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/cyoa/ - Choose Your Own Adventure

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/tg/, /quests/, /twgrl/, /builders/, /games/, /animu/

File: 0109c0762c39fd9⋯.jpg (737.06 KB, 1400x4051, 1400:4051, daw1.jpg)

File: ec4e4a93f93e6b1⋯.jpg (628.97 KB, 1400x3259, 1400:3259, daw2.jpg)

 No.4198

Pretty classic, but pretty nice as well.

1/2.

 No.4199

File: b6d236b800d6245⋯.jpg (972.77 KB, 1260x4771, 1260:4771, daw3.jpg)

File: d9c02b6f6384a82⋯.jpg (866.78 KB, 1400x3129, 200:447, daw4.jpg)

2/2


 No.5950

>>4198

>Motivation

Ambition

>Skills and Talents

Combat: Axe, shield, throwing.

Mental: Trainer, Charismatic

>Runes

Watcher Rune

Efficiency Rune

>Weapon Enchantments

Vampire (axe)

Repulsor (shield)

>Armor Enchantments

Radiance

Weathered

Supporting

>Avatar form

Titan

>Avatar form abilities

Regeneration (level 1)

Wings (1,2,3)

Breath weapon (1,2,3)

Strength level 2,3

>Spells

No.

>Factions

Venture alone.

>Companions

The battlemage

The shieldmaiden

The longbowman

The sister

The mutant child

The Escaped gladiator

The living wall


 No.6573

This one seems decent


 No.6574

>>4198

Motivation

Ambition

>I aim to have my own kingdom

Combat Skills

Bludgeon

>Blunt weapons deal damage through thick plate and monstrous scales

Shield

>For staying alive in a rain of missile weapons

Bow

>The best ranged weapon

Mental Traits

Charismatic

Tactician

>These traits should help me take a leadership position

Demonic Runes

Cleansing Rune

>Extremely convenient

Watcher Rune

>As a king I'm sure there will be plenty of assassins sent at me

Enchantments

Bludgeon: Avatar-Slayer

>Sometimes it takes an Avatar to defeat an Avatar

Bow: Seeker

>Deadly

Shield: Barrier

>For omnidirectional blocking of missile weapons, and perhaps keeping my allies alive

Armour Enchantments

Weathered

>Endurance is important in war

Avatar Form

Titan

>A human-like angelic form will be seen as less monstrous by my subjects, which is important for a ruler. Also, I value the starting stats of the titan.

Avatar Form Abilities

[-1] Strength 3

[-1] Speed 3

[-2] Toughness 3

[-3] Regeneration 3

[-1] Breath Weapon

[-1] Wings

>As strong, fast, and tough as can be. Great regeneration. Wings allow for flight as needed. My breath weapon will see use in melee range, which I can reach in a blink of an eye thanks to max speed.

Magic Spells

Heal: Cataclysm

>I have the appearance of an angel that can heal large groups of my soldiers in war. That has to be good for morale.

Chameleon: Cataclysm

>I can camoflague large groups of my soldiers. If used on myself in an avatar conflict, this could allow me to get the first strike against them.

Blind: Missile

>…and my first strike will be the blind spell.

Allied Factions

The Band of Friendship and Fellows

>The start of my kingdom

The Everwalking Knight

>A great ally to have

Companions

The Battlemage

The Shieldmaiden

The Sister

The Summoner

The Fairy

The Templar

The Bombardier

>I tried to choose companions with powerful unique abilities or unique fighting styles.


 No.6581

File: 95afb4cd302d3fb⋯.jpg (222.46 KB, 1280x1024, 5:4, 15th_century_knight_by_ska….jpg)

>>4198

Motivation

Ambition

None of us have immortality except for that dickhead Sandra in this world just great power so I dedicate the rest of my natural life for epic conquest.

Current Combat Skills

I will learn to wield a sword and shield as my extra side arms.

Brawling

I am a living weapon capable of many super human feats.

Polearm

A versatile weapon, I appreciate my distance.

Bows

Allows me to pick off enemies from afar.

Enchantments

Brawling

Atlas

Cast fist

Atlas is a very good ability that turns me into a human catapult, the plan in uphill battles is to toss boulders down the mountain side. Cast fist is the only other option I like for brawling, it adds extra power to my punches. I bet I can actually knock someone's head off with a good punch.

Bow

Scope

Chill

Accurate shots with ice magic enchanted arrows. The scope is very useful for scouting.

Polearm

Against all odds

Vampire

I rely less on heal sluts and more on my skills to take down enemies.

Mental Traits

Trainer

At the start of my journey I am not a very charismatic or self controlled person but I can learn fast. Any skill I learn can also be taught to my army. My starting army is small and well trained.

Tactician

An exceptional trait for all this ripe conquest.

Runes

Automatic Chastity

I may anger my goddess for the unholy acts I will commit while training my slaves. I would inform my goddess of these plans before I enter the mortal plain.

Watcher Rune

No assignation attempts

Cleansing Rune

Makes me more resistant to my rivals that love to use poisons, diseases, and decay.

Armor

Feather

Cooling

Absorbant

Give me the thickest, heaviest, and most protective armor you can find.

Current Spells

Cataclysmic harm - Mega Flare

Mass destruction for my enemies.

Harm missile - Ice missile

I have the ability to cast basic ice magic missiles to freeze foes.

Avatar

A Majestic Red Dragon

Toughness x2, natural weapons,wings,and breath weapons are free.

Form Abilities

Toughness x3

Regeneration x2

Fire breath weapon x2

Wings

Strength x2

Speed x3

Natural weapons x1

Breath weapon x2 is for raining destruction down onto enemy armies from above. Breath weapon also allows me to chase enemy avatars or keep my distance. I constantly break off pieces of my horns, claws, scales, etc. to leave behind weapons for the next generation. Wings + my scope bow are useful for scouting territory.

Starting Allied Factions

The Everwalking Knight

It's better to have this guy as my ally than to have him run loose. My goal is conquering world, I don't want to face this final boss in addition to the troubles of the other armies/avatars. With him as my companion enemy avatars have to fight two extremely powerful opponents.

The Nords

Powerful allies with a well trained army and battlemages.

Current Rival Factions

The Legate's Legion

My country will never submit to anyone. Rome The Southern Land is my greatest rival but eventually we must ally together to face the greater evil of the enemy factions.

Prologue Companions

Haveen Sahabi

Her true potential may be weapon creation. I am really interested in mass producing her cheap piss bombs.

Alverine

Battle healslut with strong connections to the citizens living in the Forest of Elves. Building a strong relationship with the elves and fairies is one of my favorite goals.

Sister Irena Sendler

Number 1 healslut, she is my meditator when negotiating with other countries. Her and Alverine will teach me healing magic.

Manorama Kontis

My powerful glass cannon war mage. She will teach me the ways of a Bharatan summoner

Jack of Gaul

A decent spellknight who fights for his friends. He will teach me fire magic.

Nicholas Winton

A very good archer bro.

Mihaela Tepes

She will teach me how to be more kingly.

I will definitely recruit the Nord Carol and the mercs into my ranks in chapter 1.


 No.6582

>>6581

Cast fist is also good for breaking castle walls


 No.6750

>>4198

>>4199

>females outside the kitchen

>shitskins

>shitting on the master race and the slavs

>implying supremacy isn't a good thing (provided you see yourself as superior and not others)

I don't like this.


 No.7613

File: 14feb01d5a955e5⋯.jpg (1.49 MB, 1400x4051, 1400:4051, 1.jpg)

File: 0a7cbd8157c2fde⋯.jpg (1.44 MB, 1400x3259, 1400:3259, 2.jpg)

File: c9def578ce5a6e5⋯.jpg (1.66 MB, 1260x4771, 1260:4771, 3.jpg)

File: 0c689ef0228c38f⋯.jpg (1.57 MB, 1400x3129, 200:447, 4.jpg)

File: df9b7a0155ea92a⋯.png (1000.84 KB, 920x615, 184:123, ClipboardImage.png)

These fucking factions.

I always feel awkward playing these "build a party and fight stuff" CYOAs because years of Mobas and MMOs have conditioned me into recognizing the best fantasy party makeup, but history has taught me about trends in the most effective forms of pre-firearm combat.


 No.7614

>Motivation:

Ambition

>Combat Skills:

Bows, Polearms

>Mental Traits:

Charismatic, Self Controlled

>Runes:

Watcher Rune, Comfort Rune

>Spear Enchants:

Vampire, Against All Odds

>Bow Enchants:

Seeker, Resurrect

Armor Enchants:

Supporting, Absorbent, Seamless Avatar Form:

Draconic Abilitites: 3 Toughness, 3 Natural Weapon, 1 Wings, 3 Breath Weapon 3 Speed, 1 Raw material.

Natural Weapon enchantments: Vampire, Avatar-Slayer

Magical Spells: Totem Effect: Chamaleon, Fortify

Faction: Lord Pilecki

Companions: Sister, Summoner, Escaped Gladiator, Living Wall, Mutant Child, Longbowman, Bombardier

Bow+Spear, the strongest weapons through human history. Bow lets me pick whatever I want from afar and make a huge nuisance in enemy rances by turning it, and the spear makes me unkillable on both 1 and 1 and group combat close up unless I get instantly nuked, due to vampire + getting buffed while there are more enemies around.

My draconic form is just more of that, except I also made it so that I'd have an way easier time fighting bosses as well, which makes a lot of sense.

I really can't be bothered to re explain the companions, you get like 7.


 No.7615

File: e1f228381be40a9⋯.jpg (30.15 KB, 464x376, 58:47, 1468118316788.jpg)

File: fc910bf2a82212f⋯.gif (1.3 MB, 400x360, 10:9, 1380429032572.gif)

>>7613

Lemme just detail something that happened to me, that I think makes this CYOA great:

When I originally planned out my avatar form, I was really boring.

Titan

Strength +3

Speed +3

Toughness +3

Regeneration +1

Raw Material +3

Originally I was gonna say something smartass like "Good luck touching me, I'm behind seven walls of defense and I have regen", but it got me thinking about the bigger picture. Sure, I'm an unkillable hulk with a spike cannon that can fire in every direction at once, but what happens if I find someone that can take a spike and a punch to the face and still fight back? Or what if I find someone that can ignore my own abilities and just pick off my units before stalling me out in a battle of avatar-timer attrition?

That's why I went with the Dragon in the end. Natural Weapons and Breath Weapon, which were abilities I slept on initially, became the crux of my build because I could do everything I was doing before, but now I had strong backup plans in case something were to go awry.

You don't need that level of backwards thinking in most other CYOAs. Telling the player about the enemy factions goes a long way in making them think critically about their build, and I'm glad this CYOA tried (and managed) to get me to think and revise.


 No.7622

Motivation

Vengeance

3 Combat

Bow

Scope

Seeker

>become That Sniper

Bludgeon: Mace

Burning Pain

Against all odds

Sword

Vampire

Avatar Slayer

>dualwield for stunlock and regen

2 Mental

Charismatic

Tactician

>because making enemies sucks

2 Runes

Chasity (free)

Cleansing - cleaner, resistant to poison and disease

>don't die from dysentery: the perk

Watcher - cannot be snuck up on when unaware

>don't die from a sniper

Armor, 3 runes

Seamless

Feather

Unhindered

>gives you great endurance in armor

Avatar

Amorphous

Regen 3

Toughness 3(2)

Speed 3

Strength 3

Flight 2

>firepower, mobility, armor, all in one package

Spell

Mass/Single Ward

Mass/Single Fortify+Heal

>buffing is good

Ally

Everwalking knight - Bane?


 No.7644

>>4198

>Motivation

Penance

>Combat Skills

Polearm, Bows, Brawling

>Mental Traits

Unflinching, Self-Controlled

>Demonic Runes

Efficiency, Comfort

>Enchantments

<Polearm

Burning Pain, Against All Odds

<Bow

Chill, Barbs

<Brawling

Atlas, Crusher

<Armor

Seamless, Absorbent, Supporting

>Avatar

Amorphous

>Avatar Form Abilities

<Amorphous comes with +3 Regen and +2 Tough.

+1 Tough

+2 Breath

+3 Raw Material

+3 Strength

>Magical Spells

Harm by Cataclysm

Push/Pull by Missile

>Factions

None

>Comapnions

The Shieldmaiden, The Mutant Child

I intentionally didn't pick the best of the perks, because a character with penance as a motivation wouldn't think he deserved it. Perks like Against All Odds, the demonic runes, and the armor perks were picked so that the character would have no excuse to stop fighting, as he would feel that he has no right not to fight. Amorphous obviously also represents self-loathing. I felt that the companions of the idealistic young shieldmaiden and the innocent hulk would make for the best story. Their positivity and idealism could balance out and slowly transform the blackpilled dead guy.




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