nothing stopping hbomb from finding another artist, im sure there would have been hundreds to line up for a chance at that fat stack of cash and support, and then restarting the game from scratch AGAIN. All he had to do was redesign the monsters AGAIN as they did before and remake all the assets. If hbomb really wanted the project to work he had all the means to do so. The support was there, the code was there, the only thing he lost was the assets spurple made.
Every fuckin retard keeps on this whole crusade against spurple for killing breeding season but you fuckers ignore the fact that hes at least working on a game and is putting way more into it than hbomb even considered into his own project. And yet with all this hate for spurple which is somewhat understandable, nobody seems to bring up the fact that hbomb took what money he had and just left the internet without a word. Took his money and ran and never even tried for a single moment to keep BS alive because he stopped caring about it long ago.
▶ No.142948>>143130
>>142938
>nobody seems to bring up the fact that hbomb took what money he had and just left the internet without a word.
Yeah cause he left and isn't currently jewing people online. He's not around and not really relevant anymore so the dude just doesn't come up. People bring up S-Purple's bullshit because he's around and doing shit that's closely related to the bullshit he pulled. Also because people defend him as if he didn't pull bullshit. Pretty much everyone admits H-Bomb was a shitty irresponsible developer jewing people out of money.
▶ No.142957
>>142938
>nobody seems to bring up the fact that hbomb took what money he had and just left the internet without a word.
And you seem to forget that it's a fact S-Purple accepted the money during all the months he flat out chose not to work on Breeding Season. It's not an assumption, because he admitted to it. He tried BSing that his reason for doing it was so he could start another project, except he had been doing this for about a year. Why not be transparent about it instead of taking a paycheck for work you intentionally avoided doing?
They're all disgusting jews but the only reason why the Breeding Season split-up happened is because someone informed H-Bomb that S-Purple had another project already up for months and then H-bomb flipped his shit over it. S-Purple would have kept secret jewing as long as he could.
▶ No.143011
>>142938
Calm down, spurple
▶ No.143018
>>142938
I'm not saying Hbomb was a saint who din du nuffin.
But that does not excuse S-purple diverting his own and others work towards a competing project while being paid to work on BS, nor does it excuse S-Purple actively destroying BS to remove the competition to his new project when he left. There is no way to spin what he did that doesn't make it look like something close to criminal fraud followed by destroying years of work for the sake of a few extra shekels.
And considering how slow the progress has been on his new project, I seriously doubt it end any other way than BS did.
▶ No.143130>>143359
>TFW post too long to post
Fucks sake, I'll just agree with this guys key point here:
What >>142948 points out that is VERY important to this situation:
>he left and isn't currently jewing people online.
That's the important thing to take away from this: H-bomb is fucking GONE. Unlike S-purp he didn't start another Patreon to make a Breeding Season knockoff while sabotaging his competitor and H-bomb won't profit from shitting on S-purp, but S-purp will profit from shitting on H-Bomb, something that's been happening ever since Breeding Season exploded, and continues to this day with a clear bias. Everytime I see this shitstorm someone's bringing up that cuck piano thing and ignoring everything S-purp did in the background.
My stance remains:
-Both of them are scummy faggots.
-Patreon remains a tool to extract infinite money from dumb retards indefinitely.
-I expect nothing from Cloud Meadow, nor did I expect anything from Breeding Season or anything else on "pay forever"treon.
-I'm not actually interested in either game but I enjoy going out of my way to shit on blatant evil. That'll happen when you explode your drama all over the internet and every chan board, and through it I'm made aware of both shitty sides of the story and then one of the shitty party tries to lie to people to make money at the expense of the other shitty guy, you get me going out of my way to tell them how they're both shady fucks and they need to get the fuck off of our board.
-I sure as fuck hope the people who keep popping up to shit on H-bomb to distract dumbasses from the shady shit S-purp did aren't the Cloud Meadows Devs or paid shills pulling this "S-PURP DINDUNUFFIN" shit as anons, because they should be working on the game, not sucking dick in public while shifting all the blame on someone who's not around to defend himself to coerce dumb retards to give them money because S-purp dindunuffin as if they should give him money based on that 'merit' alone and not the actual quality of their work, which still resembles a worse knock off of Breeding Season like everyone thought it would be.
-Despite mixed results from anons of it being "good and they're making progress" and then you see others saying "they're slowing down and stagnating and the game is shit with no direction", I'm not sure which to believe and I don't really give a shit about either game based on both of them are by shady devs and I'm not interested in touching this garbage, so common sense advice is to grab the current pirated version and decide for yourself if it's good or if it's ass.
-Chances are since its from Patreon and it's early access you pay a monthly stipend for, it's most likely shit.
-On a related note Spurp is an (((Israelite))), funny how these stereotypes write themselves.
▶ No.143173>>143359
Does anyone have the current Breeding Season build before it was cancelled?
▶ No.143359>>145077 >>187985
>>143130
The team releases public builds for time to time but they make you laugh at best, is around 200 mb the download and when you extract it turns into a file around 8gb of size and the "game" needs quite the specs even though it hardly has ANY content, cannot interact with some characters, lots of features missing, the battle engine is even more simple and lackluster that a tactics game, the pseudo harvest moon part is the one that barely works, i think that on the current paid build they decided to include again the sex scenes (around a couple or so i think), etc. etc. etc. you could say that in size is probably greater to Persona 4 Ultimax and close to MapleStory yet it looks like the game itself is no better that an alpha version 0.0.0… …0.1
>>143173
The fellas here keep uploading and reuploading the game here and discussing it without a clear goal in mind.
https://legendofkrystal.com/forum/viewtopic.php?f=34&t=2954&cache=1
▶ No.145075
i thought it got turned into this?
https://www.LINK REMOVED/CloudMeadow
▶ No.145077>>187985
>>143359
The retards are obviously not compressing the image files. Uncompressed image files get compressed a lot by rar or whatever, so that's why there's such a difference in size. BTW having NTFS compression on also works on the game.
Cloud Meadow is useless as anything other than a gallery viewer, though. Then again, Breeding Season was pretty much the same, though Breeding Season could have been playable had the devs not went with "ADD ALL THE MONSTERS (add sex scenes later (if have time))".
▶ No.145302>>173684
tfw can't even play cloud meadow because I get massive coil whine since I'm pretty sure the game just lets me run it at 900000 fps
>>92377
breeders of nephelym looks good but it says there's no animations yet on the rewards tier
▶ No.173684>>173704
>>145302
limit the framerate with your nvidia control panel or the amd equivalent
▶ No.173704
>>173684
Are you a Necromancer?
▶ No.187985>>188104
This will most likely be the last necromancing going on but
For >>145077 i asked around and i got an answer for >>143359
Basically the whole thing is: they plan for the "game" to be at least 10gb of pure "quality" HD sprites and images (gameplay satisfaction not guaranteed)Also on The Legend of Krystal forum people started to get their shit together about the game engine but that's a tale for another place and time… if it actually happens
▶ No.188104>>188325 >>188335
>>187985
No fuck you. What do you mean?
Is a proper non gorepete non 3d non text resurection coming?
▶ No.188286
>>91981 (OP)
All i know is that at one point they were restricting features and taking more stuff out than they were ever adding in. Which was damned sad since they peaked early on.
▶ No.188298
>>134472
And Breeding Season could have still been done. It was doable.
▶ No.188325>>188471
>>188104
My bad, it was this, the next one just re-affirms that the game is 90% animation
▶ No.188335
>>188104
If you meant about the Legend of Kristal (forum) plan then ask them, for a while i stopped giving a fuck about projects on which you can see them crash and burn from light-years away yet
▶ No.188471>>188474 >>188492 >>191342
>>188325
The game is so large because all of those animations are completely raw. If they used ANY sort of compression algorithm for them then it'd be a fraction of that size.
Why else do you think it is that it's a 200MB archive that extracts to be so massive? Archival algorithms like LZMA2 can only compress things that much when they're raw to begin with.
▶ No.188474>>188485
>>188471
That makes sense.
because of purple being an actual jew I always tought the size was because CM was secretly a bot net for minig crypto.
▶ No.188485
>>188474
Nah, crypto mining code is comparatively tiny; it could be embedded within the code without any noticeable difference in size.
▶ No.188492>>191342
>>188471
…If you want to argue him back then get in the Cloud Meadow discord https://discord.gg/HrT3aPY , he and his team are there, i just went in out of curiosity of a "game" that hardy had any content could need that much memory
Now that the constant convo about this makes me think, why couldn't they just pick a resolution and then make the engine just scale.to.fit?
Now i think it's time to lay this place to it's deserved rest.
▶ No.190114
▶ No.191342>>196107
>>188492
>>188471
And I guess they didn't state why they don't use any compression, right? My guess is they are kinda desperate to show some progress to the people backing them so the programmer is more busy implementing game features rather than working on the basic necessities of the engine. People care more about the content (gameplay, story, porn…). The lack of compression is kind of ridiculous, but they have different priorities since people are watching them waiting for the progress on the regular basis.
But yeah, it is really sloppy, the compression should have been in the game already.
▶ No.196107
>>191342
No, they outright told me that their expectations is for the game to need that many gb, 90something% of that being just HD images, nothing else.
▶ No.196143
>>92015
>>91990
seems a nitpicky reason to not continue with it. you could replace the prior art. or just say fuck it to continuity entirely
▶ No.196183
To copy the art shouldn't be that big of an issue as the setup used has been available and a couple of artists have already worked with the same style.
It's just a unthankful project to continue. Spurple would likely try to sue one, the engine has it's last breaths, the project is structured to require years without any end in sight.
Just porting everything to a decent engine and making it manageable would require over a month of work. The majority with skills will be better of creating a new project and putting it on patreon to be able to pay team members.
▶ No.225198>>225679
I have a question, because the wiki says fuck all about it.
How far does the "story" go? By talking with everyone about everything I somehow managed to get to the reveal that the Guild founder and the Inquisitor a siblings.
Does anyhting ahppen after that? Any new scenes or dialog? If not I have done all there is and can now stop.
▶ No.225679
>>225198
>story
It says nothing cuz there´s nothing
the closest thing to a story line was hanging around those annoying elves and their nsfw tumblr "humour".
There is little lore here and there but it seems whoever write it went to the adventure time/steven universe school of world building.
also
>bumping a dead thread