>>880
>>881
What a classic! One of my favorites, in the top thogeder with Overlord.
Average Human. Manlet master race
>Vitality
So I don’t die
>Physical
So I can make damage
>Perception
So I don’t get assassinated
>Charisma
For better corruption
>Corruption
To enslave. Psionics is a great bonus.
>Final Form
My trump card, for when I need to destroy entire armies, castles, or titans. ‘’Monstruous, Collosal – Gaia(for regen), Dark(for corruption), Necrotic(for toughness) and Mystic(for bonus magic)’’
>Empowerment
>Empowerment
>Empowerment
>Personal Guards
Champion, Warlord, Archmage and Chosen.
Champion for when I have some serious opposition, Warlord as advisor, Archmage to teach magic, and Chosen as de facto bodyguard.
Affinity
>technology
>mystic
>illusion
We /intelligent/ here. I want to keep tech and magic separated, we can enchant thanks, but not make mana reactors, this is so if we ever lose one we can still use the other without problem – surely anti-magic stuff and EMP is a thing around here.
Tecnological traps, magic traps, kikery and mazes in an ever changing, physics defying realm – good luck to anyone invading.
>Necrotic
So we may raise the dead to be used a fodder, increased toughness will help me not die. Also, swamps and marshes have many insects, which transmit disease, in addition of being difficult to transverse on food and for most vehicles.
Minions
Human average, Manlets and Tall women. Predominatly red hair and gray eyes with the rest having brown hair and green eyes, and I don’t want a single drop of melanin in any of them which would actually cause them to be red. Only one race and size because http://onlinelibrary.wiley.com/doi/10.1111/j.1467-9477.2007.00176.x/abstract
http://www.city-journal.org/html/eon2007-06-25jl.html http://www.law.uchicago.edu/files/files/56.Lott_.Police.pdf
http://arxiv.org/abs/1110.1409
http://books.google.com/books?id=zqMCc37dW1kC&pg=PA129
http://books.google.com/books?id=ZyAt3T1V4EcC&pg=PT97
http://books.google.com/books?id=TmlGzr4s0uMC&pg=PA16 http://www.spiegel.de/international/germany-s-immigrants-integration-in-theory-alienation-in-practice-a-433006.html
>Training
A must.
>Talented: learning
hueheuehueheuheuehuehueheuheue
>Devotion
Also a must, this will make sure they are loyal and have morals (super important to resist jews).
>Native
A must when we live in such area.
>Empowerment
Light, because of the virtue. If we are strong and don’t need to eat, why would we ever improve? But if we are weak, them we need to virtue to never be fearful or self-defeating. This will also motivate them to work and fight, and to ever improve themselves and their civilization/race. Note: altruism, mercy and pity are not virtues.
>Upgrade
Since we already start at war.
>Agility
Something I don’t have, Will also allow them to reload faster – I fully intent to equip them with guns, that’s why I picked Technology Affinity.