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/cyoa/ - Choose Your Own Adventure

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/tg/, /quests/, /twgrl/, /builders/, /games/, /animu/

File: 1427282646480.png (2.78 MB, 1200x4425, 16:59, FOOFrAD.png)

 No.727

Hey there /cyoanons/, I was on /b/ last night and saw a cyoa thread, so after a bit of posting an anon suggested I post some of my stuff here.

Now, I'm pretty sure some cyoadventures I have are already on this board, but currently I don't think I have enough time to check through, ergo I'll just post my entire folder and hope most content hasn't been posted here before.

https://www.dropbox.com/sh/rnidg3xlwo07zmq/AAAALCFn9vEkOlxFRi9W55B9a?dl=0

Enjoy! As a preview, I'll post favourite. There are 81 CYOA's of various quality!

 No.728

>>727
You are a pretty cool OP, anon. Gotta download all of that later.

As for your picture: Dragon, definitely. If all my action can work towards a goal very easily then I really wanna be part of that.


Personally I prefer /cyoa/dventurers.

 No.729

>>727
phonecians or templar i dont really know probably phonecians

 No.730

>>728

Thank you! I have a fascination with these things, and I'm always looking to expand my folder.

Also, a good choice! I'd say that for me it's a big tie between the Illuminati and Dragon. It's basically a choice between a life of a hard-working hedonist with epic assets, or the life of someone who can protect the world and learn its secrets.

Also, got you, will use that from now on.

>>729

Interesting choice, but personally I'd be rather nervous with Phoenicians, as stated, it's likely that their jobs could threaten the world, so no matter how high the pay might be I wouldn't be so willing to work for them.

 No.734

File: 1427364053941.jpg (2.73 MB, 1420x5080, 71:254, 1427358529696.jpg)

>>727
Wow Order vs Chaos V2.0
that belongs in a museum.

 No.744

>>734

This is a great choice. I'm also a fan of >>701 and >>702 that was posted recently.


 No.873

>>727

VERY interesting and original content. Thanks, OP. However, I MUST know more about the sixth organisation! Pls gib more info pls.


 No.879

>>727

While I thought aboutthe phonecians ill have to go with the sixth choice as no faction was 100% for me.


 No.880

File: 1431761717815.jpg (923.74 KB, 1200x4160, 15:52, image.jpg)

Posting a couple of the better ones. For this cyoa my setup would be as follows.

>Magic

>Giant

>Construct ( crystals)

>Vitality/Physical/Agility/Magical/Perception bonus

>Hybrid (dragon)

>Hybrid (monster)

>Empowerment (illusion)

I'd be a smaller version of Seath.


 No.881

File: 1431788527179-0.jpg (1.14 MB, 1500x3600, 5:12, 1421632485527.jpg)

File: 1431788527180-1.jpg (884.12 KB, 1500x2800, 15:28, 1421632512026.jpg)

>>880

i think this is the rest of that set


 No.1998

>>727

phonecians, morals don't matter much when you get a hold on magic guns


 No.2017

File: 1471632960446.png (261.31 KB, 1483x1449, 1483:1449, ClipboardImage.png)

>this CYOA was created by chargingmyasian for reddit.com/r/makeyourchoice, 25/04/2014

Kill yourself shitstain.


 No.2023

>>2017

The Mountain - Basically means I get to sleep, shower, and use the toilet and not lose time over it. That's at least 8-10 hours per day, not counting just time I spend in there meditating or whatever. Since it's "timeless" and not just a different dimension, I won't even age when I'm in there.

The Lover - I have a serious, serious problem with procrastination in real life. This can only help.

The Stargazer - It just seems very useful. I can get around the 12-hour limit by writing down the information while it's still inside my mind.

I'd take The Man in The Moon for my third if it were only the dreaming and go-to-sleep instantly things; with the telepathy, however, I'd be too tempted to abuse it.


 No.4679

File: 545fada38e7567a⋯.png (40.4 KB, 429x816, 143:272, r9k master race best board….png)

>>880

>>881

What a classic! One of my favorites, in the top thogeder with Overlord.

Average Human. Manlet master race

>Vitality

So I don’t die

>Physical

So I can make damage

>Perception

So I don’t get assassinated

>Charisma

For better corruption

>Corruption

To enslave. Psionics is a great bonus.

>Final Form

My trump card, for when I need to destroy entire armies, castles, or titans. ‘’Monstruous, Collosal – Gaia(for regen), Dark(for corruption), Necrotic(for toughness) and Mystic(for bonus magic)’’

>Empowerment

>Empowerment

>Empowerment

>Personal Guards

Champion, Warlord, Archmage and Chosen.

Champion for when I have some serious opposition, Warlord as advisor, Archmage to teach magic, and Chosen as de facto bodyguard.

Affinity

>technology

>mystic

>illusion

We /intelligent/ here. I want to keep tech and magic separated, we can enchant thanks, but not make mana reactors, this is so if we ever lose one we can still use the other without problem – surely anti-magic stuff and EMP is a thing around here.

Tecnological traps, magic traps, kikery and mazes in an ever changing, physics defying realm – good luck to anyone invading.

>Necrotic

So we may raise the dead to be used a fodder, increased toughness will help me not die. Also, swamps and marshes have many insects, which transmit disease, in addition of being difficult to transverse on food and for most vehicles.

Minions

Human average, Manlets and Tall women. Predominatly red hair and gray eyes with the rest having brown hair and green eyes, and I don’t want a single drop of melanin in any of them which would actually cause them to be red. Only one race and size because http://onlinelibrary.wiley.com/doi/10.1111/j.1467-9477.2007.00176.x/abstract

http://www.city-journal.org/html/eon2007-06-25jl.html http://www.law.uchicago.edu/files/files/56.Lott_.Police.pdf

http://arxiv.org/abs/1110.1409

http://books.google.com/books?id=zqMCc37dW1kC&pg=PA129

http://books.google.com/books?id=ZyAt3T1V4EcC&pg=PT97

http://books.google.com/books?id=TmlGzr4s0uMC&pg=PA16 http://www.spiegel.de/international/germany-s-immigrants-integration-in-theory-alienation-in-practice-a-433006.html

>Training

A must.

>Talented: learning

hueheuehueheuheuehuehueheuheue

>Devotion

Also a must, this will make sure they are loyal and have morals (super important to resist jews).

>Native

A must when we live in such area.

>Empowerment

Light, because of the virtue. If we are strong and don’t need to eat, why would we ever improve? But if we are weak, them we need to virtue to never be fearful or self-defeating. This will also motivate them to work and fight, and to ever improve themselves and their civilization/race. Note: altruism, mercy and pity are not virtues.

>Upgrade

Since we already start at war.

>Agility

Something I don’t have, Will also allow them to reload faster – I fully intent to equip them with guns, that’s why I picked Technology Affinity.


 No.4681

>>4679

With the Perks chosen and complications taken, I have 16 goon shekels remaining. Given the natural defenses of my realm and our ability to raise dead, I will focus on infrastructure rather than outright military and focus on training of the population and prepare them for the worst.

>Mages

To improve the defenses of my mytical realm.

>scout

Mostly to protect the summoners, in addition to patrol.

>Spies x2

Information is important, I will need that network mostly to defend against inside jobs such as 9/11.

>Engineers

Improving things is very important.

>Peasants x2

They better make sure we got enough food, ore and industry. They will be trained as necessary.

>Recruiters

Because of the virtue and loyaty from Light affinity and Devotion they won’t be necessary in the population unless maybe to quell the Rumors, I will send them to shill in the enemy realm.

>Summoners

They will conduct gorilla warfare on those little bitches, they will summon destructive monsters, direct them to the enemy realm, and them gtfo there before they get caugh.

>Priests

I understand they heal my realm, sounds usefull as no doubt my enemies will try to destroy my realm. It’s also good that they can teach my other minions their magic.

>Craftsmen

For the training.

>Overseers x2

Management is efficiency.

>Agents

First they will train more agents, them they will solve the Rumors problem if it still persist, them they will infiltrate in the enemy realm.

>Warlord

To be a general and to train.

>Chosen

Mostly to train.

Not picking stuff like sustenance because if life gets too easy, so do the people. This is also the reason I will start at war with a Rival, don’t want to end up like Sweden who went 200 years without war.

Realm Perks

>Large

Starting bonus.

>Expansion

Also negates the Minion Perks other Overlords may have.

>Unknow

So I don’t get attacked too early on, hopefully it will negate some of the popularity from Expansion

Complications

>Rumors +3 minion tokens

Fucking kikes

>Rival +5 minion tokens

A good war to get the population united, and a realm to conquer.

>Whispers +2 shards of power

Being human I have strong will, and also x3 bonus int from affinities. I’m sure I will be just fine, did I mention my final form is a Forgotten One?

Now anon (you) will play as my Rival, how do you counter my build?


 No.4682

File: 37a03018f4ba005⋯.png (3.24 MB, 900x3120, 15:52, ClipboardImage.png)

File: 5449ff792c32fe6⋯.png (2.39 MB, 900x2160, 5:12, ClipboardImage.png)

File: 2342fb503478ee6⋯.png (2.03 MB, 900x1920, 15:32, ClipboardImage.png)

>>880

>>881

Version 2


 No.4716

>>727

Orochi. Freedom in how I work, make hella bux, and the lack of their knowledge on Agents means what I say about being an Agent has extra weight.

Plus, existing outside the set of the other factions gives us even more freedom. Good shit all around.




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