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File: 7813bcce3177158⋯.png (561.46 KB,1023x577,1023:577,tzuyu-niggers.png)

 No.49010 [Open thread]

Why is every avatar that isn't weebshit or furry a nigger?

Dark skin and baboon asses. Do roasties really think that looks good? You see details way better in a lighter skin.

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 No.49014

>>49010

>Dark skin and baboon asses

got any examples? just curious haha

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 No.49017

>>49010

Can I see them, haha…..

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 No.49019

>>49010

kek based and redpilled my fellow magapede

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 No.49020

File: 0c27e7bc44eb2d3⋯.jpg (30.02 KB,544x416,17:13,f69d7931ffb170860ba0692f92….jpg)

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 No.49082

File: 9cbffe41a8a5287⋯.jpg (99.23 KB,798x798,1:1,smilelaugh.jpg)

>>49010

Found the mad asian or whiteboi without BBC genes.

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File: 31502270c4b5a29⋯.png (828.24 KB,600x555,40:37,37129635t85613353715616735….png)

 No.48754 [Open thread]

Its time. SL has been about tolerating this bullshit for far too long, people argue that furries are good people that they're an economic driver, but all they do is copybot shit and steal other peoples work and they're the root drivers of pedophilia in Second Life.

We must purge them all.

31 posts and 6 image replies omitted. Click [Open thread] to view. ____________________________
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 No.49021

>>49015

The OpenSim NPCs do not count into user statistics. At least not into the once i posted, those are from hypegridbusiness, which directly collects them from grids. It's users that logged in with a grid account within a month.

But there is for sure a higher percentage of alts in OpenSim, i have 3 accounts myself on 3 different grids, because you can just copy your shit from one grid to another. But i just logged in with one in the past month, so i guess i count as one.

In SL you have to buy your shit again and invest money to look decent on an alt.

>>49016

Just to explain that a bit:

If you own a sim you can use the NPC functions to copy a persons appearance. So you can make an NPC that looks exactly like that person and you can make it do whatever you want. And there is no need to keep some viewer running.

>>49018

yes

But there is also an army of people and old roasties who are fighting against it, because everything that looks better than >10 yo SL content is evil. The main enemy of opensim are the people who currently use opensim.

With all the good stuff that OpenSim offers, it is just totally unusable if you don't bring your own community with you.

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 No.49025

>>49021

The NPC and animesh powers that have come about on SL are really cool, but I do prefer that which OS provides.

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 No.49044

>>48754

> but all they do is copybot shit and steal other peoples work and they're the root drivers of pedophilia in Second Life.

I didn't know Kopy was a furry

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 No.49045

>>48754

>pedophilia

Now I support furries.

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 No.49067

>>48754

>All they do is copybot and steal other peoples work

If I paid for it on main grid you bet your ass I'll copybot it over to an opensim.

It's mine.

I own it by paying for it.

I'm not taking credit for it.

I'll do whatever I please with it.

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File: 96fa1ec19389e16⋯.png (5.56 MB,3840x2114,1920:1057,44239172250_5f8994ae47_o_d.png)

 No.48566 [Open thread]

he's just short, guys.

42 posts and 5 image replies omitted. Click [Open thread] to view. ____________________________
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 No.48970

>>48634

>adoption centers

creepy af. These places need to be banned.

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 No.48975

>>48970

I agree about the creepiness, they are creepy to me too, but we shouldn't just try to ban something because we don't personally like it.

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 No.48984

>>48975

Go back to Tel Aviv, Moshe

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 No.48988

>>48975

ikr isn't that like those conservatives that want to ban stuff because it upsets their moral sensibilities?

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 No.48989

>>48984

I don't know who that is.

>>48988

Pretty much. Or like anyone that does that, yeah.

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File: f2c4933b276b00a⋯.png (82.24 KB,486x643,486:643,ClipboardImage.png)

 No.48205 [Open thread]

Wtf is this group and why am I in it? I've been to the land maybe twice, it's always empty. I got the group invite years ago off some literal who but i saw a few familiar names in there so i accepted. Yet to this day i still don't know what the fuck is the point of this group and why so many of us vg familiars are / have been in it.

15 posts and 7 image replies omitted. Click [Open thread] to view. ____________________________
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 No.48855

>>48853

furry man bad tho!

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 No.48856

>>48853

all programming furries i know inevitably end up as complete autists that i would want nothing to do with in a professional environment

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 No.48869

>>48856

Sounds like somebody had a bad experience or two and is judging a widely varied group of people based on very little data.

It must be pleasant being so small-minded. Ignorance is bliss after all!

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 No.48876

>>48869

t. buttmad autist furry

Thanks for confirming it.

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 No.48883

>>48876

ur an idort

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File: 5215e019d83553e⋯.png (6.6 MB,4432x2349,4432:2349,Snapshot_1781.png)

File: 62014d2a05023d1⋯.png (5.71 MB,4432x2349,4432:2349,Snapshot_1792.png)

 No.47699 [Open thread][Last50 Posts]

5 month record

425 posts and 169 image replies omitted. Click [Open thread] to view. ____________________________
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 No.49084

>>49083

may i eat your ass ma'am

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 No.49096

File: 99dd1dc1552b517⋯.webm (1.2 MB,1920x1080,16:9,rub.webm)

File: 0c2f1ec3667cfda⋯.png (3.71 MB,4096x2304,16:9,Snapshot_003.png)

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 No.49097

File: e8579454890d35b⋯.png (4.26 MB,4096x2304,16:9,Snapshot_010.png)

File: aaed9ebc638e4d5⋯.png (3.16 MB,4096x2304,16:9,Snapshot_014.png)

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 No.49100

>>48965

Did you add sound in yourself?

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 No.49104

>>49036

A Kitty that wears a Panty.

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File: b2f81bf93b9fdac⋯.jpg (736.34 KB,1190x1338,595:669,d88d2a1fd9c180de2eef37f08f….jpg)

 No.48509 [Open thread]

Nice job faggots.

14 posts and 3 image replies omitted. Click [Open thread] to view. ____________________________
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 No.48582

File: 5f63dcdc4d5aef5⋯.png (536.35 KB,1360x746,680:373,Snapshot_003.png)

would 2B PLEASE msg me!!!

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 No.48583

>>48582

Hello this is 2B.

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 No.48586

File: 37d961f8bba8380⋯.gif (313.49 KB,185x519,185:519,37d.gif)

>>48582

Yes 2B here, please IM me.

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 No.48694

>>48582

what's your login? you're really cute

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 No.48841

>>48694

I use gmail

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File: 393017f234a1d72⋯.png (394.64 KB,736x951,736:951,nazi-pepe.png)

 No.48676 [Open thread]

Anime avatars are unoriginal, most of them look horrendous and they suck in general.

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 No.48677

>>48676

based

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 No.48679

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File: 27fd03b46344bb2⋯.jpg (417.48 KB,889x694,889:694,27fd03b46344bb279f6fd575d7….jpg)

File: 98a29777c770907⋯.png (410.6 KB,430x513,430:513,98a29777c7709071945097a2c8….png)

 No.40771 [Open thread][Last50 Posts]

We hit the bump limit again. Dump those horrid creatures you find around the place here.

176 posts and 87 image replies omitted. Click [Open thread] to view. ____________________________
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 No.48100

>>48092

Take a hint.

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 No.48104

>>48099

Blue skin person isnt bad but what fucking hands are those on the orc

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 No.48108

>>48104

about 6 year old ones, thats an ancient image

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 No.48109

>>48099

butthurt

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 No.48662

File: 1eff1d3298aa157⋯.jpg (86.18 KB,411x808,411:808,howtho.jpg)

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File: fd305fa4e92b2e8⋯.jpg (198.15 KB,640x480,4:3,jews9113.jpg)

 No.48167 [Open thread]

Let me ask the forbidden question:

Are there any Second Life Discord Servers that are not cucked out there?

15 posts and 2 image replies omitted. Click [Open thread] to view. ____________________________
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 No.48529

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 No.48530

>>48385

No I'm pretty sure it says jews mossad are the did terrorists 9-11

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 No.48533

File: fd4ee81561a5c10⋯.jpg (24.66 KB,333x499,333:499,henry-ford-jews.jpg)

Why are jews so evil?

How can we solve the jewish problem?

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 No.48534

>>48533

I don't have an issue with them, maybe you're the problem.

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 No.48553

File: 2d8473d79c0a1e2⋯.jpg (48.44 KB,822x562,411:281,elephant.jpg)

>>48534

looks like you don't see the elephant in the room

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File: 5a2398c72797f98⋯.jpg (420.82 KB,829x1310,829:1310,18eb2a823ad531daac141e0538….jpg)

 No.48369 [Open thread]

Really makes you think...

8 posts omitted. Click [Open thread] to view. ____________________________
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 No.48446

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 No.48448

>>48446

This thing any good for actually managing and organizing a massive inventory? Like, somehow better than the default inventory system?

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 No.48449

>>48446

pretty sure the point is to have multiple states of undress for the clothes, not just ooga booga remove pant

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 No.48462

>>48448

You click a button -> it removes trousers and attaches selected boxers and sets alphas (if you know how to do the auto alpha thing for your body).

And you can let someone else access it and do it.

I did run into an script error after adding hundreds of items in one single category, i did then split it into subfolders and it was fine.

With the default inventory system, you have to fuck around with outfits (or make sure that shit uses the same attachment points when it should) and then set your alphas in your HUD.

i guess it depends on what you want to use it for, i think its underappreciated, cause 300L is really cheap for that.

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 No.48463

>>48449

And those 4 stages are interesting for a week max, and then you are fed up with it, and of course you can't wear anything underneath or on top of it without making it useless.

And if you buy a new undressable outfit, it will look nearly the same, cause they are all the same model, just slightly modified.

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File: 709bfeeb1033711⋯.png (1.86 MB,1680x988,420:247,Snapshot_003.png)

 No.28025 [Open thread][Last50 Posts]

Dog life

449 posts and 170 image replies omitted. Click [Open thread] to view. ____________________________
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 No.49471

>>49469

mmm. Similar. I have been busy more lately but somehow more bored too.

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 No.49521

i wanna see animals fucking big futa dick

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 No.49528

File: 98c80b52d889397⋯.png (2.38 MB,1920x1017,640:339,gay dog.png)

File: d5f7360473abfa1⋯.png (1.89 MB,1920x1017,640:339,gayer dog.png)

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 No.49534

>>49528

I dont want this

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 No.49536

>>49534

me either

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File: 1446069940760.png (277.97 KB,1050x1200,7:8,headless by majorpiece.png)

 No.17985 [Open thread][Last50 Posts]

Last thread: >>11721

I think the last one hit image limit, so let's do another! Post art you have drawn, commissioned, or received of your avatar.

346 posts and 182 image replies omitted. Click [Open thread] to view. ____________________________
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 No.48130

File: 7f001cb681993ba⋯.jpg (1 MB,1280x2384,80:149,sitp ink.jpg)

>>48003

this is what actually happened

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 No.48138

>>47921

have you considered loomis first?

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 No.48144

>>47827

credit the artist, fucktard

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 No.48187

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 No.48292

File: 96b36f65ba33e40⋯.png (147.18 KB,354x353,354:353,fauvisticon.png)

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File: ed83ceba7bb1600⋯.png (490.09 KB,449x401,449:401,laughing-whores.png)

 No.48250 [Open thread]

>he doesn't copybot

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 No.48252

File: 69acbd12c955111⋯.png (223.34 KB,620x401,620:401,anshechungus.png)

I would if I were banned a lot.

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File: 1461112334303.webm (6.2 MB,1920x1080,16:9,runthisclub.webm)

 No.21714 [Open thread][Last50 Posts]

Dance your ass off.

210 posts and 78 image replies omitted. Click [Open thread] to view. ____________________________
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 No.47781

>>47780

They're from a L$ 75 gacha from The Jackalope Ranch. It has boots, jacket and corset in 3 colors so it's a pain to get the correct ones. Though you can tint the white one to be black. They're Mod/transfer so I can sell you the extra corset and jacket I have if you wanted it for Kemono. It also has versions for Maitreya and a bunch of other bodies but you gotta get them separately from the gacha.

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 No.47783

>>47781

oof, sounds like a nightmare. is the dance from some obscure japanese animation store?

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 No.47784

>>47783

Dance is from here.

http://maps.secondlife.com/secondlife/Primary/151/69/22

They have 130+ dances and they're free.

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 No.47785

>>47784

based

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 No.48251

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File: 0f99e7005b0108f⋯.jpg (466.24 KB,800x800,1:1,1537902240484.jpg)

 No.47936 [Open thread]

So, I'm wanting to get into content creation for SL, mostly in the form of personal stuff. Right now, I'm looking into making a mesh body, but for some reason, I simply cannot find a bento skeleton to use for it (a free one, that is). I've noticed linden labs is notably poor at this, since even the basic skeleton doesn't seem to be available outside of third parties.

Keep in mind that I use maya, which is, I'd say, pretty industry standard, so while I don't expect then to have files for blender or whatever or obscure 3d software, I'd at least expect them to "cater" to the big bois, you know?

So what's the deal here; what am I missing? Am I expected to either pay for one of those third party plugins like avastar or whatever it is, or is there an actual official release of the skeleton I haven't managed to find yet?

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 No.47977

>>47954

Someone else did and I used the other people's instead. I don't need them. I do avoid them for that reason though.

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 No.47981

>>47936

If you are a (((professional))) or at least use Maya regularly, you won't need any special AddOn, the skeleton that LL provides for free will be enough and you can start and create everything you want.

Mayastar and Avastar are for dummies and hobby creators who just aren't skilled enough to fuck around to bring it into the right format + it's a common plattform for mesh body creators to share dev kits for clothing creators.

I am just a hobby creator myself and i did upload a mesh body with bento hands yesterday and it was hell to get everything right. Finally i got a copy of Avastar and now its a one-click export.

Most of the people who make mods for games or other virtual worlds don't have anything like that. They have to fuck around with verticle limits, polygon types, special physic shapes, etc.

Avastar is a luxury that you don't have anywhere else. And the SecondLife mesh uploader accepts lots of trash. In comparision: VRChat has a 20.000 polygon limit, High Fidelity has manual reviews of mesh uploads, IMVU is limiting mesh uploads by filesize, PlayStation Home required you to buy a dev kit for multiple thousands of $$$.

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 No.48106

>>47963

Is there a version for 3DS Max?

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 No.48201

>>48106

LOL

Good fucking luck trying to get anything from 3dsmax into SL. I have been struggling with it for years

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 No.48204

>>48201

You must be a brainlet. Getting stuff into SL from ma is easy af.

Just follow the tips on wiki. The only thing you need to pay attention to is the system units and the direction of your model / skeleton + bone size.

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