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/cyoa/ - Choose Your Own Adventure

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Party allies:
/tg/, /quests/, /twgrl/, /builders/, /games/, /animu/

File: 1424849143104-0.png (3.82 MB, 1400x1875, 56:75, miller 1.png)

File: 1424849143104-1.png (4.15 MB, 1400x1875, 56:75, miller 2.png)

 No.643

Post new stuff.
Projects you've been working on and want feedback on or just short CYOA's you just made that shouldn't have an entire thread of their own.

 No.644

File: 1424849183019.png (4.04 MB, 1400x1875, 56:75, miller 3.png)


 No.646

File: 1424913958578.png (4.15 MB, 1960x3720, 49:93, mage path.png)

I plan on expanding it one of these days

 No.647

>>646
sorcery at the cristal caves
unleash the dakka

 No.648

>>646
The others receiving the same gift implies you will interact with other players right?
Does that mean the study areas are really really big?
What sort of thing are you thinking of adding?

 No.656

>>648
Yes, there will be interactions between other players. Not everyone in the world would become a mage, but enough that you will often interact with them in the real world. Study areas are personal to you (think of it as your own realm, others who choose the same thing get their own identical realm). I was planning on adding artifacts and maybe factions of some sort. I'm open to ideas/criticism

 No.657

>>656
Artifacts and factions are a good idea. Add secondary and tertiary schools, maybe some sort of companion pool. And I guess the obligatory drawback section would work.

I am liking what I see so far though.

 No.3608

>>646

So you work on that expansion or what?


 No.3617

>>643

>>3501

huge amount of OC, some old OC that's never been posted here, and was such a huge cyoa dump that posting a new thread for every cyoa would have shoah'd the entire board so it was just dumped in one thread as to not disrupt the board or cause problems. it would have been very rude to delete all the threads on the entire board without giving people the chance to save them first.


 No.3618

also I'm going to post one giant scifi space tech cyoa mash up thread


 No.8112

>>646

Hemomancy: both offense and defense

Ruins: The rest can arguably be earned given effort and time, but secret skills can't.

>>656

you'll need develoment on what each craft does and what are it's limits. For exemple, do humans count as animals for Terramancy? can you transform into a Lich with Necromancy ? What exactly can you summon and how do you get them to help you ?

Can you create your own magic items relative to your craft or can you only get some from the Tower ?

Same for the Areas. Does Archives make you cap out at a higher level ? What is the spellcasting increase of the crystal caves. What gear do you find in the Tower ? ect…

Perks (metamagic?) and Drawbacks (sicky?) are a classic for a reason too.


 No.8118

File: 062c9672e135d1d⋯.png (49.35 KB, 669x669, 1:1, ClipboardImage.png)

https://hastebin.com/evinixufon.vbs

Was putting it together in the CYOA maker and realized that there's no way to save it and load it later on.

Haven't touched it in a week.


 No.8128

>>8118

>Was putting it together in the CYOA maker and realized that there's no way to save it and load it later on.

Have you taken a look at CYOA Studio? 'Cos that one has save/load functionality.


 No.8129

>>8128

That's the one I was using. It doesn't work for me, no matter what computer I use it on.




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