Has anyone worked with Collada or 3d file formats?
>working with binary file format that is mostly reverse engineered
>have enough information to convert files to another 3d file format
>look up interoperable open source 3d file formats
>find COLLADA promising
>2 unmaintained C++ libraries, 1 sort of maintained but not documented
>only library left of a language I know is python
>look a little harder
>https://github.com/tatwood/libdae
>Auto generated C library for processing COLLADA files based on the XSD schema
>auto-generated
>one of the c files is 20k+ lines of code
Is this some clever malware with thousands of lines of unauditable code?
No wonder most just make a 3dsmax import script for these types of things while ignoring Blender for whatever reason.