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/abdl/ - Adult Baby - Diaper Lover

All about ageplay!
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8f453d (1) No.56252[Watch Thread][Show All Posts]

I was thinking of making a little twine COYA about forced babification and mental regression, however I ran into issues with making mental regression fun. If you're playing as a character getting mentally regressed, then your character is losing mental abilities as the game progresses and thus losing the ability to do things. this seems more like punishing the player for playing (or getting off). How do I model mental regression without punishing the player? pic unrelated.

ed01e8 (1) No.56254>>56256

Rather than giving the player less options give them stupider and more indulgent(to the fetish) options as they regress


1d27b6 (1) No.56256

>>56254

this

If you could scale the options and interactions to represent the regression I think that would be really cool. Don't think of it as less options, think about it as a progressively differing mindset




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