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File: 278a133d370f8bf⋯.png (958.65 KB, 1125x2001, 375:667, 8A3CCF2E-8DA1-4D62-96C6-75….png)

 No.941195

Is Christina Miller still prez of Cartoon Network/Adult Swim? It seems likely she would fire that senior citizen cokehead Mike Lazzo

 No.941250

Adult Swim is making a shit ton of cash off Rick and Morty, and Lazzo was heavily involved in SJ S5, which had even better ratings than Rick and Morty.

Lazzo can't be touched as AS is sucking up retards and their wallets at the moment.

Miller needs to be voted out from the board soon. She flagrantly ignores any animation that isn't TTGO, refusing to give them any chance as she doesn't want to risk losing even a cent of potential revenue. She runs it like a bank while every President before her ran it as a family friendly business.

They have thousands of episodes of prior programming they can put on to reinject life into old programs for potential reboots/sequels/prequels/continuations, which are becoming bigger and bigger in TV land, and instead put the same show on for 75% of the day.


 No.941255

>>941250

I always want Adult Swim to kick the bucket but every couple of years they always seem to get that ONE show that holds them up for a few years.


 No.941259

>>941255

Wouldn't that mean Toonami would go down with them?


 No.941318

>>941259

Toonami used to be it's own thing, but is now a programming block of AS. AS is unlikely to get completely destroyed, more likely just (((rebranded))), as CN can't afford to have half of it's broadcast day vanish (then they make no money) and cartoons for kids aren't selling as well as stoner humour at midnight on AS.

I've written thousands of words in austistic essays on CN's problems which I always forget to screencap so I have to rewrite them and I've come to a pretty good solution that would prop them up for long/short term success:

>fire miller, replace her with me or someone who can follow this shitty plan

>produce more short content (2-6 minutes) for a wider variety of shows

Things like Justice League Action's shorts, that are well made, are not ads and are very similar to the show they're from. This entices kids to hang around to watch the main show which might be on at a time they aren't aware of. Show a short after a popular timeslot, plug the date/time of the main show, ratings for it will go up.

>produce more 22 minute shows

Greenlight things a lot more haphazardly for 6-12 months. They have the capital for this, so they should reach out to prior vets like Genndy and his posse of early CN friends to greenlight them their dream shows. Also chuck in a few indie things from new creators, but make sure they're all using different artstyles so it's not a shitty blur of the same thing.

>third party

Stop being complete jews when it comes to things like DC's shows. They're owned by the same company, but CN refuses to play nicely with superhero shows despite their raging success because they don't get toy rights, which is what they crave. This is hard due to shareholders, but should work out over time as the new shows should balance out profits.

>prior shows

Any timeslot they can't fill with a new episode, chuck in one from a while back. Mix it up instead of playing the same episode of Gumball for the 3rd time that week, as you lose audiences that have already seen it. Also, on weekends, put on a marathon of an older show to try and raise attention to it, which can lead to extra DVD sales, toy sales or potentially new episodes of the show.

>extend hours

This one would be the hardest, but from my point of view of their business practices, the best strategy.

Kill [AS]'s programming at nights by a shit ton and give them only 11pm-6am. Potentially less. Move [AS] to a more digital format, which is what they seem to be really good at and trying to expand into. Everything goes on streaming, and get people watching livestreams instead of tv. It suits their audience (redditors/millenials/stoners) much more. Hardcode ads into the stream between episodes so streams can't be mirrored skipping ads that something like AdBlocker would skip.

This would be better for AS and CN for a few reasons, like CN having more time for broadcasting new shows, and for AS to better reach their target audience. Young adults are more likely to hit a shitty social media button next to a stream than look up from the TV, grab phone/laptop/computer and manually do it. They are also more likely to invest in VOD ads than traditional TV ads according to market research.

There, they now increase original content which attracts more viewers, cut out the cancer killing them slowly and make more money. The only reason they won't is because:

>AS is a staple and they are afraid of change

>It would cost more money in the first 12-18 months than what they're doing now, and they only care about quarterly finances than long-term growth


 No.941336

>>941318

The livestreaming is an interesting idea. I wonder if something akin to the old mtv model of having "VJ" hosts to present shows and interact with chat in between could be successful.


 No.941339

>>941259

Ehhhh Toonami worked back in the day since you really could not find anime easily but now why stay up to watch subpar anime?


 No.941342

>>941195

Bet he's rapist.


 No.941343

>>941318

Interesting ideas.

Really one of the biggest advantages for ads on websites is targeting. For streaming getting people to link their Twitter/Facebook/Whatever accounts to be able use timestamped comments (like Niconico but not covering the screen) is a pretty easy and non-invasive way (not anymore invasive than idiots using Social Media for its intended purpose get anyways) to get a shit ton of marketing information. Hardcoding ads is a bit of a problem techwise if you don't show everyone the same ads (which kills how much you can sell them for).


 No.941346

>>941336

It's what AS has been pushing for the last couple of years. They also put these streams on the TV to try drum up more viewers, but last I checked, the TV version gets a few thousand at early hours of the day while the streams are several magnitudes higher as it also accounts for international viewers.

>>941339

This.

Everyone wanting to watch subbed anime either pirates or uses CrunchyRoll/alternatives. Dubs are increasingly going to the same sites and Toonami is no longer the gatekeeper for this content like they were.

Anime coming to the west used to be expensive and niche, but now it's accessible and varied, so people wanting to see some Japanese animation are going to find something that suits them, not Naruto/Dragon Ball/One Piece.

>>941343

AS has a lot of trouble with people mirroring their streams. They're pretty good at it from what I've seen, by letting people into a stream of, for a current example, all 3 seasons of Reddit and Memey by watching a single 30 second ad, which comparatively is really good.

Hardcoding ads to a stream between episodes is the same as they're doing on the network anyways, but targeted ads would be in the form of static banner ads above/below stream that rotate every episode, as this technology already exists for corporations to use and requires less money/maintenance.

As studies keep showing, people are more receptive to getting content from legal sources if it's done correctly, with minimal ads, and that's good for businesses as getting someone on your site means you can target ads to them properly.

I can feel my nose growing bigger the more I think about this. I wouldn't feel sorry about taking money from people if I was giving them content they wanted, though.


 No.941421

File: fac18a9413dbd63⋯.jpg (35.12 KB, 343x284, 343:284, stalker_considering.jpg)

>>941250

>>941318

>>941343

>>941346

What needs to be understood is that Cartoon Network and Adult Swim aren't altruistic. If changing their business model meant higher profit, they would've already done it by now were it not for the fact that it would open themselves up to competition. Competition for them means having to invest capital into innovation and giving consumers a reason to buy from them more than the other guys, despite the high amount of profit they'd get should they succeed. That's why networks use Ad-based business models. It maintains their oligopoly while erecting high barriers to entry. for potential competition Having low profit and no competition is preferable to high profit and multiple competitors to stay ahead of.

Ad-based television is inefficient at maximizing profit and representing consumer demand by its very nature. There's a reason critically acclaimed shows get cancelled while lackluster ones get multiple seasons. Praised shows tend to be expensive and niche. And since audiences for these shows are already small and individually have varying lifestyles and obligations to all watch their favorite cartoon at the right time, they get cancelled. Bad shows, on the other hand, appeal generally to most people. They don't have to be great, they just need to be average enough to appeal to everyone.

That's why Cartoon Network puts TTGO on a pedestal and green-lights Cal Arts cartoons. If they allocated capital to making great shows, they'd be wasting their money on ventures that couldn't pay them back. It's because the success of any show is determined by whether enough people are at their screens to catch the latest airings. It assumes that networks knows when and what their consumers want to watch their content better than they do, and if you apply this same logic to other industries, it makes no sense. Imagine if McDonalds declared that it would only sold big macs from 1-3 PM and happy meals from 10-11. If you don't think an ad-based business model would be profitable for a restaurant selling five dollar burgers, what makes you think it would be profitable for animation costing millions of dollars? The truth is the shows themselves are not profitable, which is why networks rely on selling toys and merchandise to supplement their profits.

It's become abundantly clear that appointment viewing does not produce great cartoons, and the ones it does create get canned early on, so why don't we create a new model for the industry? Forget ads, why don't we sell cartoons directly to the consumer on digital distribution? This is the same tried and true model that's made gaming a highly competitive multi billion dollar industry.

Think about it, gaming is an industry where any dev team, no matter how small, whose members may not be in the same country, can get funding and sell their games to the world on digital distribution. There's no gatekeepers, regulations to meet or advertisers for financial support. The amount of profit games can make is predicated on the amount of people willing to buy them, and they generate so much profit that developers can reinvest into their next games, making them better. Steam and GOG.com don't have anything to do with the funding of these games, and yet, we get great games, including ones that could pass for interesting cartoons, games like Super Meat Boy, Hollow Knight and Cuphead. And there's nothing inherent in gaming that prevents this same model from being applied to the animation industry. When it does, you will see dozens of studios from all around the world producing high quality animated works with complete independence and substantially less amounts of the cultural marxist nihilism and none of the art style homogeneity we see today.


 No.941443

>>941318

They won't do any of that and you know it.


 No.941530

File: 337616ace1eaf1a⋯.jpg (29.87 KB, 539x552, 539:552, 5446151491649194154781.jpg)

>>941346

>>941339

>>941421

I have been stressing this for years Adult Swim keeps squandering itself on cheaply made stoner comedies or Family Guy reruns. Adult Swim if they weren't lazy stoner assholes themselves could have ushered in a golden age of Western Action cartoons instead of having to rely on Japan for this shit.

Adult Swim has the fucking channel,time slot, and audience for this type of shit yet they still focus on anime look at Samurai Jack season 5 given 10 measly episodes while Robot Chicken is like what on its 10th season?


 No.941541

>>941336

It could workout though it could be a potiential risk since TV is still a viable option and also live streaming shows is very rare and usually doesn’t work so well.


 No.941658

>>941530

Once again, blame the economics of the game. Adult Swim's viewerbase is tiny compared to Cartoon Network's or even Nickelodeon's. And as stated before, the teenagers and adults in this already small group have varying habits and responsibilities that a lot of them can't make the time to watch the latest airings, let alone at the same time, ergo, low ratings.

Television is a number's game, and the success of any show is predicated on how many people can make it in time for appointment viewings, in spite of their social or personal obligations calling them to be elsewhere. Why would Adult Swim spend money on great shows when there wouldn't be any financial payoff? Even if those shows were kino, it wouldn't matter if they couldn't translate into high profit. Adult Swim would just be throwing their money away, so they produce cheap lowest common denominator garbage like Reddit and Memey that gets everyone's attention.

If you want great animation, you're never going to get them from network television; It's just economically and mathematically impossible, especially when more and more people are cutting the cord and looking towards vidya and the internet for entertainment. A solution would be to forget the networks and start from scratch. Create a global digital distribution platform where independent studios can get crowdfunding for their ideas and have consumers vote with their wallets. Competing with big business has always been a much better solution to ensuring quality than complaining to big business ever has.


 No.941664

>>941541

>live streaming shows is very rare and usually doesn’t work so well

I don't know, I think the success of Bob Ross and the Power Rangers marathon on Twitch shows there is some potential there. Mixing in live hosts to interact with chat and hype the shows could more effectively take advantage of what livestreaming does well.


 No.941688

>>941664

Bob Ross and Power Rangers were kept high in ratings due to a bunch of underage kids who never saw them originally and wanted to appear "in".




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